News
Rubiks Cube (PSP Game)

A Rubiks Cube game by EXTER.

Quote:

The Rubik’s Cube is a 3D mechanical puzzle invented in Ern? Rubik. In a classic Rubik’s Cube, each of the six faces is covered by 9 stickers, among six solid colors (traditionally white, red, blue, orange, green, and yellow). A pivot mechanism enables each face to turn independently, thus mixing up the colors. For the puzzle to be solved, each face must be a solid color.

The controls in this homebrew are designed to easily perform “Move notation” algorithms.

http://forums.qj.net/showthread.php?t=147021

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Magic – The Life Counter v1.0 (PSP Application)

dragula96 and Team Vortex released a life point counter for the trading card game “Magic: The Gathering”.

http://forums.qj.net/showthread.php?t=147026

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SpaceBubble v0.20 (Wii Game)

SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:

– Added 16 background music tracks.
– Added several sound effects.
– Each level has it on score matrix and time parameter.
– First official release for the Wii HomeBrew scene.
– Build game with libogc 1.7.1 and devkitPPC r16 compiler.

http://wiibrew.org/wiki/SpaceBubble

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Kojotes Vacation Mode Activated (misc)

Dear visitors,

Time to leave again. Kedo will take over 🙂

Regards
Kojote

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Allegro v4.3.10 Plus PSP Patch (PSP misc)

Allegro is a game programming library for C/C++ developers distributed freely. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI.

Developer Diedel finally brought the long awaited Allegro to the Playstation Portable.

Release notes:

It’s based on the 4.3.10plus Allegro version. It’s near complete and ready to use for the final programmer.
Now you can program your PSP applications using Allegro and try to port the existing ones: http://www.allegro.cc/

As a young port it needs much testing so your feedback is expected and welcome. You can use the Allegro maling lists at http://alleg.sourceforge.net/maillist.html or the PS2dev forums. The spanish speakers can post in the PSP.SceneBeta forums.

Until the Allegro SVN repository is not updated with the PSP port patch you can download the Allegro library sources in the links section.

Thanks to MK2k ( http://www.mk2k.net ) for the news.

http://diedel.blogcindario.com/2009/01/00010-allegro-psp-final-user-version.html

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MobilePad v2.1 (PPC Application)

MobilePad is a light, speedy text document editor that allows you to create quick notes or long journals for daily activities right on your Windows Mobile Phone. Version 1.0 contains most of the functionalities of the popular text editor Notepad for Windows that we all know.

Changes:

– Fixed bug that causes Contact to not change when re-selecting Contact for SMS.
– Improved sending SMS feature.
– Added send text via email.
– Added insert signature. (thx NotLutzik)
– Added import new SMS to a new tab. (Experimenting, can be removed if it gets annoying)

http://forum.xda-developers.com/showthread.php?t=473197

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Dont Touch Me (Beta 1) (PPC Application)

“Don’t Touch Me” (DTM) is an accelerometer-based application that raise alarm when any movement is detected. Designed for HTC Touch devices like Touch HD, Touch Pro, Touch Diamond and compatible.

http://forum.xda-developers.com/showthread.php?t=473840

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Wolf 4 SDL (23-01-2009) (Wiz Game Port)

Pickle released an engine port, which can be used to play Wolfenstein 3D.

Because Wolfenstein 3D is showing swastika’s during ingame, we can not provide any links as it would be against german law. In particular it would be against paragraph 86 StGB “Verbreiten von Propagandamitteln verfassungswidriger Organisationen”.

Allthough this is just an engine port of Wolfenstein 3D, the game itself is still indexed.

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SDL Quake II (21-01-2009) (Wiz Game Port)

Pickle manged to get SDL Quake II running on Wiz. For now it seems to start up, but trashes your framebuffer.

http://www.gp32x.com/board/index.php?showtopic=46273

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OpenWiz Toolchain (16-12-2008) (Wiz misc)

Here is a package of stuff you need to get started developing for the Wiz under Linux. It is derived from Open2x.

Copy the config file as .config into a crosstool-ng 1.2.4 setup and build the toolchain with that. Then run the library build script.

It isn’t very well tested yet, but if your stuff builds with this it will probably work on an OpenWiz FW.

http://www.gp32x.com/board/index.php?showtopic=45760

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