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iDice Free v2.0.2 (iPhone Game)

iDice is the debut App for 1026 Development. iDice is a dice rolling game where you have to attempt to make poker like hands to score points. The object of the game is to score the most points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make one of the thirteen possible scoring combinations. A game of iDice consists of thirteen rounds during which the player chooses which scoring combination is to be used in that round.

The only difference between iDice and iDice Free is that iDice Free is ad supported.

http://appshopper.com/games/idice-free

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nueDynamicClock (20-04-2009) (PPC Application)

nueDynamicClock dynamically adjusts your device processor speed based on different levels of idleness, allowing you to increase battery life without really affecting perceived performance.

Discussion: http://forum.xda-developers.com/showthread.php?t=507212

http://www.nuerom.com/BlogEngine/post/2009/04/20/nueDynamicClock.aspx

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myPlayer v0.6b (PPC Application)

A stand-alone, light-weight application that accesses the BBC iPlayer Mobile content. Specifically designed for QVGA devices running Windows Mobile 6.0 or higher.

Changes:

Search History tracks most recent searches
New sources for the BBC Radio stations
Custom Radio stations can now be added
Added option to download higher quality thumbnails
Now/Next info for non-BBC Live TV programmes is now optional
Search box is no longer hidden behind software keyboard
A few layout improvements for 3G menus

http://forum.xda-developers.com/showthread.php?t=501131

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Sonic The Hedgehog DS v1.0 (NDS Game)

Master Sonic released a Sonic The Hedgehog fangame for Nintendo DS. Unfortunatly even with a bablefish translation we could not figure out how much of a complete game this release is, so it’s probably up to you to try it out.

Thanks to http://www.nintendomax.com for the news.

http://nds.scenebeta.com/noticia/sonic-hedgehog-ds

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Fandian (r362) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.

Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.

Thanks to http://www.nintendomax.com for the news.

http://nds.scenebeta.com/noticia/fandian

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Wolfenstein 3D (18-04-2009) (NDS Game Port)

Pickle updated Wolf 4 SDL (Wolfenstein 3D SDL Port) an engine port, which can be used to play Wolfenstein 3D.

Because Wolfenstein 3D is showing swastika’s during ingame, we can not provide any links as it would be against german law. In particular it would be against paragraph 86 StGB “Verbreiten von Propagandamitteln verfassungswidriger Organisationen”.

Allthough this is just an engine port of Wolfenstein 3D, the game itself is still indexed.

Release notes:

Features:– Registered Wolfenstein 3D and Spear of Destiny builds are available
– Status bar on bottom screen
– (Hopefully) All 320×200 screens should be drawn properly rather than hacked into 256×192
– Basic sound effects, no music or item pickup sounds yet. I wasn’t happy using an opl emulator for those so I’ll use a more suitable format later.
– Saving/loading should be working properly now

Bugs and incomplete things:
– No left handed mode yet
– No automap
– On screen keyboard does not allow capital letters for some reason
– Demos do not play properly

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PSN License Manager v0.20 (PSP Application)

PSN License Manager for Playstation Portable.

Capabilities:

Backup your PSN license.
Restore your PSN license.
Delete the backup license on the memory stick.
Toggle USB Mass Storage.
Up to 30 PSP support.

http://forums.qj.net/psp-development-forum/149234-release-psn-license-manager-0-20-a.html

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PSPXTI v1.3.0 (TI-92 emu for PSP)

PSPXTI is a TI-92 calculator emulator for Playstation Portable, based upon XTiger.

Changes:

– New background images
– Add Load & Save states
– Text editor to write your own comments (or to read math courses )
– Finally fix issue with “Home -> Exit” & Sleep mode
– Add a new settings menu

http://zx81.zx81.free.fr/serendipity/index.php?/archives/358-PSPXTI-A-TI-92-Calculator-emulator-v1.3.0.html

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Frodo Comfort v8 (C64 emu for Wii)

Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.

Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.

Holger Eilts has made a version with better menu layout, alternative USB keyboard support, screenshots and the ability to load files within D64s directly. This release tree is known as “Frodo Comfort”. It’s based on Frodo v8 and therefore does not have network support.

http://wiibrew.org/wiki/Frodo

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ScummVM DS v0.13.1 (Beta 3) (NDS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page.

Changes:

– Fixed a bug where the cursor would display in the wrong place
when screen were swapped.
– Fixed a bug where the screens wouldn’t swap back in certain
cases when on a menu screen.
– Fixed a crash when returning to launcher from some games
– Fixed long pauses in Kyrandia.

Thanks to http://www.nintendomax.com for the news.

http://forums.scummvm.org/viewtopic.php?t=7145

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