News
NEiM0D send a beta of his recently created MOD-Player for GBA to GBAdev.org. You can download the file from there (Thanks to GBAdev for the news).
Author notes:
Here I present you a preview of the upcoming NMOD Player.
Features are:
– Stereo (channels 0,3 left;channels 1,2 right).
-4 channels playback.
-16000Hz samplerate.
-All protracker effects are supported.
-Small size (5k!)
-Plays straight from the MOD format, no need to convert it.
-Fast (average 10% CPU usage)
-Ability to syncronize your demos with the volume / note / instrument / row / pattern and much more! 🙂
Oh and, it will be open source!! assembler source & C source included!
http://gbadev.org/
Gameboy Advance
Blood Demo by Diabolik
Crosswise by Erik Rounds
Mode 4 Demo by Hodglim
Pullo by jmagic
Tile Demo by Hodglim
Neo Geo Pocket Color
Bitmap by Chris Ahchay
Juno First by Chris Ahchay
Pocket Race v0.02 (pre-alpha) by Thor
Pocket Race v0.03 (pre-alpha) by Thor
A new game appeared on GBAdev.org today. It’s called Crosswise. Further details and the download could be get from there.
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http://gbadev.org/
Onickz send me an e-mail regarding his Slide Show he created for GBA. Unfortunatly I do not add Slideshows anymore to PDroms. If you are interested to get this piece of work anyway, please visit his homepage (PS File can be found in games/gba).
http://onickz.ifrance.com/onickz/index.htm
PDroms reached 1111 images. It’s time to party… isn’t it? 🙂
On this place I want to say “Thank you” to all people who support my work, those are…
Everyone who tells / mails me about recent homebrewn games and demos
People in various developer-channels, specially EFNET #pdroms #gp32dev #gbadev #emuholic #gameboy #utopiasoft, WEBNET #consolevision #macemu, IRCNET #szene.ger #kotraum #scene.at #ascii #pixel #bytegeiz #ukscene & CRYSTALNET #sueno.
Finally… the PDroms sponsor (Hi John! 🙂
Arcade
CPS-1 Demo by Charles Doty
Data East (16 Bit) Demo by Charles Doty
Gridlee by Videa
Mitchell Demo by Charles Doty
Neo Geo Demo by Charles Doty
Poly-Play by VEB Polytechnik
Robby Roto by Jay Fenton
System 16 Demo by Charles Doty
Taito F2 Demo by Charles Doty
Vantris by Norbert Kehrer
Gameboy Advance
GBA Pac v1.0f2 by Bruno Vedder
PC Engine
BallZ by Cruz VincentbloCs v1.0 (ISO) by Gravis Zero
Direct Pixel Plotter by Gravis Zero
Chenille by JyCet
Diabolik sent his new demo called “Blood Demo” to gbadev.org. The binary and source (c) is avaliable too.
http://gbadev.org/
I played around with the cascade style sheets (.css’). Maybe the one or other recognized it through the last hour. Everything should be back to normal… well not all 🙂
* By mistake I overwrote an important file. On the left side you can see “Arcarde”, “Master System 2” and “Playstation II” (beside others). This should be “Arcade”, “Master System” and “Playstation 2”. I can’t figure out how to fix it now, so I’ve to wait for Pancid’s help which might take approx 14 hours from now on.
* Instead of the latest 8 news, you’ll should recognize the latest 10 now. (That’s the only advantage for now 🙂
I plan to offer a newsletter again (on a weekly base). If anyone knows a good newsletter script (GPL/Freeware only) please let me know about it. My e-mail is “kojote1980 at yahoo dot com”.
That’s it for today… have a good night all
Kojote
[Update 00:35 CET] The file is fixed. All systems should be named correct again!
Gameboy Advance
Cyclone Release 1 by Quirky
Fill It Up (Updated Version) by Matthew Gummo
PTC v1.0 by Oscar BraindeaD
Thrust Advance v1.03 by Matthew R Partridge
PogoShell is a frontend that lets you handle files in a convinient manner on your GBA flashcard. It might be not everyones case, but it’s really a nice piece of work. Get more details and the download on it’s official homepage.
http://sourceforge.net/projects/pogodist