GEMISIS released Battle of the Worlds, it is a 2D fighting game. It consists of many characters and levels. The reason its is called Battle of the Worlds is because in this game, each character or level comes from a different “world”.
Copper has updated his Arcade machine emulator DS1942, specialized in emulating the game “1942”.
Thanks to www.nintendomax.com for the news.
ProfileTimer let you changes your phone’s ringer at a specified time.
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Changes:
Keep retrying networking initialisation
Now shows the progress when extracting the zip files (thanks Tantric)
Detects the ftpii directory when using a password like ftpii_mypass
Keep meta.xml name when updating if it has been edited
Added more error checking when updating HBB, if updating fails it reverts back to the previous version
Media category becoming unavailable should now be fixed
Fixed controller screen to display accurate Dpad information
Thanks to http://www.dcemu.co.uk for the news.
Dwedit has updated his Texas Instruments TI-83 emulator.
Thanks to http://www.dcemu.co.uk for the news.
Nowell is a open-source 2D vertical scrolling shoot-em-up.
Changes:
fix a bug with bullet rotation
SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.
Changes:
– Added scrollbar to highscore and release notes screens.
– The fifty highest local scores are showed.
– The thirty highest global highscores are showed.
– Improve button layout.
– Improve third intro screen.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.
M-HT and Senor Quack finished their X-COM: Terror From The Deep port for GP2x. Note: The Original X-COM: Terror From The Deep Version is required!
Quote:
Touchscreen support was done by Senor Quack.
Original X-COM: Terror from the Deep is required for playing.
Read the readme-GP2X.txt file in the archive for instructions.
Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.
It has only been tested in 480i mode on a PAL TV (the 50Hz mode gives me a headache). Sound support is slightly buggy, but usable. The emulation is not perfect, so all games will not run under Frodo. If you have multiple versions of a game, try each of them as often at least one will work.
Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.
Changes:
– A virtual keyboard has been implemented, both for selecting key bindings and for typing things on screen
– Don’t load files which are zero-sized. This helps with some disk files where the first file is not the PRG one
– Some small bug fixes and pretty large code cleanup
bassacegold released DownFall for Nintendo DS.
Release notes:
Hey this is just a remake of my old BrickFall game. Instead of using predrawn platforms, everything is randomly generated. Here are the highlights for the release.
– DownFall is a fall down game for the DS. The object of the game is to last as long as you can by falling through platforms without hitting the top of the top screen.
– There are items in this game, some may help and others may act against you so be weary when you see the items drop in.
– This game is fully theme-able, you can view one of the current themes in the DownFall/Themes folder and drag and drop your own themes into the Themes folder.
– Music is formatted via Mario Paint Composer DS files. The game scans your card for the MPCSongs folder and will play all the songs out of there. These songs can be found at http://nds-help.com/mpcforum/