News
The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
Release notes:
There is a few weeks back, i compiled wesnoth for the pandora, but it was an old version ( 1.4.6 ).
I then hear around that latest wesnoth has a lot of great improvement, so i decided to give it a try.
So here it is, latest stable wesnoth version (1.6.2) built for the pandora, and working great, and it also work online 😀
http://www.gp32x.com/board/index.php?showtopic=47936
Rise of the Triad is a solid ego shooter. arrrgh improved his Pandora port. You’ll still require the original datafiles from the PC game.
Release notes:
A couple weeks ago on the other forums I posted a quick build of this port of ROTT. This new build has 16-bit colour support(thanks to Pickle!), 800×480 mode(and a resolution menu to switch between 640×480 and 800×480) and fixed the bug introduced by the 16-bit code that stopped cutscenes from coming up. However it will not recognise input from the ABXY and shoulder buttons due to a SDL bug. The attatched ZIP has a build for both registered and shareware versions. By the way Craig, if you’re going to make another video of the prototype can you pleeease do this? Pleeeeeaaasee?
Thanks to http://www.dcemu.co.uk for the news.
http://www.gp32x.com/board/index.php?showtopic=47931
LionX created this sample to show how reflection is done on the cars in Gran Turismo 1 and 2.
Thanks to http://www.dcemu.co.uk for the news.
http://forums.ps2dev.org/viewtopic.php?t=12025
DJ Drops is a musical puzzle game where you have to clear levels by resisting until the end of the song.
Release notes:
Hello everyone!
I’m releasing today my certainly last build of DJ Drops, which I still haven’t finished. The thing is, I won’t have time to work on it anymore so I’m giving it as is.
What’s inside the demo:
———————–
Everything I’ve ever made for Mega Drops (1 & 2) and the levels I was working on for DJ Drops:
* Mega Drops: levels “Frozen”, “DJ Beat” and “Mechanical Groundwork”
* Mega Drops 2: levels “Tetris”, “Project Sexy” (slightly improved) and “8 bits”
* DJ Drops:
The only level I consider finished is called “Underwater”, this one is fun!
The other almost finished level is “S Soup”; gameplay is 100% done.
The other levels are either missing graphics or gameplay:
Graphics-less levels (playable): “Turn and Burn” and “Voltigeur”
Graphics-less levels (unplayable): “Bioteck Projekt” and “Mu Song”
Gameplay-less levels (ie unplayable): “Cathedral” and “Chiptunes”
The futur of DJ Drops:
———————-
As I said, I don’t have time to work on it anymore, so for the PSP it is very unlikely that you’ll see a new release after that one. That being said, I’m giving the sources so anyone is free to continue developping it (I doubt this will happen, but it would be great!).
For those who like the game, don’t worry too much. In fact I’ve been asked to develop a bit on another platform; and I want to adapt DJ Drops on it. I have to start almost from scratch again, but if I come up with something good I will (at last!) have a designer to help me with gfx. It will just take a long time…
Caution:
——–
I was working on the “replay game” feature when I stopped, so it might not work as expected in some levels, and not at all on others. If you see it doesn’t work, return in the main menu and reload the level completely.
The download is pretty huge; well sorry but there is a lot of music in there.
Have fun.
Thanks to http://www.dcemu.co.uk for the news.
http://forums.qj.net/psp-development-forum/151596-release-dj-drops-my-last-build.html
Jaklub updated his PSP platformer “System Trouble”.
Changes:
+ saving and loading game state
+ 6 new levels (57 total)
+ level editor – 16 slots
+ tutorial
* new music
* screen allways follows hero
* jumping is also avablive with circle
* themes of some levels are changed
– level select
Thanks to http://www.dcemu.co.uk for the news.
http://forums.qj.net/psp-development-forum/130154-release-system-trouble-updated.html
Patolli by Tony R Freeman has been ported to the Dreamcast.
From Wikipedia:
Patolli is a race/war game with a heavy focus on gambling. Players would meet and inspect the items each other had available to gamble. They bet blankets, Maguey plants, precious stones, gold adornments, food or just about anything. In extreme cases, they would bet their homes and sometimes their family and freedom. Agreeing to play against someone was not done casually as the winner of the game would ultimately win all of the opponent’s store of offerings. Each player must have the same number of items to bet at the beginning of the game. The ideal number of items to bet is six, although any number would be acceptable as long as each player agreed. The reason for having at least six bits of treasure is because there are six jade markers that will traverse the game board. As each marker successfully completes the circuit around the board, the opponent is required to hand over ownership of an item from his or her treasure.
http://www.dreamcast.es/news.php?readmore=265
A stand-alone, light-weight application that accesses the BBC iPlayer Mobile content. Specifically designed for QVGA devices running Windows Mobile 6.0 or higher.
Changes:
– New TouchFLO (kinetic scrolling) interface added for a smoother experience
– Support for ITV Player added – select “ITV Catch Up” from the View menu
– Thumbnail quality preference is now saved correctly
– Reliability of Now / Next info for Live TV programmes improved
– Various other minor bug fixes
http://forum.xda-developers.com/showthread.php?t=501131
Here is a notification utility smartWatchM for Sony Ericsoon BT watch (MBW-150). It supports all main features of Sony Ericsson phones and it even has some extra functions.
It’s developed for Smartphones/Windows Mobile Standard but works on all WM 5/6 devices (with MS BT stack).
http://forum.xda-developers.com/showthread.php?t=362218
Added May 26, 2009, Under:
J2ME
Mobile Chess (for Java ME) with Strong Chess AI.
http://sourceforge.net/projects/mobilechess/
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