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RetroArch v1.3.6 (Multiple Emus for Android)

RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable. Starting with v1.3.6, RetroArch users can download compatible freeware content, such as the shareware release of Doom, right from the app.

List of included libretro cores:

NES: FCEU, Nestopia, QuickNES
SNES: PocketSNES, SNES9x-Next
GBC: Gambatte, TGB Dual
GBA: Meteor, VBA
Genesis / Sega CD: Genesis Plus
Saturn: Yabause (Very slow!)
Playstation: PCSX-ReARMed
Atari 2600: Stella
Chip8/16: Maxe
Arcade: iMAME4all, MAME078, Final Burn Alpha
Mednafen cores: PCE-Fast, WSwan, PSX
Natives: NXEngine (Cave Story), PrBoom (Doom)

Changes:

To read what’s new, go to the built-in Help Screen on the app (Help -> What’s New?)

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BRAKEOWT v0.3 (PICO-8 Game)

BRAKEOWT is a Breakout game for the PICO-8 by benamas. The gameplay is quite simple but does the job.

Update:

* multiballs (always on, now)
* particle effects
* multi-size bricks and more granular positioning of them
* map data stored (duh) on map layer now

Still to-do:

* invincible bricks, and multi-HP bricks
* perfect collisions with paddle — although the cool ‘paddle grinds’ might be a feature now
* music
* video-game-ify it (real win/lose conditions, title screen, pause between levels etc)

http://www.lexaloffle.com/bbs/?tid=3786

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Hyperspace v1.1.1 (PICO-8 Game)

Hyperspace by J-Fry is a 3D shooter with endless enemy waves. Try to beat your score during your last stand! Dodge through asteroids, resist enemy waves and defeat the bosses.

20160718_hyperspace_v1.1.1_(pico-8_game)

http://www.lexaloffle.com/bbs/?tid=2688

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Mathemagician v1.2 (PICO-8 Game)

Mathemagician by briac is a fun math game, inspired by the game “24”, where you have to make mental calculation to obtain a target number with only the 4 integers given to you. You can use parenthesis and standard operators (+,-,*,/) to get to the result. The fun part in this cartridge is the calculator which includes a parsing Shunting-yard algorithm to generate and evaluate an RPN expression.

Changes:

– Fixed a bug with the shunting yard algorithm (the test for operator precedence was incorrect)
– Added a debug/test mode for RPN calculation (set the scene=2)

http://www.lexaloffle.com/bbs/?tid=3850

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Falling Blocks v0.43 (NES Game)

Peter McQuillan brings his ZX Spectrum game Falling Blocks to the NES. It’s currently a work in progress.

Falling Blocks (NES Game)

Release notes:

Some notes about the controls:
Pressing Start in-game will switch on/off a ghost – this shows where the shape would end up if you were to drop.
Pressing B will swap the shape with the saved shape. You can’t swap again till you have placed the shape and are on a new shape.
Tapping A quickly will drop the shape to the bottom (though you then have a brief moment of time to move it left or right). Holding A will make the shape move quicker down the screen.

In the final version I will have a settings menu where, for example, the user can choice their preferred default behaviour for the drop button (always drop, fall faster while held, or mixture).

The one concern I have about the game right now is sound/music. I made a test version where I integrated GGSound into my code, but I have no talent for producing music myself, so I guess I’m going to have to look around for suitable music that I’m allowed use. If anyone has any suggestions here I’d love to hear them.

When I’m finished the game (or close to being finished at least) I plan on putting the source code up on my GitHub account.

http://forums.nesdev.com/viewtopic.php?f=22&t=14530

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FocusWriter-QT5 v1.5.7.1 (Pandora Application Port)

FocusWriter is a simple, distraction-free word processor. It utilizes a hide-away interface that you access by moving your mouse to the edges of the screen, allowing the program to have a familiar look and feel to it while still getting out of the way so that you can immerse yourself in your work. Ported to Pandora by Canseco.

Release notes:

– Latest stable release. Compiled with QT 5.6.0 from latest beta Codeblocks PND.
– Default config for OpenPandora, scaling done with QT_SCALE_FACTOR=1.25.
– Included Hunspell dictionaries from Libreoffice extensions: English, Spanish.

https://repo.openpandora.org/?page=detail&app=focuswriter-qt5

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ZEsarUX v4.1.0.0 (ZX Spectrum emu for Pandora)

ZEsarUX (ZX Second-Emulator And Released for UniX) is a ZX Spectrum emulator for UNIX systems, but also available compiled for the Pandora. It emulates the following: ZX Spectrum, ZX-Uno, ZX80, ZX81 and Z88.

Changes:

– Latest stable release. Updated libs and sources.

https://repo.openpandora.org/?page=detail&app=zesarux

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Bombmans v1.0.0 (PICO-8 Game)

Bombmans by Raattis is a Bomberman style game for PICO-8.

http://www.lexaloffle.com/bbs/?tid=2792

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Malabars Bumper (Genesis Demo)

Malabars Bumper by Resistance is a Genesis/Megadrive demo released at Solskogen 2016. It ranked 4th in the oldskool demo competition.

Malabars Bumper by RSE (Sega Megadrive, 2016)
Watch this video on YouTube.

http://www.pouet.net/prod.php?which=67778

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Butterfly64 v1.0 (PICO-8 Demo)

Butterfly64 by uhellstr is a C64 basic demo converted to PICO-8.

We very much like the release notes, so here they are:

Found out about PICO-8 just the other day. Did allot of assembly programming on the C64 in the old good days. Thought I would give this “Fantasy console” a try. Since i never written a line in LUA before I was thrilled over how easy it is to understand the basic idea about programming for this machine. Yesterday I spent abou 5 hours (1 hour on read thru the forums and the manual) and then the rest of the time to write a simple demo for PICO-8. It’s a a convertion of a BASIC demo i wrote in 2010 for the C64.

http://www.lexaloffle.com/bbs/?tid=3793

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