News
Added Aug 17, 2007, Under:
GP2x
Skeezix has updated his game Battlejewels.
Battlejewels is simple to pick up — just match coloured mana gems together to clear them — and gives you a lot of meat to chew on as you play more. Delve into the game.. theres lots to fiddle with! There are dozens of gem-swapping games out there, but lets face it – you can play Bejewelled for hours on end, but why? Just to clear the level? Fine and good, they perfected the form. But in Battle Jewels you can clear the level, and smash the opponent too. Its as simple or as complex as you want .. play to clear, play to win, or play to level up.
Release notes:
A lot of internal and visible changes have gone on here; mostly its about levelling up and everything to do with that. Its quite a lot going on .. how fast to level up? (too fast is boring, too slow is annoying); scaling up opponents (so they’re not too hard, not too easy); adding spells and gear, and all that junk. New spells and gear are yet to be done and the opponent only partially scales up (he gets some naive skillups, but not yet any gearups or spellups, since they’re not entered yet smile.gif
Still, you can level up, increasing your skills in many ways, and buying spells as you go (you start with no spells, so even have to buy your basics that you’re used to.)
Obviously the existing spells will become underpowered as you level up, but you can help trial out the levelling up system and let me know how the opponents fare against you and so forth 🙂
http://www.gp32x.com/board/index.php?showtopic=38209
deniska has updated “MapThis”.
Changes:
– Birds Eye mode
– Inverted colors (night) mode
– Voice Prompts / Alerts support. (* see notes below)
– Missing zoom layer rendering (only for gpsfs maps). MapThis! attempts to render a missing zoom layer with shrinked
tiles fromthe next zoom level.
– Screenshots are saved in ms0:/PSP/PHOTO now
– Icons/sounds can now be located in either a particular map directory or system (system/sounds or system/icons) directory.
– POI and WAYPOINT files can now also be looked up from ms0:/PSP/COMMON
– Geodata can now be shared between maps if geodata.dat file is placed in the same directory as EBOOT.PBP.
The program will attempt to load geodata.dat file in the current map directory first.
– New tiger line geodata for USA (2006se from 03/2007) compiled and available through gmdl18a and higher versions.
– Edit functionality added to “Configuration” screen. While in Configuration screen, scroll down untill the line that needs to be
edited is on top. Press [X] to enter the edit mode. You can use up/down arrows to increment/decrement current character by 1.
Use [START] to save or [SELECT] to cancel the edit.
– New current position prediction logic, hopefully resulting in smoother scrolling.
– A few rendering bug fixes in graphics routines.
– New parameters added to configuration file: STARTUPFREQUENCY, STARTUPSCREENMODE, NIGHTMODE, SPEEDLIMIT.
SATINFOFREQUENCY defines cpu frequency on Satellite Info screen (PSP-290 only)
– Timezone parameter removed from configuration, timezone is determined based on your psp date/time settings.
– Localization support (language packs).
– PSP-290 version does not require prx files to run in non-gps mode.
– Attached sorce code adopted to the latest verison of PSPSDK
http://deniska.dcemu.co.uk/
Added Aug 17, 2007, Under:
iOS
NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge.
Changes since v0.52:
[nervegas] Fixed orientation of notify icons when flipping
[nervegas] Added enlarged screen view option for landscape mode
http://iphone.natetrue.com/nesapp/
Added Aug 17, 2007, Under:
iOS
MobileFinder (strictly “Finder” in the iPhone’s springboard view) is a filesystem navigator and launcher for use with iPhones which have been jailbroken. (see http://iphone.fiveforty.net/wiki/index.php/How_to_Escape_Jail )
http://code.google.com/p/mobilefinder/
Added Aug 17, 2007, Under:
iOS
NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge.
Changes since v0.51:
[nervegas] Resync frameskip from preferences when loading saved game
[nervegas] Redraw controllers when debug toggled
[nervegas] Minor tweaks to portrait controller hot spots
http://iphone.natetrue.com/nesapp/
Added Aug 17, 2007, Under:
iOS
NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge.
Changes since v0.50:
[nervegas] added “Enlarge Screen” option for portrait mode
[nervegas] aesthetic changes to preferences
http://iphone.natetrue.com/nesapp/
Anonymous D has released his “Side Scrolling Shooter” at v1.0.
Thanks to http://www.dcemu.co.uk for the news.
http://www.mediafire.com/?6pdyudymgug
Time Baby is a World Time Clock for PSP by Art.
Changes:
– Added fancy startup intro screen.
– Added graphic time display to world time clock mode that follows movement of the crosshair.
– World time clock now shows the time of the last valid zone if the crosshair is on a map border.
– Implemented time zone highlighting feature for the world time clock mode.
– Improved control of map and pointer movement, and added a third optional map graphic.
– Fixed sound bugs in world time clock mode, other minor fixes and code optimisation.
http://forums.qj.net/f-psp-development-forum-11/t-time-baby-v5c-world-time-clock-118139.html
In this game you have to follow a sequence of colors using the pad. If you pass the sequence, it will get bigger by one, each round.
http://www.neoflash.com/forum/index.php/topic,4552.0.html
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