MSXAdvance is a MSX emulator for Gameboy Advance written by FluBBa
HVCA is a Nintendo Entertainment System (NES) emulator for the Gameboy Advance
Caprice32 PSP is a port of the Caprice32 emulator to the Sony PlayStation Portable platform. It’s written in C/C++ and uses GU (Graphical Utility toolkit) for rendering. Homepage: http://psp.akop.org/caprice32 Development Blog: http://0xff.akop.org
TI83 emu is a Texas Instruments 83 emulator for the Gameboy Advance by Dwedit. How to use: Append a TI83 rom image to the end of the .gba file, using something like “copy /b ti83emu.gba + ti83.rom ti83emu_rom.gba” Keys: SELECT: Toggle keyboard overlay Keys (keyboard visible) * Arrows: Move cursor * (right now cursor is not displayed over arrow keys, [&hellip
ZXAdvance is ZX Spectrum emulator for the Gameboy Advance. It is written in 100% pure ARM ASM for maximum speed on real hardware. Although ZXAdvance is no longer in beta, this version does have _some_ stability and emulation issues
GBAGI is a Sierra adventure game interpreter/emulator for the Nintendo Game Boy Advance. With the use of a flash cart on your GBA, you can play all your AGI games on the portable. Not only can you play Sierra’s adventure games, but also your own, and dozens of homebrew games made by other enthusiasts!
DrSMS is a Sega Master System (SMS) and GameGear emulator for the Game Boy Advance. It is written in 100% ARM ASM and compiled using the Goldroad compiler
SNES Advance is a Super Nintendo Entertainment System emulator for Gameboy Advance. As this is pretty complex… check the official page for help: http://www.snesadvance.org/index.html
Snezziboy is an SNES Emulator on the Gameboy Advance. A Snezziboy Builder attaches the emulator core to the SNES demo ROM to produce a GBA executable ROM. Compatible with SNES Advance superdat for speed hacks and other patches
PocketSNES is a mixture of SquidgeSNES and the PocketSNES Renderer. Supports transparencies and runs most games fullspeed at 250 MHz!