News
lsokoban v0.1 (PSP Lua Game)

Image provided by: cgrubercgruber has released a first version of a Sokoban like game made in LUA called”lsokoban”. It features onelevel at the moment. As all LUA games it requires the LUA-Player for the PSP.http://stuff.hyperpixel.net/http://forums.ps2dev.org/viewtopic.php?t=3281

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Unofficial PocketNES v9.98 (07-09-2005) (NES emu for GBA)

Unofficial PocketNES is a modification of PocketNES by Dwedit. It has speedups regarding the cheatfinder and also fixes a PPU hack. PocketNES is a Nintendo Entertainment System (NES) emulator for the Gameboy Advance. Thanks toEmunews24for the news.

http://www.pocketheaven.com/boards/viewtopic.php?t=2147

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Quartods (NDS Game/Techdemo)

Image provided by: injection18injection18’s first project for the NDS has been released. Grab it from:http://www.playeradvance.org/index.php?showtopic=13394

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Wonderboy v0.21 (GBA Game/Techdemo)

kinski has updated his Wonderboy game/techdemo for the GBA.http://www.playeradvance.org/index.php?showtopic=13121&st=0

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GOD (06-09-2005) (GBA Techdemo)

Image provided by: NrxNrx has fixed a couple of bugs in his 3D techdemo”GOD”. The engine has been optimized as well. As the given text at the original release threat is in french, we can’t provide closer information.http://www.playeradvance.org/index.php?showtopic=11284&st=0

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Ruby (NDS Techdemo)

To get a copy of this techdemo you need to be registered at the GBAdev webboards. Author release notes:

I have converted the Ruby tech demo into a DS video. This is using a similar technique to the Animatrix trailer I released last week, but with major improvements. The code has been cleaned up and optimized and now supports double buffering. This results in much smoother playback. The sound has also been upped to 41k mono (I still can’t seem to get stereo sound to play). The 2 minute trailer with sound fits on a 128Mbit card (14MB total). It has been tested on a NeoFlash 512Mb, should work with other GBA flash carts.

The code is based off of chris doubles tutorials and uses the GBFS and JPEG loader to display the images. This is a good example of how to load files (images/sounds) from a GBA cart using the GBFS. Since the DS can only handle 4MB in ram at a time, I am using a system to swap out different files during playback to play the entire video. Also, for some reason GBFS cannot compile more than 500 files at a time into a *.gbfs, so I had to create a work-around for that. The double buffering was based on the example in libnds (drunken coders) but optimized by the use of dmaCopy().

This project was designed as a quality test for a multimedia game I am working on (about 50% complete right now). I was able to get the video quality at a good level while still cramming 2 minutes of video onto a 128Mbit file. This could be useful for a short pre-rendered intro or some animated cut-scenes to spice up your homebrew titles. All you have to do is export a series of JPEGs (about 10K each) from your video editing program. I used Flash, but I could have easily used any program that exports a series of images from video source. Then set an array in the source to hold the names of the files and it will play them back. I hope this may be of some use to someone.

http://forum.gbadev.org/viewtopic.php?t=6792

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SmashGP v0.4d (GP32 Game)

mATkEUpON has also updated his Smash Brothers remake for the GP32. This version fixes a couple of problems.

http://smashgp.gp32z.com

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NeoCD/PS2 v0.6c (NeoGeo CD emu for PS2)

NeoCD/PS2 is a open source NeoGeo CD emulator running on the Sony Playstation 2. It is a port of NeoCD/SDL, the excellent NeoGeo CD emulator by Foster. Since there is actually no SDL library on the PS2, all SDL portions have been removed and replaced by PS2″native”libraries (using PS2SDK). The NeoCD/PS2 source code is distributed under the terms of the GNU General Public License.

Third beta release of the CDDA release !

Changelog:

– MoreCDDA fixes
– Fixed/added auto-loop feature (CDDA)
– (re)Fixed missing sfx in aerofighters 2 (and maybe others)
– Fixed most Buzzing noise cases
– drive now stop spinning when CDDA is set to OFF

Yes, for those who noticed, this version is the 0.6c, and not 0.6b.

The 0.6b version has been released in the neocd forum only, Why ? because… I was too lazy to update the site ? or It was a vip version reserved to people visiting the forum ? 😉

Both binary and sources are available in the download section.

enjoy.

http://neocd.ps2-scene.org/

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Stella PSP v0.2 (A2600 emu for PSP)

Another release by”Anena”is an updated version of Stella PSP which is a port of the famous Atari 2600 emulator”Stella”to the PSP. It contains fixes and adds Paddle support.

http://www.pspupdates.com/forum/showthread.php?t=13559&page=6&pp=10

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Atari800 PSP v0.1 (A800 emu for PSP)

Aenea has released”Atari800 PSP”which is an Atari 400/800/XL/XE/5200 emulator for the PSP. It’s not very usable yet, but runs Pitfall 2.

http://www.pspupdates.com/forum/showthread.php?t=15405

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