Videotheque is a video library indexing software for Nintendo DS.
http://cid2mizard.dev-fr.org/p3869/2008-02-20-videotheque-ds-v0-6.html
Videotheque is a video library indexing software for Nintendo DS.
http://cid2mizard.dev-fr.org/p3869/2008-02-20-videotheque-ds-v0-6.html
A new version of the maths quiz “Le Compte Est Bon” is out..
The author of PuzzleManiak posted a new screenshot of his port of PuzzleManiak to the iPhone.
cid2mizard kept up the work with his video library software for Nintendo DS. It has got a major graphic lifting as shown in the screenshot below.
A release is supposed to be out by tomorrow.
VisMake is a visual novel maker for the DS.
Features:
– Edit as you play
– Variable width font
– Goto action
– Page based system
– Save/Loading
– Intuitive editor
Thanks to http://www.dev-fr.org for the news.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=4266&forum=28
Team Twiizers released an update to their Wii homebrew loader/exploit.
How to install:
Extract the zip archive into any folder.
Backup your old Zelda save if you want to, by copying data.bin out of *SD Card*/private/wii/title/RZDP or *SD Card*/private/wii/title/RZDE and into another folder.
If you have a PAL Zelda game (identified by the code “RVL-RZDP-0A-0 JPN” around the inside on the shiny side of the disc), copy the file rzdp.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDP/data.bin.If you have an NTSC later revision Zelda game (identified by the code “RVL-RZDE-0A-2 USA” around the inside on the shiny side of the disc), copy the file rzde2.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin.
If you have any other NTSC revision Zelda game (usually identified by any other code involving the letters “RZDE” around the inside on the shiny side of the disc), copy the file rzde.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin.
Now, put the SD card and Zelda into your Wii and turn it on. Go into Wii Options –> Data Management –> Save Data –> Wii. Find your Zelda save, click on it, and click “Erase”, and click Yes. Now, go into SD card, and select the “Twilight Hack” save (the icon says “Wiibrew Loader”). Click copy, and yes. Now, go back out of that menu and start the game. Select the first save file (called Twilight Hack), complete the brightness setting, and talk to the man in front of you. What will later be the ELF loader will load.
If you are a PAL user and are experiencing a line of text lost off the bottom, try changing your TV type under Wii options –> Wii settings –> screen to 576i (50hz). Please could PAL users add a post to the right section to say whether they had this problem or not with non-576i settings, as I would like to know if everyone has this problem or if it’s just my TV.
Scott McFly released an update to his Blackjack game for Nintendo DS.
Changes:
* A basic stats page has been added to help you keep track of your win/draw/loss record and how many blackjack’s you’ve racked up. These reset when you return to the main menu.
* The background has now been extended over both screens, so the top screen is now no longer just black, which makes it look a lot better IMO.
* The buttons now fade-out when going to the next page to add a bit of polish to the game.
* If the player gets blackjack, the dealer will no longer take any cards (as there’s no point!) unless they’re on a 10 or an ace in which case they take one more card to check if they have blackjack too.
* General tweaks to the split card system in regards to giving you new cards and how they appear on screen.
* And finally a nice sound effect on button presses, the first piece of audio to make it into a release, hooray!
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4279&forum=9
Gets videos from YouTube and transcodes them to GP2X compatible video files. Also supports other video portals. Includes a GUI module (youtubed-2x_gui.py).
Seleuco is working on a new build of GP2xpectrum to support the TZX file format. It’s the second test version (and release client version too) and can be downloaded from GP32spain.
Currently we do have a coding competition here on PDRoms and there are almost two weeks left.
Competition running time: 24th January 2008 to 2nd March 2008
Deadline: Sunday, 2nd March 2008 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Nintendo DS, PC Engine, Playstation Portable (PSP), Wonderswan, Wonderswan Colo, Neo Geo CD
Topic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, …) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems – 2 screens count as one unit). Black, white, grey do count as color! You can choose your four colors freely. If your game features music and/or sound fx is up to you.
Good luck!