News
ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
ZXDS 0.9.0 beta 2 (20.3.2009)
* Added proper initial FIFO sync which shall make WiFi init work on all cards.
* Reenabled automatic loading of .cfg and .pok files which was accidentally disabled before.
+ Added early boot message so people can see something is going on if boot takes a bit longer.
– The r4tf.dldi driver is not patched in, as these cards now support autopatching. Also note that for the same reason and to avoid excess garbage the latest libfat library doesn’t include any builtin DLDI drivers anymore, so if you have some older card, you may need to DLDI patch ZXDS yourself even if you hadn’t to do that before.
Thanks to http://www.dcemu.co.uk for the news.
http://zxds.raxoft.cz/
Touhou DS by Spuzkaizer is a Shoot Em Up game for Nintendo DS.
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Release notes:
Bugfixes:
– The installation checker was broken andcaused a red screen of death in case of an invalid installation.
– Fixed an rare case where the collision detection would fail.
– After losing your lives, selecting restart but cancelling the confirmation would erroneously give the option to continue playing.
– Graphical glitches occurred when using master spark.
Improvements:
– Improved sound effects
– Background plane tilted in 3D
– Added deathbombing
– Added Youmu & Yuka as playable characters
– Gave Sakuya a proper bomb
– Added a wifi config screen
– Added a fourth level
– 10~20% performance increase
Scripting language:
– Animation support (boss, object, shot)
– Support for playing sound effects
– Commands added to allow for character conversations. You can specify a default conversation and/or specific conversations depending on the selected player character.
– Stricter type-checking in the script compiler, better error reporting
Thanks to www.nintendomax.com for the news!
http://www.weeaboo.nl/index.php?aid=22
EvilDragon is assembling one of the first prototypes. Check out the YouTube video, it’s interesting!
http://www.youtube.com/watch?v=B50Kh70AeE4
The original game Tibia ( http://www.tibia.com ) is a MMORPG game in which you’re involved in a fantasy world on the Internet with other players and you can solve Ouest, get levels and fight against other players.
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Changes:
New Map (116 * 55 fields) + 5 Quests
Added 4 creaturetypes (total 5)
Added 16 weapons and items (total 20)
Added 3 Spells (total 5)
New in-game MP3 player (reads MP3’s from MUSIC-folder)
Added choice between 4 character types (Knight, Paladin, Sorcerer, Druid)
Added a few options (change the background / Hotkeys)
Added approximately 100 new landscape objects (mushrooms, plants, bushes, stones …)
Added Level + Experience
Added Neoflash-Logo
Some bugs fixed
And many little things …
http://www.neoflash.com/forum/index.php/topic,5495.0.html
This game is based on Crazy Gravity for the PC by Axel Meierhoefer.
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You are the captain of a freight shuttle on a far away moon base. Crazy gravity rules the place. Your objective is to move cargo from their platforms to your homebase; avoiding obstacles like cannons,magnets and one-way gates.
http://www.neoflash.com/forum/index.php/topic,5552.0.html
DAPESi (Drawing And Picture Editing Software Improved
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) is a MS Pain like program, written in LUA.
http://www.neoflash.com/forum/index.php/topic,5559.0.html
TimeTrainer is a program useful to speed cubists.
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Changes:
– added graphing
– updated splash screen
http://www.neoflash.com/forum/index.php/topic,5486.0.html
DSwiki is an offline viewer by OlliPolli for Wiki markup, for example for the Wikipedia, Wikibooks, Wiktionaries, …
Changes:
Fixed some issues with the translation from wiki-markup to XML. That results in a significantly higher number of pages to display correctly.
Percent indicator updates to show the progress while processing the DOM.
Slightly reformulated the textbrowser-part of the tutorial.
Doubled the memory space for caching font data, resulting in a better performance with non-standard languages.
http://www.neoflash.com/forum/index.php/topic,5519.0.html
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