News
Gecko OS v1.9.2 (Wii Application)

Gecko OS (formerly Gecko Region Free) by Nuke lets you load Wii games from other regions.

Changes:

If necessary, cIOS will be used for channel loading
A few more gameconfig options were added
Some video mode fixes

Thanks to http://www.tehskeen.com for the news.

http://wiibrew.org/wiki/Gecko_OS

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GP2Xpectrum v1.7.2 (Spectrum emu for Dingoo Linux)

Spectrum emu for Dingux.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,120

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Nethack v0.6-1 (Wiz Game Port)

Graphical menu-based port of the classic RPG dungeon crawl.

Wiz Port: Pickle based of Dzz’s GP2x version.

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,173

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MPlayer CE v0.71 (Wii Application)

MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.

Changes:

Improved memory management, due to MPlayer hanging if out of memory. Also new feature added if you press 1 twice it will show mem 1 and mem 2 info.
Driver improved with autodetection error, on error the device is reinitied and read is retried, meaning it is very hard to hang the device.
EHCI Improvements have been made and now more usb devices are supported.
Now you don’t need the fat partition to be primary or active, patch in libfat and now libfat searches in all partitions to find a fat partition.
If test.dol here says usb device is 100% compatible and a device is not working in the last MPlayer revision. Then there isn’t a fat partition on the device, as a lot of people use ntfs instead.
Restore Points fixed, in previous release when you quit restore point was not saved, now quit or power off saves restore point and can resume properly. Delete your’e previous restore point incase it is corrupted, and check SD isn’t locked.
Improved smb connections, will always reconnect. (so you can remove shares from pc, and re-enable them, MPlayer will reconnect, so it’s a easier way to test smb if you have problems setting it up).
Improved stream initilization.
Fixed green lines at the top of screen whilst loading MPlayerCE.
Video files (which may be badly encoded) that may have unexpectedly froze at some point during playback in previous releases may playback without a possible glitch (such as that freeze/hang).
Change in MPlayer but it’s only for testing usb2, now you can load a external driver from sd. If you copy the driver to sd that driver will be used instead of the internal driver, more details (drivers) will be added to google code at a later date, thanx to hermes’s patch.
Finnally found/fixed the problem with network and usb2 conflicts, because the driver was using a bad device the name /dev/usb2 is good, but /dev/usb/ehc is bad Because it is used by the network driver 1 2 In previous releases there was a possible conflict.
Autoload implemented, so if the next file has a very similar name it will autoload it. Using a levenshtein distance of 2. So if you need to change only 1 or 2 letter/numbers then it is similar. Examples: film.part1.avi > film.part2.avi only 1 change is needed to get the same name. Also house.s01e09.avi > house.s01e10.avi works, (2 changes).
Removed the need to load fonts twice when you load a video file as the fonts have to be loaded to adjust to the film size, 2 fonts are always loaded. 1 for menu and 1 for subs. Now font for subs are loaded only if it’s needed, and the font face is cached, so fonts are loaded faster, making the video file load quicker.
Improved error reading streams/files (example if you remove share from your pc then MPlayer stops film when cache has finished, now while MPlayer has cache it will try to read again, so if you enable share again then MPlayer will continue playing without any problems, only stops video file if can’t read, or cache is empty. Now MPlayer is more robust on errors). If you unplug & plug usb MPlayer will stop film because usb is off and you need to remount. But if you get an error reading from usb or sd etc MPlayer will try to read again. (For example when a hd usb’s motor stops due to inactivity on pause then when you press start again MPlayer will use cache and can recieve an error because motor is not ready).
Many other small fixes and code cleanup.

http://wiibrew.org/wiki/MPlayer_CE

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NUS Downloader v1.2 (Wii Application misc)

NUS Downloader, or NUSD, is a PC Utility designed to allow easy access to the resources present on Nintendo’s Update Servers. Using this tool, you can download, pack, and decrypt many system titles into WADs ready to install.

Changes:

Access a local database (database.xml) of title IDs, along with versions/regions/etc.
With database selection, IOS WADs are given Nintendo naming convention (ex: IOS60-64-vXXX.wad)
Mismatches are identified as Safe or BAD.
Command line arguments can be passed to the GUI.
Korean key (kkey.bin) support. Useless as far as I know, nothing on NUS uses the key…
Downloading failures are now described in more detail (401 vs 404, etc.)
Status Box has a clear button; it is auto-cleared when starting a new download.
UserAgent changed (again) to the Wii updating one.
A title’s required IOS is shown in the download log.
Trucha signing titles (Still in Beta/Alpha stages! By default it is disabled, to display the feature, click the progress bar on the main form)
Trucha signing features the following:
TMD editor (Change IOS needed, title version, title ID)
Ticket editor (Change DLC Amount, Common Key needed, Time limit)
Contents editor (Add/Remove Contents, Set shared status, Set boot content, Add trucha bug to content [only decrypted contents have support so far!!])

http://wiibrew.org/wiki/NUS_Downloader

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StillAliveDS v1.21 (NDS Game)

t4ils updated his flash puzzle game remake “Still Alive”.

