DS2x86 by Patrick Aalto is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. DS2x86 is a port of DSx86 port using the SuperCard DSTwo’s MIPS processor, therefor it will just run with such a card.
Changes:
– Blinking cursor in text modes (finally!).
– HIMEM.SYS emulation added, allows Chaos Engine to run.
– Fixed a serious total crash problem in 32-bit string opcodes.
– Fixed a stack alignment problem that could cause “Exception 4” BSOD errors.
– Improved BSOD reporting, now includes a stack trace.
– Improved horizontal blank reporting, this might solve hanging problems
in some games.
– Improved Mode-X graphics blitting code to handle wrap-around properly.
– Changed the screen refresh interrupt interval from 60Hz to 59Hz. This
might help with the intermittent “stuck key” problem in some games.
– Direct file read to EGA memory is now supported (f.ex. in “Heimdall”).
– Implemented a number of previously missing opcodes.
Robot Unicorn Attack DS by insanepotato is a remake of the flash game “Robot Unicorn Attack“. Goal is to control the Unicorn while running around and avoid hitting obstacles. The Unicorn is able to do double jumps, which is very helpful.
Descent was originally released by Parallax Software in 1995. It was the first game featuring a full 3D environment (before Quake) as well as gameplay that allowed six degrees of freedom and multi-player networking that allowed players to join and leave at any time. A registered copy of Descent (updated to v1.5) are required!
Bolt Thrower is currently single player Space Shoot ‘Em Up. It is still work in progress!
Changes:
Added enemy gunships – just noticed I forgot to add these to the radar, my bad
Added bigger mine explosions
Added a controls menu screen – (will add more later to pick other control methods)
Updated main menu – now shows a 3D WiiMote in the background
Updated Credits – now shows a 3D Viper (MK2) in the background
Reduced amount of enemies
Updated enemies movement logic – speedy enemies now find it harder to lock-on
Update Intro screen – camera view glides in 3D space
Added Camera catch-up the player’s craft – the player craft will now drift away from the centre
Added some new 3D models – Viper (MK2) & Wiimote
Updated 3D object code to use all the layers in a Lightwave object (lwo)
Bit of code refactoring (reworking internal design), hopefully everything will still work the same
Sword of Fargoal Remake is a port of Sword of Fargoal, a game created by Jeff McCord in 1982. It’s a dungeon exploring game with RPG elements. Ported to Pandora by Matt Legowski.
Heart of The Alien Redux is the sequel for the “Another World”. Developed back in 1994 by Interplay exclusively for the Sega CD console. Heart of The Alien is an open-source project which aims to bring this highly-addictive game to all modern consoles and computer platforms. Please note, that you are required to own a copy of the game beforehand, as this release loads all game elements from the CD. Ported to Pandora by M-HT.
Stegavorto is a puzzle game written in Python by James Paige. Click on letters to spell out secret words. Your score will be higher if the distance between letters is smaller. Is a touch game, play it using the stylus. ESC to abort a game running and also to exit the game from main menu. Ported/packed for Pandora by Farox.