This is a port of the KDE game “knetwalk”, by Andi Peredri, Thomas Nagy, and Reinhold Kainhofer. Ported to Android by Ian Cameron Smith (headstay); released under GPL. Includes MTRandom by David Beaumont, released under LGPL.
The player is given a network diagram with the parts of the network randomly rotated; he/she must rotate them to connect all the terminals to the server.
Scrambled Net detects the screen size of the device it’s running in, and configures the board appropriately. This makes the game a bit easier on smaller phones — we don’t want to make the cells too small, because it’s difficult to tap on a tiny cell on a phone’s touchscreen. Portrait and landscape phones are handled automatically.
Tile rotation is smoothly animated; highlighted tiles show the user’s progress.
The game is designed to be usable with 12-key keypad or QWERTY keypad, or by tapping the screen.
The game has 5 difficulty levels; the first 3 use different board sizes; then wrap-around is introduced for “Master” level; then “Insane” level adds invisible cells. In case you’re wondering, yes, I can solve “Insane” puzzles, usually in 10-12 minutes on a large (HVGA) phone.