Whack-a-Troll by StreaK is a nubs/touchscreen game where you need to whack a troll using blueberries. You have only 6 blueberries in hand and infinite in pocket [on right]. So you’ll need to grab some from pocket if you throw all blueberries from your hand. There’s a 3 minutes time limit.
yED is a powerful desktop application that can be used to quickly and effectively generate high-quality diagrams. Create diagrams manually, or import your external data for analysis. Our automatic layout algorithms arrange even large data sets with just the press of a button. Ported/Packed by cube48.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler developed by Arkane Studios. Arx Libertatis is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license. Ported to Pandora by ptitSeb.
This version includes the demo files only!
http://repo.openpandora.org/?page=detail&app=arxdemo_ptitseb
Sqrxz 2 by Retroguru is a Jump’n’Run which requires a sharp mind and fast reflexes, high frustration is guaranteed. Original Sqrxz made by Marcus Vesterlund (Maze) and John Holmvall (Hojo). Sqrxz 2 is a sequel to this game created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Alexander Wiklund, Simon Butler and Jane Mumford (Jayne). GCW Zero port is courtesy of zear.
Story:
Another day another journey… As living on planet earth and its surrounding solar system seemed boring Sqrxz decided to check out another location in the universe. Just in case and to be extra careful he took a pocketful of emeralds with him to keep him in ready cash, but after starting his exciting journey he realized all his emeralds are suddenly missing! Retracing his steps Sqrxz notices mysterious creatures popping up all over the place to hinder him in his search… Oh what troublesome days… Help poor Sqrxz get back all his emeralds!
Features:
* Tough challenging gameplay – Extremely difficult; not for weaklings!
* Retro graphics!
* Hidden passages to discover!
* 10 tricky n’ hard levels!
* 11 marvelous chiptunes!
* Top 10 highscore!
* Infinite continue mode, which you will need badly in order to practise! 🙂
The Tube is a freeware minimalistic youtube browser based on youtube-dl and mplayer.
Santa’s Super Christmas Challenge is a Pandora crap game by matti1234.
http://repo.openpandora.org/?page=detail&app=santassuperchristmaschallenge
Asscade cASSette 10 is an exhilarating compendium of 10 classic games, exclusively on the Pandora, that will be loved and enjoyed for seconds.
This .PND was created specially for the ‘Crap Game Competition’ organised by Commander Beef. This app is deliberately bad. So if you come back and tell the author ‘This game is CRAP!!!!’ then he has complete his mission.
Pandafe by nuhrin is a sort of “universal” SDL frontend for Pandora games and emulators.
It was written especially for the Pandora, with the following goals:
* browse and run all roms and games from a single program
* specify commandline options for each game via a menu
* be fully configurable and extendable via the program itself
* use only dpad and buttons to do all this
* persist data via yaml, for human reading/writing/sharing
Changes:
* Uploads with build versions (0.3.0.x-xxxx) contain bug fixes. See github for details
http://repo.openpandora.org/?page=detail&app=package.pandafe
lv2rack is JACK based, GTK (2.x) host for LV2 synths. It has one JACK MIDI input port (routed to all hosted synths) and one (two for stereo synths) JACK audio output port per plugin. Such design provides multi-timbral sound by running several synth plugins. Ported to Pandora by Canseco.
UAE4ALL for the Pandora has been updated. UAE4ALL is a famous branch of UAE, an well known Amiga emulator. It’s very compatible and runs many games!
Features:
AGA/OCS/ECS, 68020 and 68000 emulation, harddisk-support, WHDLoad-support, Chip/Slow/Fast-mem settings, savestates, vsync, most games run fullspeed at 600 MHz with no frameskip, smooth 50Hz scrolling, custom controls, custom screenmodes, screen positioning, heavy/medium/light manual autofire, nub mouse input, support for stylus input
Changes:
– Right shift of entire display by one pixel fixed
– New Amiga screen widths: 352, 384, 704, 768
– HD file/folder specific configs
– Merged some changes of other uae versions in cia.cpp, custom.cpp, filesys.cpp
– Selecting different .adf changes nothing in configuration if no disk-specific config exists
– Option to select joystick in port 0, port 1 or both. Select the right port to prevent activating second player in some games.
– Bugfix: press of second button in port 0 often interpreted as press of both buttons
– Bugfix: load of disk specific config copied last used disk name to all empty drives
– Performance enhancements: some AGA stuff runs now with full speed without frameskip on 1 GHz Pandora
– Bugfix (hopefully): mousepointer no longer limited to part of screen
– Added stereo mode (thanks to lubomyr for his changes in android version)
– Added Amiga 1200T2 mode (need to overclock to 1.1 GHz to get 25 fps for my AGA reference demo)
– Bugfix: select preset A500 or A1200 adjust Amiga cpu speed to 500 or 1200
– Bugfix: Sometimes wrong colors in AGA EHB and AGA dual playfield mode
– Menu for display settings no longer scaled like Amiga screen (for some sizes, not all menu items were visible)
– Bugfix: memory used for loading kickrom was never freed
– Bugfix: Floating point exception if default config has less then 4 drives and you use later a disk specific config with 4 drives
– Bugfix: sometimes sound glitches after restore of a savestate