News
Playstation has arrived on the iPhone (iPhone misc)

Earlier this day we already reported about the upcomming Playstation 1 emulator for iPhone’s. Now it’s getting more shape with this post made by ZodTTD:

My very first build of psx4all for the iPhone & iTouch worked! You gotta love when the first compile for a program works!

These are two quick screenshots of the very first build (note: not a release, just a work in progress) …

These images won’t reflect how the release will look. Also ignore the data in the debug information at the top, as it’s not accurate.

What can you look forward to in the first release of psx4iphone? Depends on how the beta testing goes. I will be working on the existing dynarec (cpu emulation) quite a lot to improve performance as it will be required. The screen scaling and screen placement will be drastically improved over the above images. Memory card support will work, and save states might work. Sound will be implemented as well. The interface/gui will be very similar to gpSPhone’s just with 4 hard buttons instead of just A+B, and L2 and R2 buttons. A rough estimate would be about 75% of games will be compatible. With such a large library of games, this may or may not include your favorite game. Performance will have to be increased about 25% to get a good portion of games running smoothly. This can be done.

I will be contacting those who donated to me (for gpSPhone and psx4iphone) when a beta of psx4iphone (also works on iPod Touch) is available. If there’s a large amount of beta testers and the demand is there, it could be within a matter of days.

🙂

http://www.zodttd.com/

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Nethack DS v1.8b (NDS Game Port)

Nethack DS is a port of Nethack to the Nintendo DS.

Release notes:

Version 1.8b is released. This includes all the fixes from 1.8 and 1.8a:

Fixed Adjust (it was horribly broken). Thanks, Scribble!
Moved left-handed mode to OPTIONS (default off).
Added keyboard-based command mode, toggleable with OPTIONS (default off).
Menus and command window can now be controlled using the joypad.
Changed menus so now Left/Right pages up/down, and Up/Down are used to change the highlighted menu item.
Added select all/none in multi-select menus using Select and Select+L/R.
Added double-tap mode in menus and command window, toggleable with OPTIONS (default off).
Added holdmode option, to control whether L/R must be held to keep the command window open (default on).
Added cursor option, to control whether a cursor is displayed (default on).
Fixed the graphics cursor to properly map to the internal cursor position (makes dagger throws, etc, move the cursor like in text mode).
Fixed the text mode cursor to work with “What Is” when it moves off the rendered map.
In addition, 1.8b includes fixes to the touchscreen code, so the inaccuracies should be gone (they are on my DS, anyway). I felt this was important enough that it warranted a new release, despite having put 1.8a out just last night.

And just to draw extra attention to it, you lefties out there, you’ll have to enable left-handed mode in the OPTIONS file now. The old setting will be lost.

Anyway, check out the packaged defaults.nh file to see what new options are available.

http://frodo.dyn.gno.org/~brettk/NetHackDS

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Sliding Puzzle 2x v0.5 (GP2x Game)

Sliding Puzzle 2x is a sliding puzzle game for GP2x.

http://sourceforge.net/projects/slidingpuzzle2x/

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GP Frontier v0.2.1 (GP32 Game)

JoJo_ReloadeD released another update to his Frontier remake for GP2x. Most elements are taken from the Atari ST version.

Thanks to http://www.gp32x.com for the news.

http://www.megaupload.com/es/?d=X4JUG4IJ

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Cube Breakout v3.7 (NDS Game)

This is a bugfix release for Cube Breakout v3.6.

http://www.playeradvance.org/forum/showthread.php?t=7955

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Rubiks Cube WIP (NDS Game)

MorganDS has posted a screenshot of Rubik’s Cube current status. The goal is to add up a real 3D cube at the top screen.

http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3860&forum=9

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Atar v0.1 (A2600 Application)

Here is a new release from Fort Apocalypse:

You may have played a guitar, but have you ever played the Atar?

The Atarinstrument is currently fairly basic, but supports 2 instrumentalists (2 joysticks). Have fun!

I’m thinking I’ll probably change the button to be a sharp instead of a flat in the next version and add some more instruments. One instrument I really want to add is the drum kit (down=bass, up=snare, button=hi-hat). The biggest question is how to make the choosing of the instrument intuitive, whether layered instruments should be allowed (via setting sound and doing drawscreen more than once per main loop). I’m thinking of just showing the letters “ATAR” on the screen while you play that are maybe different colors based on the instrument you are playing. Let me know what you think.

http://www.atariage.com/forums/index.php?showtopic=117671

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Playstation 1 emulation on iPhone? (iPhone misc)

ZodTTD, porter of Exophase’s Gameboy Advance emulator to the iPhone, posted some interesting information on his page.

Read on:

Work has begun on two projects involving emulating Playstation 1 (PS1) games on the iPhone, iTouch, and GP2X. I am involved with both projects, and will outline both.

psx4all – This project has a lot of time and work placed into it. It is already a featured emulator within the GP2X community. The GP2X is a great handheld for homebrew gaming, and I proudly display the gp2x-store banner ad above. psx4all is already ready to go, and I have it compiled for the iPhone already. This is the quickest way to get Playstation on the iPhone for me. It’s a complete emulator with sound, compressed ISO support, fairly fast, memory card support, and save states.

yapse4all – This project is currently a “work in progress”. It has a lot of potential. It’s code is clean and efficient, and written completely from the ground up for handhelds and dynamic recompilation. This project will take longer to complete than psx4all, but will have better performance in the long run. I am looking forward to help push yapse4all forward.

So in short, psx4all can bring PS1 emulation to the iPhone/iTouch while yapse4all is being developed alongside. 🙂

A lot of code in psx4all needs to be ripped out and redone, and I am able to produce a much nicer dynamic recompiler over my current one for this emulator to speed up performance. Other psx4all platforms will benefit from this and yapse as well. 🙂

Hold on tight, playstation emulation is on its way.

http://www.zodttd.com/

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SMSD v0.08 (iPhone Application)

SMSD is a simple application for iPhone to delete and forward individual SMS.

Changes:

New Feature: Sending of contact info is possible now.
New Feature: Support for templates. This feature can also be used to create group of people.
Fix: Progress bar used to get stuck in some conditions.
Fix: Some people reported message send failures.
Fix: Long SMS in the list were truncated in some cases.
Fix: Some Sent messages were not saved in MobileSMS.

http://code.google.com/p/iphone-smsd/

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PSPTI99 v1.0.2 (TI-99 emu for PSP)

PSPTI99 is a TI-99/4 emulator for PSP.

Changes:

– Add save state feature !
– Display and save thumbnail images for each save state
– Disable speech system (make the emulator to freeze)
– Bug fix in the render function (dark screen)

http://zx81.zx81.free.fr/serendipity/index.php?/archives/258-guid.html

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