Circus has announced his new project for Nintendo DS – “Yoshis Labyrinth”.
ZODTTD who released a private beta of his Gameboy Advance emulator gpSPhone v1.2.0 two days ago, has made it now public. You can grab it from his page.
Changes:
– Added initial support for .zip archived .gba files. The .zip must ONLY contain a single .gba file.
– Added support for volume changing via iPhone and iTouch volume controls.
– Added option to add a new savestate file or overwrite the previously loaded one.
– Improved save state support. No more crashes and save states are timestamped. Compatibility remains for old version savestates.
– Improved suspending/resuming of the emulator.
– Improved button input routine. Now combo buttons work better.
– Improved the default skin/overlay to support better left and right button input.
– Fixed a bug causing the emulator to crash when headphone jacks were inserted or removed during gameplay.
– Fixed a delete ROMs bug.
– Fixed a bug in the controller skins that made L+R goto the menu screen.
– Moved the unscaled GBA screen to the top of the actual screen.
– Increased performance.
CrazyC updated his DOSBox port for Playstation Portable.
Release notes:
I’ve fixed most of the bugs that I could find in the 3.x build of dosbox (at least with the fat psp). Now you should be able to exit and set any about of memory in the conf file as long as it can be allocated with malloc. Also, with a pair of prx’s it has the same functionality as the 1.5 build. Neither prx is necessary to run the program.
Thanks to http://www.dev-fr.org & http://www.e-lation.net for the news.
The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience.
Release notes from Abcd1234:
Fixed a regression where entering text on the keyboard would generate an erroneous tap in-game.
Fixed directional tapping to work when number_pad is enabled.
Fixed a regression preventing players from specifying ‘>’ for digging, etc.
Fixed bonesfile dropping (ie, it works now).
Fixed the sticky keyboard issue (sometimes the virtual buttons wouldn’t get released after the stylus was raised).
Fixed compassmode (Up/Down and Left/Right were swapped… whoops!).
Added support for inverse text (eg, menucolors).
Added the sortloot patch (NHDS’s interface patchset is now includes everything used on nethack.alt.org).
Turned off holdmode by default.
Enabled key repeats on the virtual keyboard.
Enabled key repeats in the command window, and changed it so the cursor will wrap, rather than stop, at the edges.
Added support for unbinding keys (ie, binding keys to “No Command”). Useful for unbinding they triggerkey in triggermode.
Chess2x is a chess program using GNUchess as its engine.
Changes:
1) Fix promote on take bug
2) Increase hash size
3) Fix force move
4) Add audio player – MP3/OGG/MOD
Albion is a computer role-playing game originally released by Blue Byte Software in 1995.
The GP2x version sees an update, the original gamefiles are still required.
Cye is a clone of Kye, a Boulderdash-like game. It has 26 levels, 5 of them are two-player levels. The demo version has 9 levels (including all two-player levels).
Cye contains 8 Irish tunes: The Banks of The Black Water, Down by the River Side, Good Morning Fair Maid, At Midnight Hour, The Monks of the Screw, The Mourne Shore, The Pretty Girls of Ballymena, The Shamrock Shore.
Fort Apocalypse improved his Waterskier game once more.
Release notes:
Added an “avoid the jetski” minigame (is somewhat random whether you get that or shark) and basic boat and jetski sound (no other sounds yet), although sound needs suggestions/work.
Fort Apocalypse seems to have his speedrun shoes activated. Here are the release notes for his updated Waterskier game.
Release notes:
v1.1
First version with fixed compiler and attempt at bad sunset colors (help needed if you have ideas!).v1.2
this version has a boat that picks you up. you have to grab the handle without getting run over by the boat. changed colors a little.
HBM Media Center is a media player for PSP.
Currently it can handle the following files: MP3, PNG and JPG.