In 1995 Penn & Teller produced a video game for the Sega CD called Smoke and Mirrors but the publisher went bankrupt before it could be released. One of the mini-games was called “Desert Bus”, which has been faithfully reproduced here for the Wii.
The aim of Desert Bus is to drive from Tucson, Arizona to Las Vegas, Nevada. The full trip is 360 miles long, which must be completed without stopping. The bus can only reach 45 miles an hour and pulls to the right ever so slightly. The only things you’re likely to see while on the road (besides the desert floras) are a few scattered bus stops, which you can stop at and open the door of the bus. Note that you probably won’t find anyone waiting (it’s the desert after all). Driving off with the door open is not allowed as it would be a safety violation.
If the bus engine overheats due to running off the road or remaining stationary for too long, a tow truck will be dispatched to collect you. When it arrives it will tow you back to the last starting point, and the game ends.
If you do happen to make it all the way to Las Vegas, you get 1 point. Then you get 12 seconds to decide if you want to attempt the return journey back to Tucson. If you don’t push 2 within the 12 second countdown the game will end.
* added the original title music
* fixed some very old Z order rendering issues
* better handling for overscan
* remove default wiimote power button callback
* behind the scenes improvements
Tuxpuck is a “shufflepuck” game written in C using SDL. The player moves a pad around a board and tries to shoot the puck down through the opponent’s defense.
Changes:
* Merged with newer version (0.9), adding 8 more opponents!
* Control selection is now done in Game Options and is recorded for future games.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
In GLtron you steer a futuristic bike, called Lightcycle. Combat takes place in a rectangular arena. Your bike leaves a trail behind, which is like a wall. The goal is to force the other players to drive into a wall. The winner is the last player alive.
Changes:
* Added keymap: A/X are mapped to return, Y/B are mapped to escape.
PyChess is a GTK chess client, originally developed for Gnome, but running well under all other Linux desktops. The goal of PyChess is to provide an advanced chess client for Linux following the Gnome Human Interface Guidelines. The client should be usable to those new to chess, who just want to play a short game and get back to their work, as well as those who wants to use the computer to further enhance their play.
Pingus by Ingo Ruhnke is a free Lemmings-like game covered under the GNU GPL. It features currently 22 playable levels and runs under a wide variety of operating systems. Ported and maintained for the Pandora platform by Mr. Rob.
Release notes:
Hopefully fixed the “I don’t wanna write to vfat” issue that 0.7.5.1 ran into. Should work for ext{2,4} and vfat now.
M-HT released an updated statically recompiled Albion port. Datafiles from the original Albion game (v1.38) are still required and do not come with the download package.
Changes:
* fix using WildMIDI when not using alternative SDL library (by notaz)
* show the Readme in the Documentation submenu
M-HT updates his statically recompiled “X-COM: Terror From The Deep” for Pandora. Original DOS game files are required and do not come with the download!
Changes:
* MIDI playback using WildMIDI (old MIDI playback using SDL_mixer can be set in the configuration file)
* show the Readme in the Documentation submenu