News
Shooting Watch DS v2.2 (NDS Game)

Shooting Watch DS has been updated!

Changes:

Added Lode Runner skin
Built with latest tool chain.
SoundFx and music now use AS_Lib as with latest PA Lib beta.
Save file can now be in any directory. As default the game searches for the location of a previous save then location of the nds file. If neither are found (if you rename the nds file), the save file will be created in the root directory but can be moved afterwards.
WiFi transfer now retrieves rank correctly (Up to 100, was only retrieving rank 10 maximum before).
When you win on the slots, you can now hold A or B button to make the coins count up twice as fast. (Fixed 4 slot mode, only worked in 3 Slot before).
Can hold B button to make text scroll faster in the shop.
After playing Shoot mode, the rank shown is now how you ranked for your last go rather than your best rank overall.

Thanks to cid2mizard / http://www.dev-fr.org for the news.

http://files-ds-scene.net/shooting_watch/?s=download

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DS Visual Novel Reader v1.2.7 (NDS Application)

DS Visual Novel Reader is exactly what it pretends to be.

Changes:

* fixed problem with backgrounds not loading and other weirdness

http://digital-haze.net/vnds.php

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AEP-Emu.de turns 10 years old (misc)

AEP-Emu, one of our partner sites, is turning 10 years old today. If you are looking for your latest emulation plug, you may give that page a visit!

Congratulation retroK & Team!

http://www.aep-emu.de/

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Libellen (NDS misc)

Libellen is a sprite handling library for the Nintendo DS, based on libNDS. The library is released under the terms of the WTFPL.

Full release notes:

Since I’m not going to do any further development on this (for various reasons), I have decided to release libellen – a sprite handling library for the Nintendo DS, based on libnds.

The library is released under the terms of the WTFPL.

The source and “example” are super documented, and evena Doxyfile is attached if you want to create documentations.
The library was tested and compiled using devkitARM r21 with god-knows-what libnds version. If you find incompatibilities, I’ll be happy if YOU would fix them.

Have fun and happy coding!

For those who are intrigued by the name – lib-ell-en (L – N, my name’s initials) could also be read as libellen – dutch for “Dragonfly” which is what the logo is based on. For those who wonder, the logo is also released under the terms of the WTFPL.

Some history:
libellen was first made as the low-level library for ToD2, but was quickly got good enough to be expended. My second goal was also to get people to stop using PAlib, an old, slow and deprecated library which people insisted on using. The library was not complete, but the sprite handling was. after more then 6 months of inactivity, I have decided to release the library to just handle sprites.

Discussion: http://forum.gbadev.org/viewtopic.php?t=15297

http://liranuna.drunkencoders.com/libellen-first-and-final-release/

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Rin Wii (GBC emu for Wii)

With “Rin Wii” comes a Gameboy and Gameboy Color emulator for the Wii, based upon TGB Dual.

Video in action: https://www.youtube.com/watch?v=Ui1saRoUur4

Lot’s of free and legal GBC roms to try: //files/gameboy/

http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html

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Quake (Wii Game Port)

RustyNathan ported Quake to Wii, but doesn’t have the resources to test.

To install rename Quake.elf to boot.elf and put it in the root of your SD card. Now take the “ID1” folder and put it in the root of your USBGecko. Run boot.elf with the “Twlight Hack” and enjoy.

This is the Shareware version of Quake, if you have the real game put PAk1.PAK in the “ID1 folder.

Accessories needed: Gamecube controller, SD card, USBGecko.

Thanks to http://www.dcemu.co.uk for the news.

http://forum.wiibrew.org/viewtopic.php?t=234

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Trojan Horse – LCD Simulator (NDS Game)

This is a simulator of “Trojan Horse LCD Card Game”, for Nintendo’s Wii.

http://theconradbros.com/?page_id=23

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Trojan Horse – LCD Simulator (Wii Game)

“Trojan LCD Simulator ” is a LCD Simulator of “Trojan Horse” (Gakken) for Nintendo’s Wii.

Video on action: https://www.youtube.com/watch?v=G-MO9xFsd40

http://theconradbros.com/?page_id=23

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Metronomum (NDS Application)

Metronomum is a metronome application for Nintendo DS. It supports up to 600bpm.

http://www.dev-fr.org/projets/(ndsapp)-metronomum/msg24697/?topicseen#new

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PSPSeq v2.11 (PSP Application)

PSPSeq is a PSP homebrew application for writing music, is now available for download. PSPSeq contains a wide variety of audio synthesis, sample-playback, and FX modules along with a flexible step sequencer for creating loops and songs. The latest version contains both bug fixes and new features to enable you to more quickly and efficiently write music. This program, along with sample loops and songs

http://forums.qj.net/showthread.php?t=137985

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