News
Chetiry (18-06-2007) (A2600 Game)

Zach found some time to keep on working on his Tetr*s game called Chetiry.

Author notes:

Just wanted to let you know that I haven’t given up. I’ve had more time for programming this summer and got a lot done this weekend. Mainly I’ve been busy adapting the game to standard memory, rather than the RAM+ bankswitching.

With the latest demo you can move pieces and rotate them, but rows don’t dissappear yet when they are full. Note that the score and next-piece icon are not active yet. Also, I took care of the wrapping problem when moving to the left or the right, but you can still wrap while rotating.

http://www.atariage.com/forums/index.php?showtopic=99195&st=25

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Cube Breakout v2.1 (NDS Game)

sephiroth ff7 updated his 3D Arkanoid style game once more.

http://www.playeradvance.org/forum/showthread.php?t=7955

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Stackless Python (PSP misc)

Stackless Python is an enhanced version of the Python programming language. It allows programmers to reap the benefits of thread-based programming without the performance and complexity problems associated with conventional threads.

Author notes:

About 3 weeks ago, I got a Sony PSP, since only playing games isnt enought for me, I started fiddling around for so called “Homebrew” software for it.

The homebrew community for PSP is quite big and mostly around C coding but surprisingly I found that a guy named Jerome made Python-psp, awesome port of Python 2.4.3 and PSP graphic, sound and network API to Python modules.

Based on that and my bare knowledge of C, I decided to start working on a Stackless Python port for it.

I recently saw the great work from Richard Tew in porting Stackless to Nintendo DS and decided to give a try. Checked out the 2.4.3 PSP port from python-psp repository and merged the Stackless 2.4.4 tag into it.

The first thing to be done, was fixing up some conflicts mostly related to IO and threads. Next Richard pointed me out that the Stackless needs to save and restore stack pointers and this is done in assembly.

Based on trial and error, it took me a day to figure out and have a compiled interpreter.

To finish it all, I ran the stackless unittests and some Stackless applications from the Stackless Examples Project and found that its all working.

I hope other people could try it out and maybe find some bugs, probably I will make the source available and the diff patches too.

The next thing in my roadmap is porting Python and Stackless Python 2.5.1 to PSP, hope it wont be much trouble.

The download is temporarily stored on Stackless Examples project. As soon as I decide to host it or anyone else do, it will be here:

http://stacklessexamples.googlecode.com/files/PSP-Stackless-2.4.4.zip

To install just create a folder in your /PSP/GAME150 folder and place the EBOOT.PBP there.
The python folder is the libraries and must be placed on your memory stick root.

For more information check the Python-psp page.

Thanks a lot for Jerome for the amazing work on the Python port and Richard Tew for the Stackless porting!

Any questions contact me directly.

http://themindcaster.blogspot.com/2007/06/stackless-python-port-for-sony-psp.html

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Kindergarten Boogie (PM Mini Demo)

ph0x has finished a new (scene) pm-demo called “Kindergarten Boogie”.

Warning! Real hardware recommended, does not work proper in emulator!

http://people.inf.elte.hu/ph0x/foo/kgbmini.zip

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AFKIM v3.2 (PSP Application)

Here is a release of AFKIM (Away From the Keyboard Instant Messenger), the instant messaging application for PSP written by Danzel.

ZX-81’s part is the keyboard support only.

Changes:

– IR keyboard support

http://zx81.zx81.free.fr/serendipity/index.php?/archives/197-guid.html

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Hoola DS v1.0 (NDS Game)

This is a card game for the NDS. Rules are available in english language on it’s release page, if you scroll down a bit.

http://www.ndstutor.org/

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Electronia (GP2x Game)

Akuma no Houkon has released a GP2x version of his GP32 game Electronia. Its a strategic puzzle style game with multiple play modes. The inital game style was based on the PC game Rocket Mania. However it is _much_ different then Rocket Mania.

http://gp32.indiedevs.com/

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Gianas Return WIP (18-06-2007) (GP2x Game)

The long awaited games goes into beta-testing stage, let’s hope for a public release within the next few weeks.

Three days ago the above new screenshot has been posted and shows the first boss in action.

Versions are planed for GP2x, GP32, Dreamcast and other platforms.

http://www.gianas-return.de/

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Perilous Wheels v0.21 (NDS Game)

Perilous Wheels has been updated. Catch falling wheels from the sky and collect plenty of points!

http://www.playeradvance.org/forum/showthread.php?t=8134

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PAlib (15-06-2007) (NDS misc)

PAlib is a collection of libs for the NDS, which makes it easier to code games. Please keep in mind this release is a beta version.

http://www.dev-fr.org/index.php?topic=559.0

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