News
UAE4ALL v2.4.0.0 (Amiga 500 emu for Pandora)

UAE4ALL for the Pandora has been updated. UAE4ALL is a famous branch of UAE, an well known Amiga emulator. It’s very compatible and runs many games!

Features:

AGA/OCS/ECS, 68020 and 68000 emulation, harddisk-support, WHDLoad-support, Chip/Slow/Fast-mem settings, savestates, vsync, most games run fullspeed at 600 MHz with no frameskip, smooth 50Hz scrolling, custom controls, custom screenmodes, screen positioning, heavy/medium/light manual autofire, nub mouse input, support for stylus input

Changes:

– Right shift of entire display by one pixel fixed
– New Amiga screen widths: 352, 384, 704, 768
– HD file/folder specific configs
– Merged some changes of other uae versions in cia.cpp, custom.cpp, filesys.cpp
– Selecting different .adf changes nothing in configuration if no disk-specific config exists
– Option to select joystick in port 0, port 1 or both. Select the right port to prevent activating second player in some games.
– Bugfix: press of second button in port 0 often interpreted as press of both buttons
– Bugfix: load of disk specific config copied last used disk name to all empty drives
– Performance enhancements: some AGA stuff runs now with full speed without frameskip on 1 GHz Pandora
– Bugfix (hopefully): mousepointer no longer limited to part of screen
– Added stereo mode (thanks to lubomyr for his changes in android version)
– Added Amiga 1200T2 mode (need to overclock to 1.1 GHz to get 25 fps for my AGA reference demo)
– Bugfix: select preset A500 or A1200 adjust Amiga cpu speed to 500 or 1200
– Bugfix: Sometimes wrong colors in AGA EHB and AGA dual playfield mode
– Menu for display settings no longer scaled like Amiga screen (for some sizes, not all menu items were visible)
– Bugfix: memory used for loading kickrom was never freed
– Bugfix: Floating point exception if default config has less then 4 drives and you use later a disk specific config with 4 drives
– Bugfix: sometimes sound glitches after restore of a savestate

http://repo.openpandora.org/?page=detail&app=uae4all

By with 0 comments
Qtractor v0.5.11.11 (Pandora Application Port)

Qtractor is an audio/MIDI multi-track sequencer application written in C++ with the Qt4 framework. Ported to Pandora by Canseco.

Changes:

– Remove Fabla and Sorcer, too much cpu usage.
– Added Zamclip, Zamcomp and Zamcompexp LV2 and dssi-sfxr plugins.
– Updated previews and clean up libs.

http://repo.openpandora.org/?page=detail&app=qtractor

By with 0 comments
Blake Stone: Planet Strike v2.0.0.0 (Pandora Game Port)

Blake Stone: Planet Strike is the sequel to the computer game Blake Stone: Aliens of Gold, made by JAM Productions and released on October 28, 1994, by Apogee Software. It featured new enemies (mostly palette swaps of the originals), new weapons and levels. [Text from Wikipedia]. Ported to Pandora by Pickle.

Changes:

– no changelog found

http://repo.openpandora.org/?page=detail&app=blake.pickle

By with 0 comments
DosBox EX Ultimate v12.02.0.3 (DOS emu for Pandora)

DosBox EX Ultimate is a fork of DosBox focused on speed and easy use. Maintained and ported by StreaK.

Changes:

– New option to Purge Specific OpenPandora keys [A/X/B/Y/LTrigger/RTrigger/Select/Start] in Custom Mapper window
– Changed stars rating icons [now its multicolour]
– Adjusted standard mapper a little bit.. [PgUp,PgDown,Home,End keys are not set, now]
– GameList focusing adjusted
– in Custom Mapper window OpenPandora Key EditBox is now in R/W mode so you can add multiple OP keys
– Removed some unused scans from Creative Commons games
– Few other, smaller adjustments..

http://repo.openpandora.org/?page=detail&app=dosbox-ex-app

By with 0 comments
Space Rocks! v1.1.3.0 (Pandora Game)

Space Rocks! by B-ZaR is an Asteroids clone based on glhck and glfw.

Changes:

– 12 asteroid themes and backgrounds
– Fixed UFO occurrance bug
– Boosted plasma and beam
– Less pronounced shield bounce
– Performance tuneups
– Remove D-pad throttle

http://repo.openpandora.org/?page=detail&app=spacerocks-bzar

By with 0 comments
Mupen64Plus v2.0.0.09 (N64 emu for Pandora)

Mupen64Plus is a cross-platform plugin-based N64 emulator which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There is 1 included OpenGL video plugin, called RiceVideo. There are 3 other excellent video plugins being maintained by wahrhaft, called Arachnoid, Glide64, and Z64.

Changes:

* Recompiled CORE for more performances
* Some fixes to both Rice plugins
* Recompiled all video plugin (except Arachnoid) for more performances

http://repo.openpandora.org/?page=detail&app=mupen64plus

By with 0 comments
Ghouls and Ghosts Remix v0.5.6.03 (Pandora Game Port)

ptitSeb ported Valarsoft‘s Ghouls and Ghosts Remix from Windows to the Pandora. The game combines the gameplay of Ghosts’n Goblins, Ghouls’n Ghosts and Super Ghouls’n Ghosts.

Changes:

* Added Warning in PXML about the ripped graphics
* Corrected Keymapper and various options screen
* Last level remembered now.

http://boards.dingoonity.org/gcw-releases/ghouls-and-ghosts-remix-0-56/

By with 0 comments
L’Abbaye des Morts v1.12 (GCWZ Game Port)

Locomalito‘s game L’Abbaye des Morts ported to GCW Zero by d_smagin! The gameplay is directly inspired by Manic Miner and Jet Set Willy.

20130106_labbaye_des_morts_(05-01-2013)_(caanoo_game_port)

http://boards.dingoonity.org/gcw-releases/abbaye-des-morts-1-12/

By with 0 comments
KOF Flames Of Courage v5 (GCWZ Game Port)

The King Of Fighters: Flames Of Courage is 2D fighting game based on the KOF saga: it has multiple characters to select, complex combos and lots of action. Ported to GCW Zero by grom.

http://boards.dingoonity.org/gcw-releases/kof-flames-of-courage-v5/

By with 0 comments
ReGBA (Alpha 12) (GBA emu for GCWZ)

ReGBA by Nebuleon is a Game Boy Advance emulator based ultimately on gpSP 0.9 by Exophase. The project is currently in alpha. This build is a preview for your consideration. Some features are missing and will be coded later. You can also submit patches on GitHub.

Release notes:

I have revalidated the optimisations, and it turns out I used the wrong register in some GCW-specific code. I have fixed this, resulting in ReGBA/GCW0 alpha 12. Up to 4% of performance has been restored.

Download: https://dl.dropboxusercontent.com/u/106475413/gcw-zero/regba-alpha-12.opk

Dingoo A320 users don’t need this; they can continue using alpha 10. Alphas 10, 11 and 12 will be byte-identical on the Dingoo A320.

The last commit that went into this build is commit dc526d2: “GCW Zero, mips/stub.S: Correct the MIPS32 R2 instructions. The instructions used the wrong register.”.

http://boards.dingoonity.org/gcw-releases/regba-gba-emulator-%28alpha-1%29/120/

By with 0 comments