News
Skinable Analog Clock v1.3b (PPC Application)

Skinable Analog Clock for PointUI Home2.

http://forum.xda-developers.com/showthread.php?t=483784

By with 0 comments
FacebookIM v1.14b (PPC Application)

FacebookIM is a simple Facebook chat client for WM6.

Changes:

* fixed some issues with keys, touch & scroll

http://forum.xda-developers.com/showthread.php?t=480365

By with 0 comments
Omniano – The Band v0.9.10.2 (Beta) (PPC Application)

Omniano – The Band is going to be a multi-instrument app.

Changes:

– unstable “Options Menu” fixed.
– Too much sexy Options Menu button changed.
– Memory leak fixed(a little, i have to more)
– application response fixed.
– change default setting(optimized to M490,M495)
– unstable TAB menu fixed.
– Piano Drag & Play added (options)
– Piano enable pressure top right Black key.
– and more…
– chord button fixed…

http://forum.xda-developers.com/showthread.php?t=477002

By with 0 comments
K.O. Cruiser (23-02-2009) (A2600 Game)

Devin updated his Punch Out style Atari 2600 homebrew game K.O. Cruiser.

http://www.atariage.com/forums/index.php?showtopic=121541&st=200

By with 0 comments
MahJongg Wii v0.8 (Wii Game)

MahJongg Wii is a Mahjongg solitaire tiles game written specifically for the Wii, developed with devkitPro tools and using the GRRLib for rendering, sndlib for music and sound, and wiiuse for wiimote.

The goal is to clear the board by removing all the tiles. Tiles must remove in pairs. A pair consists of two tiles which both are a) “free” and b) identical (or of the same type).

Changes:

Added multiple tilesets!
Added character voices on 2 player versus mode
Re-encoded and removed cracklys from the sound effects
Added graphic when two player game ends as a draw
Tidied up and fixed bugs around the placing of tiles / shuffling
Fixed bug where saved music volume was not being used on startup
Changed screenshot function to output filenames with date and time instead of just one
Cleaned up the code that deals with memory allocation of textures in the menus
Added new menu music + other music tracks for the different tilesets/themes during the game
Fixed some memory allocation problems that may have caused memory to be held onto when mahjongg is exited and could have caused problems moving between the menu and the game if done numerous times
Added pressing A button on already selected tile deselects it
Added proper support for widescreen including options to turn it on or off
Changed config loading and saving to include widescreen and tileset selections. Does in a way that is backwards compatible with version 0.7 config files
Added Norwegian language support
Changed internationalisation code to fully support utf8 encoding thus giving the use of non-ASCII characters without the need for mapping
Change to auto detect whether the game has been loaded from a loader or not and exit accordingly (either reset to menu or back to loader)
Fixed even more bugs

http://wiibrew.org/wiki/MahJongg_Wii

By with 0 comments
openFileBrowser v1.0 (iPhone Application)

This is a file browser for the iPhone / iPod touch, developed in xcode. You can access the files over http, or bonjour. Works with all platforms. Open these filetypes: -Audio/Video/Images

http://sourceforge.net/projects/openfilebrowser/

By with 0 comments
QuickConnect v1.5 (Beta 1) (iPhone misc)

QuickConnect is a powerful, modular, simple to use, application development library available for many languages and platforms. QuickConnect is currently available for: iPhone, Android & Mac JavaScript apps, Erlang/Yaws, and PHP.

http://sourceforge.net/projects/quickconnect/

By with 0 comments
Sudoku Solver v1.31 (J2ME misc)

This mobile application named “Sudoku Solver”, is a midlet program writen in Java (J2ME) for designing, solving and playing Sudoku puzzle game. It can find all the solutions available for a puzzle and hold them all in memory. You can select one of them, edit and solve it again.

http://sourceforge.net/projects/mysudokusolver/

By with 0 comments
Hammock v2.0 (J2ME misc)

Hammock is a mock object framework for J2ME devices. It is used in conjunction with unit test frameworks like JMUnit and J2MEUnit. The framework includes mocks for many of the J2ME UI and I/O classes as well as a utility, HammockMaker, for generating mocks of other classes.

http://sourceforge.net/projects/hammockmocks/

By with 0 comments
Bloody Mess Mobile v1.2 (J2ME Game)

Bloody Mess Mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!

Release notes:

Bloody Mess mobile v1.2 is available for download. Check the latest changes & updates in changes log file.

http://sourceforge.net/projects/bloodymessmobil/

By with 0 comments