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Deep Green Reversi v1.1 (Android Game)

Reversi (also known as Othello) is a much-loved classic strategy game, often described as taking only a minute to learn, but a lifetime to master. Each game only takes a few minutes to play, making it an ideal game on the move for your Android phone.

https://slideme.org/application/deep-green-reversi

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DaedalusX64 (Revision 489) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[!] Fixed a nasty bug in our kernelbuttonsPRX, that was causing to limit our frame rate..
[!] Set framelimiter disabled by default, (most games doesn’t need it yet)
[+] WIP to ignore COP2..(If any dev feels this change is too radical, feel free to revert it)

http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261

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Simon Says v1.1 (PSP Game)

Simon Says – Remember a played pattern and replay it.

Changes:

It saves the highscore.
The digital pad can be used as well.
The splashscreen is a little bit different.

http://forums.qj.net/psp-development-forum/166656-release-simon-says-v1-1-a.html

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Learn Japanese v0.3 (PSP Game)

Learn Japanese is a trivia game designed to help people memorize Japanese words.

Release notes:

Hello everybody I got some big updates. I added a Menu, 2 extra stages, plus a victory animation when you clear a stage. To complete a stage you must achieve a streak of 21. I also added some more audio pronunciations, and I changed the way the answers are displayed. Now when you hit R+O the answers will display permanently until you turn it off. To access the menu press R+Triangle. Custom Questions not working yet.

http://forums.qj.net/psp-development-forum/166327-release-learn-japanese-v0-3-updated.html

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PSPuht V1.1.0 (PSP Application)

PSPuht is a picture processing tool for PSP.

Release notes:

PSPuht (for psp ultimate head/hand tracker), is based on image processing.

It uses filters.
It identifies pixels values in the ycrcb colorimetric space.
It evaluates the position of a cloud of black pixels in a black & white image.

What’s new in V1.1.0:

Poc in video : https://www.youtube.com/watch?v=aNF9ids7FjU

This version is greater flexible and give better performances with a tracking more tolerant to noise/parasites.

– A single allocation is necessary to initialize the buffers.
Allocate 0x22240 bytes for a direct rendering (No medium filter applied). Else allocate 0x34E40 bytes if you want to apply the medium filter.

myUht-> initBuffer (Bwork, false, false) / / the second parameter indicates if seek to do a direct rendering. The last parameter indicates if the buffer RGB_565 shall be used or not.

– Ability to apply a grid of pixelization on the black pixels cloud. (corresponding to the tracked entity.) This grid allows the elimination of parasites. You need to set the size of a grid cell, and give a tolerance relating to the pixels outside the cloud.

myUht-> setGrid (8, 32) / / grid cell size = 8; 8 * 8 pixels = 64; 64 / 2 = 32. Tolerance to the pixels outside the cloud is 32.

– Ability to define minimum dimensions of the cloud pixels (corresponding to the tracked entity). myUht-> setMinDim (20, 20); xMin = 20 yMin = 20 (width, height)

http://forums.qj.net/psp-development-forum/166639-release-pspuht-v1-1-0-a.html

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BigInvading v1.0 (NDS Lua Game)

BigInvading is a game similar to “Space Invaders” but simpler. The graphics are pretty minimalistic.

http://microlua.xooit.fr/t553-BigInvading.htm

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PokeDexterDS (15-12-2008) (NDS Application)

PokeDexterDS, previously known as DexterDS, is an application which holds descriptions of all 493 Pokemon’s.

http://palib-dev.com/forum/index.php/topic,524.0.html

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DOSBox (Public Test) (Alpha) (DOS emu for Dingoo Linux)

DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms.

This is the first Dingoo DOSBox version based on DOSBox v0.73, which is an public alpha test.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,344

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Rubiks Cube Game v0.7 (NDS Game)

This is the first ‘proper’ release of SatNav’s Rubik’s Cube game for the DS. Although it is currently a little way from completion, it is intended to be a fairly fully-featured Rubik’s Cube simulator with saving and loading, scrambling, painting and solving features.

http://forum.gbadev.org/viewtopic.php?t=17224

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Lucky Tetris v1.0 (Android Game)

You will have to deal with nearly impossible series of blocks, but you still have chance to win this tricky puzzle. Are your ready to challenge your fate?

https://slideme.org/application/lucky-tetris

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