vAtari GP32 is an Atari 2600 emulator for the GP32!
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
vAtari GP32 is an Atari 2600 emulator for the GP32!
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
This is a port of Kenta Cho’s rRootage shooting game to the Wiz.
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
There is lots of angst over here, so lets roll a smile and eat dots!
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
Adament Armor Affection II is a small interactive voxel engine demo.
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
Adament Armor Affection II is a small interactive voxel engine demo.
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
The Tower of Gowno is a genuine roguelike game written in C++. It depends on SDL, SDL_image and SDL_ttf. The goal of the game is to slay the Dark Wizard and return the Orb of Gowno to the surface.
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
The Tower of Gowno is a genuine roguelike game written in C++. It depends on SDL, SDL_image and SDL_ttf. The goal of the game is to slay the Dark Wizard and return the Orb of Gowno to the surface.
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
Each snail must cover eggs of their own color!
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
Each snail must cover eggs of their own color!
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/
“How To Make Stars” is a short experimental shooter concept for the GP2x. Fly as a pixel destroying enemies and grow bigger and stronger before fighting a final boss. After playing several times the difficulty will start to adapt to the player’s skill level.
This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/