News
Android Developer Challenge (Android misc)

News from the Android Developer Challenge:

Quote:

The final phase of Android Developer Challenge I is now complete. Out of 50 teams of finalists, 10 teams received a $275,000 award each and 10 teams received a $100,000 award each. All of the teams’ hard work during the past several months is apparent in the final 50 entries. The teams have each provided overviews of their applications and the technologies they used to create them; learn about all 50 applications and the teams that created them here in their own words.

Congratulations to everyone.

Follow the link below for all 50 programs!

http://code.google.com/android/adc_gallery/

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ScummVM v0.12.0 (Wii misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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ScummVM v0.12.0 (GC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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ScummVM v0.12.0 (DC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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ScummVM v0.12.0 (iPhone misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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ScummVM v0.12.0 (PSP misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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ScummVM v0.12.0 (PS2 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://scummvm.org/

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ScummVM v0.12.0 (PPC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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OrsCol WIP (NDS Game)

Bakan is working on a new Nintendo DS homebrew game named OrsCol. There is no release yet.

http://www.dev-fr.org/index.php/topic,3711.0.html

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Metronome v1.0 (Wii Application)

This is the first metronome ever coded for the Wii game system. This application will help you keep a tempo while practicing an instrument.

http://www.wiibrew.org/wiki/Metronome

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