News
Puzznic (10-01-2006) (GBA Game)

Image provided by: Dr.VinceDr.Vince has updated his Arcade remake of the puzzle game”Puzznic”.http://www.playeradvance.org/forum/showthread.php?t=970

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Caprice GP2x (17-01-2006) (CPC emu for GP2x)

Caprice32 has been ported to the GP2x. Caprice32 is a CPC emulator. The GP2x port doesn’t have sound yet.

http://www.gp32spain.com/foros/showthread.php?t=26899

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FCE Ultra GP2x 0.3 (NES emu for GP2x)

Noname has updated his port of the NES emulator FCE Ultra. Changes:

  • Changed codebase to FCEU 0.75 (Since it’s about 3 times faster internally)
  • Sound works (although it’s quite choppy atm.)
  • Rewrote the input so that diagonal controls work on the gp2x
  • Removed the happy hack screen blitting
  • http://www.gp32x.com/board/index.php?showtopic=24680

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    Skin2x v0.1 (GP2x Application)

    Image provided by: gp2x.deSkin2x by YoYo+ is a tool to manage your skins for the GP2x. Skins allowyou to change the look for your GP2x’s menue.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,1160

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    PSPWeekly Issue #3 (PSP misc)

    Image provided by: UnknownPSPWeekly, the first and original weekly psp emag has already reached Issue 3. It features all the latest news, reviews, previews, cheats and tips, downloads and lots more!http://www.pspzones.com/forum/index.php?showtopic=784

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    Trails Simulation (PSP Application)

    Image provided by: lostjaredTrails Simulation is Just a simple SDL application ported to PSP to simulate trails. Move the joystick to change the point of focus, use the Circle Cross Triangle and Square buttons todo different effects. Use the right trigger to change the background graphic and blend it in with the current pixels. Tested on Firmware 2.0 with Fanjita’s Eboot loader. This is ANSI C++ using SDL so it can run on many platforms.http://forums.qj.net/showthread.php?t=33633

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    RAIN r10 (NDS Application)

    RAIN (not to be confused with Raine) is an application for the Nintendo DS that helps you manage SRAM and EEPROM. It can launch NDS files too.http://www.pat.hi-ho.ne.jp/sata68/nds.shtml#new

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    PSPRadio v0.37 (PSP Application)

    PSPRadio is an internet radio streaming client for the PSP. This is the first stable release after a long while. Changes:

    NEW FEATURES

  • (raf) TextUI: Added a new config element to specify the length of the metadata.
  • (raf) GraphicsUI: Removed from the build as it doesn’t work correctly with the current core.
  • (raf) TextUI: Added config item/implementation to provide 24/12-hour clock configuration.
  • (raf) TextUI: Separate config files per screen
  • (raf) TextUI: Metadata color is now configurable (see bug #5907)
  • (raf) Core: Removed local LibPSPNet; using pspsdk’s pspnet now.
  • (raf) Core: Added new LocalFiles screen.
  • (raf) TextUI: Using new screens by semtex199.
  • (raf) TextUI: Added configuration items to cfg file to configure the list’s titles.
  • (raf) TextUI: -2 in the X position for configuration items makes the item not be printed (suggested by HalfastII)
  • (raf) TextUI: The config file is now partitioned into one section per screen (suggested by HalfastII)
  • (raf) TextUI: Added support for showing the time and the battery level.
  • (raf) TextUI: Now files defined in playlists are displayed without the path, and the extension is only shown if configured to in the config file.
  • (raf) Compiled against latest pspsdk (r1542). There should be some speed improvements, as things like memcpy are now optimized.
  • (raf) Core/TextUI: Added support to print text using pixel coordinates
  • (raf) TexUI: Removed cleaning code that was unnecessary in the options screen renderer. This should speed it up a bit.
  • (sandberg) Added support for showing the time and the battery level on the 3D UI.
  • (raf) Enabled pausing of local streams
  • (raf) Cleanup/robustness added for play/stop core.
  • (raf) Created playmodes; defaults to NORMAL (will play next track after current one ends), also has SINGLE and REPEAT modes.
  • (raf) Completely re-wrote buffering system. (Using stl lists, and optimized buffers). New change from one stream to the next is seamless.
  • (raf) Made font size configurable in the textui config file. If these settings are set correctly, then the artifacts produced when using outlined/shadowed text should go away. (The downside, is that the number of columns/rows is also modified as these values change.)
  • (sandberg) Added support for showing the battery status and the current local time.
  • (raf) TextUI is now more configurable (for listboxes/textmode(font modes))
  • (raf) Added shadowed font mode for textui.
  • (raf) Added option to select if file extensions should be displayed or not in textui.
  • (raf) Added pngs for startup/shutdown of PSPRadio
  • (raf) Now using pngs designed by Semtex/albadross/HalfastII
  • (raf) Added better support for suspending/resuming psp.
  • (Halfast) Minor tweaking of the textui.cfg
  • (raf) The initial screen can now be selected in the PSPRadio.cfg file, under SYSTEM/INITIAL_SCREEN
  • (raf) Can now refresh the playlists from the Options screen.
  • (raf) Options can now be saved from options screen.
  • (raf) 0.37-pre3c: Now you can save and restore USB autostart / wifi autostart / intial screen from the options screen
  • (raf) Added a genre processing/parsing stage for shoutcast.com database.
  • (raf) Changed the text ui layout a bit, so that the stream name has more room
  • (sandberg) Added a radial blur effect as a background effect on the 3D UI.
  • (raf) Added code to draw font with outline – thanks to Halfast for the idea.
  • (raf) Revamped code to handle playlists in memory.
  • (raf) Now shoutcast.com entries are sorted by genre
  • (raf) Now will reload shoutcast.com db on download. Also now include a default db.xml

