News
Snake v0.4 (Wii Game)

Uschghost has updated his Snake game for Wii once again…

Changes:

Added Pausebutton
Added wiibrew.org splash to gameover screen
released source

http://wiibrew.org/index.php?title=Homebrew_apps/Snake

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Tron (26-03-2008) (A2600 Game)

jbs30000 updated his recently released Tron game for Atari 2600.

Release notes:

I’m through working on this game. It’s better now, but still has a bug or two that I no longer have the patience to try and fix.

Improvements from what I posted a couple of days ago:
-Enemy light cycles now include a light cycle sprite, instead of just showing the light wall.
-Timer in grid spider game cut to make it harder to play. Score increases when you kill a spider.
-You usually can make it to level 2 after clearing all 4 games in level 1, and even usually get to level 3.

Bugs:
-The light cycle game can mess with your life counter when you win or lose.
-It happens rarely, but in the tank game and grid spiders game, the missile you fire might just pass through an enemy.

Anyway, that’s about it. The main menu in each level changes, just like in the arcade game, so that if you go up for example, on the first level you’ll get the tank game, but the second level will get you a different game if you go up. Also, just like in the arcade game, when you complete a game, you can’t play it again until you advance a level.

And for the heck of it. When the game first starts: 1C PP = 1 Coin Per Player; C 0 = Coins 0

I’ll post the source code, but any of you who haven’t looked at any of my code before will run for the hills when you see it . It’s not the neatest and this is a pretty big program. I started making notes but decided, what’s the point? I’ll post everything anyway and if somebody actually wants to make an improvement or two but has no idea what the heck I was thinking, or is just confused by my sloppy programming , go ahead and ask, and I shall answer.

Edited to add – While in the main menu, if you press the Start button it will add more lives. You can have a maximum of 6 I believe.

http://www.atariage.com/forums/index.php?showtopic=123325

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MK2ks Webpage up (PSP misc)

MK2k, a more or less known PSP developer, has just opened his own webpage. As expected it covers all of his PSP work such as

– Chess Clock aka Game Clock PSP 1.0
– Kakuro Nichiyou PSP 1.1
– Heartlight Deluxe PSP 1.0
– Jump ‘n Bump PSP 1.51b
– PSPFun 0.1 MULTi 2
– Tankw00rst PSP 0.1
– Sleep’n’Wake PSP 1.99 MULTi 8
– …

His work is worth checking, so if you haven’t yet, you know where to go 😉

http://www.mk2k.net/

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Woopsi v0.30 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.

Archives of Woopsi 0.30 demo, source and Xcode/SDL project are now available.

http://sourceforge.net/projects/woopsi

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BinaryClock v1.1 (PPC Application)

necris.developer released an update to his “BinaryClock” application.

Changes:

fixed 12/0 hour bug
swaped position of seconds and hours

http://forum.xda-developers.com/showthread.php?t=380041

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ThumbCal v0.5.1 (PPC Application)

ThumbCal is a customizable fingerfriendly calendar application for Windows Mobile Pocket PC’s. You do not need your stylus anymore to navigate through months and years, tasks and appointments or to quickly create or delete them.

ThumbCal is free for personal use.

As of now there is no changelog available – the release thread with the announcement of v0.5.1 is here -> http://forum.xda-developers.com/showthread.php?t=373971

http://www.thumbapps.com/pages/home/thumbcal.php

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Fahrplanauskunft v0.5 (PPC Application)

This a a little program to create Wayfinding Lists for Buses on http://www.vrr.de

http://forum.xda-developers.com/showthread.php?t=379751

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Icarus Adventure System v1.1d FR (NDS Application misc)

“Icarus Adventure System” allows you to built your own Nintendo DS adventure game, without coding skills.

The whole software has now been translated to french language.

Thanks to http://www.dev-fr.org for the news.

http://starcom.dev-fr.org/p3900/2008-03-25-icarus-adventure-system-11d-fr.html

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Balloon Fight DS v1.2 (NDS Game)

Cortes48 updated his remake of “Balloon Fight” for Nintendo DS. This version fixes problems a problem with the highscores.

http://www.playeradvance.org/forum/showthread.php?t=16769

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Japanese Training v0.7 (NDS misc)

Japanese Traning is a Nintendo DS program aiming to help you learning japanese in an easier way.

Changes:

* Handwriting recognition :
– more stable (less freezes)
– 245 ideograms stored in the database, need to improve my drawing though 🙂
– use append/replace to modify the database
– use LEFT, RIGHT, L, R to navigate
– use compare to practice your handwriting

Thanks to http://www.dev-fr.org for the news.

http://sourceforge.net/project/showfiles.php?group_id=205838

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