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Visual Library Engine (ViLE) v0.4.12.1 (Pandora Port misc)

ViLE (VIsual Library Engine) is a portable, very flexible, high performance C++ game engine designed for visual novels. It is kind of a media player that is capable of decoding and assembling a variety of audio,video and images into games. Adventure game fans will recognize the concept from projects such as ScummVM, FreeSCI and Sarien among many others. Ported to Pandora by Cloudef.

http://repo.openpandora.org/?page=detail&app=vilevn

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Yamagi Quake II v1.0.0.0 (Pandora Port misc)

Yamagi Quake II is an enhanced client for id Software’s Quake II. The main focus is an unchanged single player experience like back in 1997, thus the gameplay and the graphics are unaltered. Over 1000 bugs were fixed and an extensive code audit done, making Yamagi Quake II one of the most solid Quake II implementations available. Ported to Pandora by pickle.

Image courtesy of holarse-linuxgaming.de.

http://repo.openpandora.org/?page=detail&app=quake2.pickle

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GemRB v0.7.0.1 (Pandora misc Port)

GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware’s Infinity Engine.

It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur’s Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.

Changes:

* No changelog found

http://repo.openpandora.org/?page=detail&app=gemrb-jurnd.002

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File Roller v2.3.0.1 (Pandora Application Port)

With File Roller you can create, modify and unpack archives. This program supports tar, tar.bz2, tar.gz, zip, 7zip, rar, ace and some more archive types. Also it supports drag and drop file operations. Ported to Pandora by mcobit.

http://repo.openpandora.org/?page=detail&app=fileroller

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Excellent Bifurcation v1.0.0.1 (Pandora Game Port)

Excellent Bifurcation by Linley is a vertical shooter in which you have two sides available to play on. Its graphics try to mimic the colors, sounds and feeling of the 8-bit games. In the game, you drive two ships at the same time, on two sides of the screen. The game play is very unique and fun. It might be quite a brain bender anyway.

Ported to Pandora by mcobit.

http://repo.openpandora.org/?page=detail&app=EB-excellent-bifurcation-6136

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Adamant Armor Affection Adventure (AAAA) v1.0.0.5 (Pandora Game Port)

Adamant Armor Affection Adventure by Quasist and Don Miguel is a 3D action platform game previously for Caanoo and Wiz, thanks to sebt3 now for Pandora. The game has a couple of secrets to explore, which gives it undoubted an extra replay value.

Changes:

* Reverted Cloudef changes and add mine instead 😉

http://repo.openpandora.org/?page=detail&app=aaaa

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BennuGD (28-03-2012) (PS2 misc Port)

Bennu is a scripting language aimed at making games. Bennu is designed as an easy tool you can use to develop games with. It provides easy solutions for sound and graphic operations. While not being as easy as Game Maker, it is also not as limiting as Game Maker. With Bennu, you decide what game you make.

As of now there was no Playstation 2 port, but this has changed thanks to Colombian Developers.

http://code.google.com/p/bennugdplay2/

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Retrogaming Times Monthly #95 (misc)

Retrogaming Times Monthly #95 is available. RTM is a retro magazine, sometimes with focus on the homebrew scene.

Content of this issue:

ATTRACT MODE
* Press Fire To Begin
* Retrogaming News

THE RETROWORKS
* Book Of The Month Club – Game Machines 1972-2012

THE GAME REVIEW H.Q.
* Commodore Du Jour – Star Fleet I: The War Begins
* Beyond The Plastic – Bugs Bunny’s Crazy Castle 4
* The Pixelated Mage – Undead Line
* MAME Reviews – Games That Should Have Been April Fools Jokes
* Retro To Go – Midway Arcade

POWERING DOWN
* Middle Aged Gamer
* Game Over

http://www.retrogamingtimes.com/magazine/?issue=95&page=frontcover&theme=blueyellow

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Radical Rat (Demo) (Master System misc)

Radical Rat by TmEE is an yet unfinished platform game for Sega Master System. Gameplay part is not worked out yet nor the cut scenes. There is only forward scrolling with realtime stage data decompression, and basic multipart sprite you can move around a bit.

http://www.smspower.org/forums/viewtopic.php?t=13669

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DataStorm (SMSPCC 2012) (Master System Game)

DataStorm by haroldoop. An advanced/better version is planed, as soon as the author gets time on his hands.

http://www.smspower.org/forums/viewtopic.php?t=13653

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