    BUG FIXES

  • (raf) ScreenHandler: Now selecting to refresh playlists in Options screen will also refresh the local files screen virtual playlists. (Bug #5904).
  • (raf) Core: Corrected basename implementation bug #5982. (files shorter than 4 chars weren’t getting displayed).
  • (raf) Core: Corrected bug #5924, if PSP/MUSIC folder was empty, the app would crash.
  • (raf) Core: Corrected problem where if no playlist or local files where present, the app would crash when the user tried to access the next track/playlist using UP/DOWN.
  • (sandberg) Core: VBlank fix.
  • (sandberg) Core: Updated to use socket headers from the new pspsdk.
  • (raf) TextUI: Fixed bug where localfiles where getting truncated as they were displayed.
  • (raf) Corrected logging timestamping, now using localtime (inspired by sandberg’s code).
  • (raf) Core: Logging instantiated in the heap instead of the data segment.
  • (raf) Core: Modifications to make it compatible with the latest pspsdk (r1542)
  • (raf) Playback: Corrected bug that caused app to crash when a stream failed.
  • (raf) TextUI: Made the title shorter so it fits no matter what font is used.
  • (sandberg) Updated the 3D UI so all options are fitted to the screen.
  • (raf) Corrected log times now that clock changed in sdk
  • (raf) Corrected bug with playlists v2, where streams with spaces were getting truncated.
  • (raf) Fixed problem where PSPRadio was exiting when it went into screenblank mode.
  • (raf) Some refactoring of options code/pspapp_network. Corrections on loglevels.
  • (raf) 0.37-pre3b: Corrected the WIFI:AUTOSTARTing.
  • (raf) Corrected issue where SHOUTcast screen wasn’t allocating memory for the lists, reusing the playlists’ memory. This was causing instability in version 0.37-pre1.
  • http://pspradio.berlios.de/phpBB/viewtopic.php?t=226

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    Drugwars NDS (17-01-2006) (NDS Game)

    DrugWars DS is a textgame based upon DrugWars. The aim of this game is to do nasty things and get rich. Changes:

    1/16/2006 – Updated the drugwars.nds link to point to the new binary instead of the old. Sorry folks, working on a case sensitive server here… Thank you David for pointing this out.

    http://www.youngmx.com/?loc=ndsdev/NDSDEV

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    CheatDevice v0.8 for LCS (PSP Trainer)

    Edison Carter has updated his Trainer for the PSP Game”Liberty City Stories”. A few supported cheats are: Infinite Health and Armor, Set Wanted Level, Set Time, Set Weather&Spawn Anything. Changes:

    v0.8 release notes:Rocket Boost gives you forward thrust whether you’re on the ground or in the air or upside down. Settings 1 or 2 are good for fast driving on the ground. Rocket Boost 10 is good for making bikes fly.I added the ability to turn your motorcycle in the air while using Rocket Boost.

    http://www.maxbot.com/gta/

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