Cytoid by Tiger Tang is a rhythm game where you can create, share and play your own levels!
Astronauta Perdido is a Sega Genesis homebrew game by nemezes and LinkueiBR (P.H.G.F.). It’s a small puzzle-maze platform game.
The Wii is still alive and kickin’ just like many other abandoned systems as well. Owen, known for several Wii homebrew games, heavily posts screenshots on his Twitter account for Newo Fox.
If you are familiar with Star Fox (japanese スターフォックス, Sutā Fokkusu) you will be happy to read, that the concept is quite similar. The first public release should happen in around two weeks.
NESmaker allows users to create cartridge based, hardware playable NES games in an intuitive, faux object oriented environment without ever having to write a single line of code. The video shows how Troll Burner has been created.
yioFiller by Yiotro is a simple strategy game. The goal is to capture more territory than your opponent. This game has simple rules but it has some tactical tricks.
The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK.
Content:
We’re joined by Ashens, Kim Justice, Nostalgia Nerd and Slope’s Game Room for our huge retro gaming Youtubers panel at PLAY Expo Blackpool!
https://soundcloud.com/the-retro-hour/retro-gaming-youtubers-panel-from-play-expo-blackpool-the-retro-hour-ep109
Alien Attack is a homebrew Atari VCS game by easmith. It’s a 4k tiny shooter game, fully written in Assembler.
Release notes:
Ok, I got a little feedback on the “prototype” so I went ahead and made some changes. I think now it can truly be considered a finished game.
1. Made 16 unique enemy designs/ 16 waves.
2. Enemy speed is now controlled with fractional pixel movement , for more variations in speed and less abrupt change from slow to really fast, thanks to help from SpiceWare for this.
3. Figured out how to enlarge Enemy missile without flicker.
4. Fixed bug where death sound would play indefinitely
5. Reduces delay before button reset kicks in.
6. Added win screen after wave 16.Again, the idea is to take out the 16 waves before the enemies take out your laser cannon or power supply , or outlast your power supply. Now I think it is good enough to be considered a pretty solid first effort, at least technically , for just 4 weeks of work. ROM is actually 3K.
Chris Cacciatore is still working on his NES platform game Nebs & Debs.
Progress:
Boulders are working. Up next…..disappearing/reappearing blocks and some forest levels! #nesdev #gamedev
Yan’s World is a fresh upcoming Virtual Boy platform game! Graphic artist Neweegee has uncovered a tiny video footage.
SPACEMAN SPLORF: Planet of Doom is a game by Pond Software, which has now seen daylight on PICO-8.
You are Splorf, Space Corp Sanitation Engineer 5th class, Lavatorial Division. a small yet vital cog in the corporate machine. Another 20 years spent fixing toilets in the lower levels of Methane Station, and you could possibly have made 4th class engineer.
That all changed today, when you were volunteered for a mission to repair the disintegration fence above Planet Doom!
Working quickly to fix the damaged shield generator before evil space pirates steal the precious gas resources from the planet below, you suddenly see your company issued spanner drifting off towards the planet.
Misplacing company property would result in your pay being docked, or being sent to work in the Splort mines! not a tempting prospect.
Using your jetpack you desperately follow the spanner into a particularly pungent gasteroid field – just as the now fully operational disintegration fence above you turns itself back on…