News
Interlogic (DC Game Port)

The game InterLOGIC is based on the old Amiga logic game”Balls”. The object of the game is to move balls of different colors through a maze, connecting them with other balls of the same color. Two or more connected balls of the same color will disappear. The aim of the game is to clean the whole maze in this way. The balls are connected if they are right next to each other horizontally or vertically, but not diagonally.http://ltk.dciberia.net/

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SquidgeSNES v0.0.2 (SNES emu for GP2x)

Squidge has updated his SNES emulater which has been mentioned a few hours ago. It now adds controls which means that games are playable now.

http://www.gp32x.com/board/index.php?showtopic=24354&st=30

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BirdShoot v1.0 (GP2x Game)

Image provided by: AnataAnata has released his BirdShoot game which was previously available for the GP32, now for the GP2x. Thanks to Anata himself for the news.http://fagemul.free.fr/gp2x/http://www.pdroms.de/file_details.php?fn=2550

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Antipong 2x (GP2x Game)

chemaris has released Antipong 2x.http://www.gp32spain.com/foros/showthread.php?t=26480

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PSP-HTTPD v0.4 (PSP Lua Application)

Elxx has released a new version of his PSP Web Server written in Lua. This one will require the latest Lua-Player v0.16, which has been released recently. Release notes:

Here’s a nice and supercharged version of my PSP web server, powered by the recently released LuaPlayer 0.16.What this does is basically let you download files from your PSP using your wireless network connection. You can browse through the memory stick wirelessly, using only the web browser on your computer. HTML pages will even be sent so you could run a website off your PSP. Thus, it turns your PSP into an HTTP Daemon.In 0.4, there have been some huge changes to the transfers. LuaPlayer 0.16 has apparently fixed the issues with the WLAN connection dropping randomly, so you should be able to run the server for several hours. Remember to have it hooked up to the charger though! Now, you will also be prompted at the start of the app to choose which WLAN connection to use.In addition, I have once again improved the error handling. With a nice quality connection, you can easily hit speeds of over 100 kb/s! That means you can listen to the MP3’s on your PSP without even having to wait for them to download (if you have software that can stream like that). I eagerly await your comments on how fast you were able to push the server. Just keep bumping up the chunk size and see how fast your transfers can get.Have fun, and don’t hesitate to give comments and suggestions.Changelog for v0.4:

  • Added WLAN profile chooser at startup [thanks modsyn]
  • Improved error handling now resends only missing portions of chunks, allowing higher speeds
  • Default chunk size increased to 8192
  • http://forums.qj.net/showthread.php?t=32590

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    Ruby and RubyGame (08-01-2006) (GP2x misc)

    Fujeyla has ported Ruby and RubyGame to the GP2x. Ruby is a interpreted scripting language for quick and easy object-oriented programming. RubyGame is a combination extension and library for the Ruby language, with the goal of making it easy and fun to create games in Ruby.

    Further release notes:

    Because Ruby is fun to code with and because it’s fun to code games, I’ve tried to find a way to code for the GP2X using this language.

    So I’m pleased to release this statically built version of Ruby including the static RubyGame extension.

    The RubyGame version is the 1.0 that currently doesn’t support sound (incoming feature) but support all needed features to create 2D games as it uses SDL, SDL_image, SDL_ttf and SDL_gfx libs (statically included in this version)

    http://fujeylastudio.free.fr/gp2x/rubygame/

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    SNES Emu (Techdemo) (SNES emu for GP2x)

    Squidge released a first version of his Nintendo SNES emulator for the GP2x. It is classified as a techdemo.

    Thanks to GP32x for the news.

    Release notes:

    Still very basic, but it runs some roms quite well, like Super mario world. To use it you need to unzip the contents to the root of your sd card, and the rom you want to use needs to be called”snes.smc”and be in the same directory. To exit the emulation press the ‘start’ button.

    At the moment, it’s in 100% C apart from the cpu core, which is in asm (taken from yoyo’s little john palm). Once it’s usable, I plan to implement more asm and speedups.

    Note that this is classified as a ‘techdemo’ – it’s not currently playable. The only button that will do anything is ‘start’, which exits the emulation.

    http://www.gp32x.com/board/index.php?showtopic=24354

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    Artillery 0.05 (PSP Application)

    Artillery is a shell for the PSP written in c++.

    Features:

  • New theme
  • UMD loading + return to shell function
  • Slideshow application (reads png and jpg)
  • Jpg image support up to 1280×960
  • Graphical MP3 player (under construction, but functional)
  • USB connection
  • Detailed battery indicator
  • Icon and windowing support with drop shadows
  • http://forums.qj.net/showthread.php?p=336831#post336831

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    PSP UK Magazine Issue 2 (PSP misc)

    Here is some more reading material for you from the PSP UK Magazine guys!

    Release notes:

    Here it is, revamped and ready to go! At 120 pages long and sporting a brand new design along with reviews of NFS: Most Wanted, PES 5 and more! Also in this months mag is an interview with Fanjita, previews, news and much more.

    http://download.qj.net/…

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    MAME GP2X v1.3 (Arcade emu for GP2x)

    Franxis has updated his Mame port for the GP2x. Binary and source code are available on his website.

    Changes:

  • Improvements in Cyclone compatibility.
  • All Neo
  • http://www.talfi.net/gp32_franxis/

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