Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.
Features:
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore
Release notes:
It was about time to get v1.0 out, unfortunately a bit later than expected, but well… here we go! 🙂
– Several palette fixes for all tilesets
– Various other smaller cosmetic graphics fixes
– Four new ingame baddies
– The levels are now 40 pixels higher and “fullscreen” on 320×240 devices
– Modified trainer (hidden)
– Modified two levels in the last world to make them easier
– Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
– Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)
Cid2Mizard of NintendoMax made a footage of almost every Wii homebrew released in 2010! It’s an impressive showcase of unique but also ported games and applications!
Learn Japanese is a trivia game designed to help people memorize Japanese words.
Release notes:
Good News Everybody! I finally finished work on a new version of my game. Gomen Nasai for the delay, I wanted to focus this release mainly on implementing Japanese kana. Well thanks to intraFont by BenHur, this version now supports Hiragana. I also improved the controls so it’s much more faster and responsive. In Hiragana mode, I added a few punctuation marks, you can access the Comma period and Question marks by hitting R+Square. I’ll include Katakana later. Besides that, other changes include a new Opening PMF Video, New Intro, and I added a extra stage.
I should also take this time to properly credit others on my previous releases. Learn Japanese Versions 1-5 uses Emeric0101’s patched version of InsertWittyName’s Lua Player 0.20, Ver 0.6 uses LuaPlayer Euphoria v8 by Zack, and this current version uses LuaPlayerHM 8.1 by Homemister. Unfortunately, after porting it over I was unable to get the MP3s & Wavs to intermingle with each other, so I had to drop two MP3s. I’ll re-include them later when I switch over to PGE. I’m inching closer to my masterpiece 😀
Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck. Wagic runs also on Windows and Linux.
Changes:
* Hundreds of new cards (and new sets), mostly thanks to the work of Zethfox and Dr. Solomat. Wagic now allows you to play with more than 12?000 cards (more than 6700 unique cards)
* (PSP) Improved performance with firmwares 5.5x and 6.xx. TN Hen users should see a major improvement when running the game from the XMB. In worst cases, Wagic 0.13 used to take 20 seconds to launch from the XMB, this should now be instant.
* New deck selection menus in “classic†game mode, and in the deck editor (Mnguyen, abrasax)
* Opponents decks now need to be unlocked. Just play normally, and they will be naturally and progressively unlocked 🙂
* Mouse support in windows and Linux (We now have two windows versions, check the Download section for details) (Xawotihs)
* Various AI improvements by Zethfox
* Added Japanese font support (we need translators!) and improved Chinese font support (J, linshier)
* 6 new AI opponents (Zethfox)
* New wallpaper by Kaioshin
* Possibility to save as “AI Deck†in the deck editor so that you can easily play against new opponents without having to create the decks on a PC (mnguyen)
* Many, Many, many bug fixes, including some performance improvements (thanks to all devs but especially Mootpoint!)