News
Added Aug 17, 2011, Under:
Wii
The genre of Zombie shooting games seems to become popular amongst Wii hobby game coders. Stephen Lee Smith comes up with “Another Zombie Game”.
Thanks to http://www.nintendomax.com/viewtopic.php?t=13728&f=54 for the news.
http://thatotherdev.com/2011/08/08/they-do-not-die-v1-0-–-wii-windows/#comment-1626
They Do Not Die 2 is a successor of “They Do Not Die”. A top-down Zombie shooter with rather simple graphics by ThatOtherDev.
Changes:
The walls are solid.
The world is darker.
The zombies can hurt you and the other survivors.
When survivors die they turn into zombies.
On screen text shows how much health you have and how many zombies you have killed.
When you are hurt the camera zooms in.
When you die the game restarts (complete with a reset kill count and a newly generated city).
If you shoot a zombie it will then always consider you its target regardless of any other survivors that may be closer to it.
There are more zombies.
Everyone moves faster.
Buildings are now occasionally subdivided into multiple rooms.
The game pauses when the XMB is up.
http://thatotherdev.com/2011/08/16/they-do-not-die-2-v0-2-–-ps3/
ThatOtherDev releases “We Are Nowhere”.
Quote:
We Are Nowhere is a brief nonsense conversation with the deranged and disembodied and this is a PS3 port of it.
Its short, simple and not really a game. I don’t really expect many people to like it. But I’m still very interested to hear what people think of it.
If anyone is interested in translating it or writing their own conversations or choose your own adventure stories then let me know and I will fix it up a bit more and externalize all of the text.
PS3 controls:
Directional pad = change your selection
X button = select what you want to say
http://thatotherdev.com/2011/08/15/we-are-nowhere-v0-1-–-ps3/
gPodder is a podcatcher. i.e. it allows podcast (RSS) feeds to be subscribed to, checking for new episodes and allowing the podcast to be saved locally for later listening.
http://repo.openpandora.org/?page=detail&app=gpodder.freamon.40n8e
DCEric made a few more videos of games being compatible with the Dreamcast SD-Card Adapter. It’s a wonderful time saver for owners of such a card – Don’t look around on your own, don’t waste time on what is compatible, just keep track of DCEric’s YouTube Channel!
New SD-Adapter compatible games recorded:
* Block Smash
* Dopewars
* Drill (DEMO)
* Pang
* DCBlab
* Dreamchess (Demo)
* VG Tetris
* DC Quad
http://www.youtube.com/user/DCeric
Added Aug 15, 2011, Under:
Caanoo
skeezix updated his Caanoo port of OutcaST, an Atari ST emulator. The port is still in beta stage, please give feedback so he can improve everything.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,1,771
Although there are already Nintendo DS flavors of Nyan Cat, Trenton_net comes up with his very own one.
Thanks to http://www.nintendomax.com/viewtopic.php?t=13721&f=19 for the news.
http://www.palib-dev.com/forum/index.php/topic,1405.0.html
Sandbox Engine DS-DSi is a 3D FPS style DSi hybrid (for DSi only but also playable on DS) game which started back in 2010 on the DS but when the DSi sudokuhax was discovered its being made with DSi mode in mind.
Release notes:
I added lots more in this version.
+ Made lots of changes to the code, & bug fixes.
+ Actually added a basic GUI finally.
+ There are 4 maps now, I’m adding more objects, cars, buildings, houses & maps, etc & looking for ways to make the maps bigger.
+ The texture changing & ability to move the camera up & down has been removed in this release but will return next release. (Edit: I saved the ability to pan camera up & down in this version)
+ I made some textures higher resolution like grass, & snow. More will have higher resolution in next version.
The 1st map a small island with a house, the 2nd map a sandy beach, the 3rd map is just a small snowy island but there’s a building with floors, & the 4th map is like an intersection, with some houses & the building & cars.
http://gbatemp.net/t292050-t3-games-official-update-thread
spinal_cord adapted Jayenkai’s “Super Spike Dislike” for Nintendo DS. Bounce as far as possible, without hitting spikes!
Thanks to http://www.nintendomax.com/viewtopic.php?t=13723&f=19 for the news.
http://gbatemp.net/t305088-spike-dislike-ds