News
Michniewski has released his third revision of Snes9xGX for both the Nintendo Wii and Nintendo Gamecube. Snes9xGX 003 is based on SNES9X v1.5 for the PC which features superior ROM compatibility, sound and speed compared to previous versions.
The Wii version of the emulator includes support for Wiimote, Nunchuk, Classic and Gamecube controller’s. Both ports include the ability to save and load your game at any point in time using the Freeze States and both ports can load zipped ROM images.
Head over to Snes9xGX’s Official Release Thread (linked below) for more information including what’s new and to download it. Make sure to leave some feedback and the author has spent a great deal of time tweaking this emulator to perfection.
Thanks to brakken / http://www.tehskeen.com for the news, the newstext and the illustration picture 😉
http://www.tehskeen.com/forums/showthread.php?t=8115
Dos-man’s Last Mobile Space Battalion is a mix of Space Invaders and Yar’s Revenge.
http://www.atariage.com/forums/index.php?showtopic=129226
SetVolume is a finger friendly volume changer.
Changes:
* fixed bug with default skin (download both, app and skin pack)
http://forum.xda-developers.com/showthread.php?t=395695
Manage your contacts with iContact…
Changes:
Feature: There are now 2 configuration settings (DisableContactPictures and DisableHistoryIcons). Add a line saying “DisableContactPictures=1” (without quotes) to the end of the settings.ini if you dont want to see pictures.
Modified: Hidden scroll bar for scrolling between letters is now wider
Fix : Fixed the problem with the skin so + sign should now be visible
http://forum.xda-developers.com/showthread.php?t=411405
Reminder is a Voice recorder with reminder ability and has 3 screens.
Recorder:
You can record up to two minutes messages (can be changed). The record is saved to temp file with time stamp.
Pressing “save” will save it to “App pathRecords”. Pressing “Schedule” will save the file as above and go to Reminder screen
Reminder:
Here you can set a reminder to your voice message. Tip: Press and hold the arrow buttons to fast change date and time. The “Record” button will send you back to the recorder. The “Set” button will set a reminder witch will trigger the Records app in the scheduled time.
Records:
In the scheduled time a sound and vibration will remind you of your voice message. It will continue to vibrate and play sound every 15 seconds until you press any ware on the screen. On the screen you will see all your records with ability to play and delete. You can reschedule a reminder.
http://forum.xda-developers.com/showthread.php?t=403136
Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active).
Changes:
24/07 – v3.21 – Fixed timeout to be activeated when sliding (Touchflow). Added option to allow unlocking only with the tapping sequence
http://forum.xda-developers.com/showthread.php?t=386451
After quite a while Scott McFly comes up with an improved “Blackjack DS”.
Changes:
* New options section
o Can alter several game rules using touchscreen
* New stats for frequency of betting and splitting
* About section expanded
* New title splash screen and DS logo (from v0.5.1)
http://forum.palib.info/index.php?topic=5303.0
Added Jul 26, 2008, Under:
Wii
Technik is working on a 3D engine for Nintendo’s Wii, but read more:
Quote (little bit modified):
Hello, my nick is technik and I’m the developper of the Revoluion Engine.
It is a 3D games Engine for Wii. With it you may be able to easily create cool 3D homebrew games for you Wii’s and publish them. Now it’s still a “little baby” so many of it’s features aren’t available yet, but i’m already working for the next release.
This is the download link: http://cjk80cf98289.googlepages.com/RevolutionEnginev0.1.rar
The main page of the project is http://www.revolutiongameengine.blogspot.com with videos and more, but it’s all in spanish (because I am Spanish) as well as the license of the engine.
Features:
-Allows you to render full 3D Scenes in real time on your Wii with multiple dynamic Objects wich have Mesh and Texture (only one channel textures right now).
-Allows you to render 2D images over the 3D image to use as panels, texts, etc…Using simple png files so you can use it for 3Dgames, 2D games or a combination of both.
-A vector Based Cameras system that allows you to make target, first person, third person, free cameras, or any kind of cameras you want.
-Mesh loading from it’s own file format, so performance is improved. This format is free, plain text, and easy to understand so anyone can make exporters or conversors from other formats.
-Texture Loading from png files using frontier’s pngu library.
Great improvements are comming.
I’m going to translate it into English, gonna make some examples as well. I hope you enjoy this and make cool 3D games using it 😉
Cj
http://forum.wiibrew.org/viewtopic.php?f=6&t=855
Added Jul 26, 2008, Under:
Wii
Headtracking is a demo based on Johnny Chung Lee’s YouTube video ( https://www.youtube.com/watch?v=Jd3-eiid-Uw ).
Place the Wiimote on your TV facing you and hold the sensorbar close to your head. As you move around, the image will pan and zoom accordingly.
http://www.wiibrew.org/wiki/Homebrew_apps/Headtracking
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