News
Added Jun 27, 2008, Under:
Wii
Box2D is a 2D rigid body simulation library for games. Programmer’s can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game’s point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
Thanks to http://www.wiibrew.org for the news.
http://code.google.com/p/wiichat/
Pstros NDS is a MIDP implementation running on the CLDC java machine compiled for the Nintendo DS. It allows you to run some java programs and games written for the mobile phones on your NDS.
To achieve this goal one needs a java machine for processing the bytecode and a program library that implements the MIDP api. In this case the Sun’s KVM java machine was used (thanks to Torlus and davr for porting it for the NDS and providing the source) and an altered version of the Pstros was used as the MIDP library. Both parts were built into the single binary to simplify the execution of the java code on the NDS.
Changes:
– added HttpConnection class to satisfy dependencies of some applications
– implemented drawing of the ellipses (note: draw/fillArc is not fully functional yet)
Discussion: http://forum.gbadev.org/viewtopic.php?t=15705
http://www.volny.cz/molej/pstrosnds/
caliarbor updated his MP3 audio player application.
Release notes:
Slight update to initial release. I’ve added four play modes now (Single, Sequential, Random, and Repeat). Also added, is volume/track control via the analog nub. CPU is now clocked at 37MHZ. See included readme.txt for details of all changes.
http://forums.qj.net/showthread.php?t=141798
Added Jun 26, 2008, Under:
Wii
Touhou Fangame is a homemade version of Touhou for the Wii. It is written from scratch with images from the internet, GRRLIB, and Wiiuse.
Touhou is a danmaku shooter praised for being difficult, beautiful, and a one-man project. This attempts to replicate all those things.
http://www.wiibrew.org/wiki/Homebrew_apps/Touhou_Fangame
Light Cycle Clone is a Tron clone/remake coded by titch.ryan.
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http://forums.qj.net/showthread.php?t=141767
Lockdown allows you to password protect your PSP from prying eyes. It also protects the Recovery Menu so that the protection can’t be disabled without considerable effort (or by unbricking).
Changes:
Added support to customize the GUI.
Optimized memory usage.
http://forums.qj.net/showthread.php?t=141060
Quiz Man is a multiple choice quiz for PSP.
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Changes compared to the last beta:
– [ADDED] Quiz Browser
– [ADDED] Quiz Info Menu
– [ADDED] Time in Menu
– [ADDED] GFX (Yay!) (Skinable)
– [ADDED] Register Feature
– [ADDED] Online Quiz Feature
– [ADDED] Authentication(Register) Information Saved In a File
– [ADDED] Encryption/Decryption on the password
– [ADDED] Splash (With Effect)
– [ADDED] Update Feature
– [ADDED] Function to Recreate file with authentication information
– [ADDED] Scoreboard Feature (When online quiz is done, your Score and time will be uploaded)-> Need to register
– [ADDED] Quiz Maker + Quiz name stored in quiz file
– [CHANGED] Maximum Questions is now 20 (Instead of 10)
http://forums.qj.net/showthread.php?t=141755
This plugin allows you to assign buttons to hold at startup that launch specified homebrew. It also allows you to assign a homebrew to autoboot at startup.
Changes:
Now you can assign a homebrew to autoboot. Handy for cintro. (No looping!)
Now you can not only assign homebrew but backed up games too.
http://forums.qj.net/showthread.php?t=141781
RKeyScroll is an utility to smooth scroll the current window. It does not jump page by page.
http://forum.xda-developers.com/showthread.php?t=402928
Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform.
Release notes from atari2600land:
Got rid of the in-game music. I figured nobody was liking it anyway, and it was taking up variables which I needed. Changed screen #35 and added screen #37. I also changed the way you jump. Now when you let go of the fire button mid-jump, you go back down instead of doing the whole jump.
http://www.atariage.com/forums/index.php?showtopic=121915&st=50
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