StillAliveDS is a puzzle game inspired by Portal: The Flash Version which is a 2D renewal of Portal, developed by Valve Corporation.

Portal consists primarily of a series of puzzles that must be solved by teleporting the character and other simple objects by using a Portal Gun. The unusual physics allowed by the portal gun are the emphasis of Portal.

Thanks to http://www.nintendomax.com for the news.

http://stillaliveds.free.fr/

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PALib (01-08-2009) (Beta) (NDS misc)

A new beta release of PALib is here, it’s a programming library useful for mostly game coders.

Changelog:

—————————————-
| PAlib 090801 : We’re almost there… |
—————————————-

[PAlib] Compiled with libnds 1.3.7.

[DMA_Copy] Now checks if the source is NULL and fills with zeros instead, fixes some no$gba warning-related problems.

[Many #defines] All defines that used the format #define PA_Function() { blah }
has been changed to #define PA_Function() do{ blah }while(0). This makes every #define “safe”.

[inline functions] Changed all extern inlines to static inline.

[3D Sprites] Rotation was fixed.

[no$gba] Reverted back to the latest free version (2.6) now that a FIFO-related problem that
was causing this version to not function properly was fixed in libnds.

[Debugging] Added some debugging functions including iDeaS debugging console output and emulator detecting.

[Text system] Updated the default font with the full character set: http://forum.palib.info/index.php?topic=6413.0

[C Standard Library] Now disabling UTF-8 support in the C standard library on startup.
It was causing problems with the string functions and extended ASCII characters.

[Environment variables] The PAPATH variable is no longer needed.

[PAGfx and graphics including system] #include “gfx/all_gfx.c” is gone, and
new versions of PAGfx and PAGfx Frontend were rolled out.

[Examples] The examples have been updated with the new PAGfx and including system.

[Errors] The PAlib error screens have been improved.

[Speed test] The speed test routines were removed due to uselessness.

[Text functions] Added const-correctness to them.

PAGfx changes (v0.9 by fincs)
=============================

General
——-

[Build system] Now maintaining two versions: the .NET version for Windows and the Mono version for Linux/Mac OS X/others.

PAGfx
—–

[Export] Exporting support for .c files has been removed as the #include “gfx/all_gfx.c” method has been deprecated.

[Transparent colors] Now supporting Hex colors as transparent colors.

[Command line] When specifying another PAGfx.ini it outputs to the folder where the file is in.

[all_gfx.h] The output file is now more clear and uses #pragma once instead of an #include guard.

[Palettes] Now PAGfx doesn’t truncate the palette when it has less than 256 colors.

[Invalid C identifiers] PAGfx now replaces all invalid characters in the C identifiers with an underscore (“_”).

PAGfx Frontend
————–

[Color/Background Modes] Now supporting the whole color and background modes.

[Textures] Texture loading from PAGfx.ini was fixed, it now works.

[Transparent color] Now supports specifying a custom transparent color.

[Color mode warnings] Replaced the annoying color mode warning msgboxes by a status “bar”.

[Toolbar] The “Update Row” button has been removed as it only crashed PAGfx.

[INI exporting] Graphic files that are on the same folder as PAGfx.exe or in a subfolder are exported without the full path.

[Mono-version] The PAGfx Frontend was ported to Mono, albeit with some GUI glitches.

[Mono-version] Colormode warnings have been disabled under Mono due to lack of support.

http://forum.palib.info/index.php?topic=7048.0

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Stargrazer (01-08-2009) (NDS Game)

SwedishFish released his first Nintendo DS game to the public. It’s called “Stargrazer” and you’ve to shoot various objects and make them explode. The game also features three game modes!

Changes:

Added AI unique to each enemy type
Added new enemy
Added sound fx

http://forum.palib.info/index.php?topic=7573.0

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CrunchUrl v1.0 (iPhone Application)

CrunchUrl is a simple utility which allows you to quickly crunch/trim/shrink/compress/shorten web addresses for emails, forum posts, blogs, Twitter, mobile text messages etc. where sharing a short URL is preferable to a long unsightly one.

http://appshopper.com/utilities/crunchurl

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XCS RSS Reader v1.0 (iPhone Application)

XCS RSS Reader is a simple RSS news reader application.

Features:
1.Feed category folders
2.Feed item saved local
3.Simple UI

Now RSS url can only be input directly.Import OMPL and other methods will be added soon.

http://appshopper.com/news/xcs-rss-reader

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