News
GPnds (29-01-2006) (Genesis/Megadrive emu for NDS)

bananaboy has ported Charles MacDonald’s Genesis Plus emulator to the DS! It currently runs very slowly (about 1 frame per second) and doesn’t make use of any specialised DS hardware apart from the palette and the hardware scaling.

http://forum.gbadev.org/viewtopic.php?t=8323

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PMP Modv1.02 (PSP Application)

Jonny has updated his”(P)laystation Portable (M)edia (P)layer”modification. Changes:

  • A part of the color space conversion is done in parallel with audio decoding, speed increase around 2.5fps
  • http://jonny.leffe.dnsalias.com/

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    NeoGeo CDZ PSP v0.1 Beta 5 (NeoGeo CD emu for PSP)

    NJ, author of NeoGeo CDZ, has now picked up his own NegGeo CD emulator to be ported to the PSP. The fifth beta can be downloaded from his page.

    http://neocdz.hp.infoseek.co.jp/

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    MoonShell v0.99 (NDS Application)

    Infantile Paralysiser’s shell for the Nintendo DS comes close to a v1.0 release. Changes:

    Version 0.99 2006/02/01Change point for high priority.The file information window was displayed by NSF/BMP/Jpeg/MOD/SPC/WAV/MP3/DPG/OGG.The setup program was added.The backlight was turned off automatically when there was no input.The file name was sorted.The shuffle list was added.The user interface has been improved. The click noise has decreased a little.Capacity unlimitation of the text viewer. (The maximum number of lines are 262144.)The next tune selection processing. NormalPowerOff and ShufflePowerOff was added.Change point for multi language.MS100(UTF-8) and CP949 were added to the language set.readme.txt of Finnish was added. (Thanks Xtreme)readme.txt of Swedish was added. (Thanks Mithos)EXFS(EXtendFileSystem for FlashCart) was made to store the Unicode long file name.Change point for settings.The configuration environmental files was made to read from the media that recognized automatically.SoundVolume was added to the [System] section. It is a volume initial value.WhenX was added to the [BacklightTimeout] section.DefaultSongLength was added to the [SPCPlugin] section. It is standard sec when there is no TAG.The skin function was added. (Please refer to the SkinSample folder.)A color setting and a window positional setting were read from skin.ini.Change point for plug-in.for DPG. The synchronization of the audio and movie has been improved.for DPG. The bug that stopped in 12 minutes was corrected.for NSF. When it is a no sound for three seconds. it ends.for SPC. When it is a no sound for three seconds. it ends.for OGG. The bug to which the seek bar was not refreshed was corrected.for Text. The bug to which the number of lines display of the title bar was not updated was corrected.Change point for inside.The bug to which The soft power off did not function when the cap was shut was corrected.The touch panel acquisition code was updated to”touch.c,v 1.13 2006/01/12 11:13:55 wntrmute Exp”. (Thanks for”Touchscreen accuracy… again”forum members.)The touch panel coordinates were smoothed.When media were moved while reading the stream, the stopping bug was corrected. (IMFS->MPCF,MPCF->GBFS etc.)

    http://mdxonline.dyndns.org/archives/nds/

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    Whacky Penguin v1.0 (GP2x Game)

    Image provided by: UnknownWhacky Penguin, previously known as Whack-A-Pengiun, has been updated to v1. The aim of the game is to hammer all penguins back into their holes.http://cruel.dyn-o-saur.com/penguin/index.php

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    Edge Pad (GP2x Application)

    Woogal has released a first version of Edge Pad a Notepad like application for the GP2x. This program was already previously available for the GP32.http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,1211

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    GP2x Handy v0.1b (Atari Lynx emu for GP2x)

    tuskenraider has udpated his Atari Lynx emulator. Changes:

  • keyconfig, hardware scaling and fixed some bugs
  • http://www.pelle7.de/

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    Neopontec Gaming Toolkit v0.1.0 (GP2x misc)

    NGT (Neopontec Gaming Toolkit) is an API written for C++ to take profit of the SDL library, simplifying some of the tasks needed to create a game using this popular library. The toolkit includes functions to manage images, sprites, fonts, and support for generic hardware and the GamePark Holdings GP2X Portable Media Player. With this toolkit you can start developing a game with SDL very easily. In one or two days the web will be update to reflect the change of the name from NNG to NGT, and to include the links to download the toolkit.The current version of the toolkit is unstable, but is enought to start learning it’s way to work.http://neopontec.com/en/forum/viewtopic.php?t=12

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    GP2x on German GigaTV (GP2x misc)

    Evildragon, reseeller for Germany, is going to present the GP2x on the german TV channel GigaTV (GIGA – auf Astra digital 19,2

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    GP2x User Guide v1.2.1 (GP2x misc)

    Guyfawkes has updated his GP2x user guide. It’s highly recommended for GP2x newbies, as it covers almost any aspect you need to know. Changes:

  • updated various screenshots to new layout for SD Card/NAND drive
  • updated Viewing Images section for the new version of the Photo Viewer program
  • added information on TV-Out
  • added example images of screen display when batteries are dead in Troubleshooting section
  • updated Firmware Upgrading section with new information and alternative upgrading method
  • updates to Developing for the GP2X introduction, and new section for using Serial/USB cable
  • added new GP2X Unit graphics by Richard Weeks for the GP2X Information section
  • added available accessories for the GP2X
  • updated how to insert the SD card graphic
  • updated Troubleshooting section
  • now ready for the translators to translate to other languages
  • loads of other minor changes
  • http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,23,933

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