libmpg is a free library for decoding mpeg-2 and mpeg-1 video streams. It has been released under the terms of the GPL license.
fmsxDS is a MSX emulator for the Nintendo DS. More information on it’s official page (japanese).
Ema has updated his/her text editor for the PSP. TwinTail LDE has been written using LUA and requires it’s runtime libs. Changes:
added keyword hilighting (test) – became slower 🙁 – any ideas for optimize? modified pad service to time based
eSwan has been updated. It emulates Bandai’s Wonderswan/Color. Thanks to PSP-Wiki for the news.
Image provided by: mrnF.O.S.K. is the Fast On-Screen Keyboard-based TEXT EDITOR requiring only two (!) keystrokes to enter any character. Changes:
square button printed as Rect, printing in dispText corrected by removing”%s”(see forum on Luaplayer 0.15) browser : oldPad added, so it is no more so sensitive ttf.. first trial ->really slow (see forum on Luaplayer 0.15) ttf vs. Standard font switchable manually in index.lua Battery status in % added with changing color
Loki666 released a first version of The Ur-Quan Masters for the GP2x. It is an open source game based on Star Control 2.
Here is a quick and dirty port of UQM 0.4.0 (still very buggy, I know)
Zodttd has updated GP2PSX, a Playstation emulator for the GP2x. New in this version:
PSX rootcounter timers have been simplified allowing for further optimization of timings. Speed increase of almost 2x in some games. Due to speed increase, frameskip 0 is now the default. Back to the old GPU now with a 3D engine working. Better compatibility. Alpha blending enabled in the GPU
A port of Fuse for the GP2x has been released by bosteen.
It is a early port of Fuse, a spectrum emulator. I am still working on it, and I am aware of many problems with it but let me know if it is a problem that doesn’t involve the joystick getting stuck, the lack of volume control, poor UI for selecting files, tape errors, or auto-snap failures.
http://www.gp32x.com/board/index.php?showtopic=23136http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,999
Reesy has updated DrMD for the GP2x. It is a Sega Genesis/Megadrive emulator. Changes:
Everybody’s noticed problems when saving data. It seems you need to call the sync() function after writing to a file in order to force linux to finish writing the file. People were losing data because they switched off their GP2X before Linux had written the data to disk. I have now made sure that any fwrite commands are now followed by sync() so we should be ok from now on. Noticed a bug in my code that will crash the emulator if you try to scan more than 512 roms. Never been a problem before as the GP32 only had 128MB cards. The rom limit is still 512 roms but now the code will stop and display a message informing you that you have too many roms. In the next version I’m planning on a new file browser that will allow you to browse to any directory, this is why I don’t want to spend too much time updating the current browser system. Change the menu colour scheme. Removed code that updates the gamma of the menu when you change the gamma menu setting as its a waste of time and looks crap. The gamma setting now only affects the games.
Franxis has started porting his GP32 MAME emulator over the the GP2x. This first alpha build is a single arcade emulator, emulating the game”Black Tiger”.