News
RetroArch v1.7.1.0 (Multiple Emus for Pandora)

RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable.

List of included libretro cores:

NES: FCEU, Nestopia, QuickNES
SNES: PocketSNES, SNES9x-Next
GBC: Gambatte, TGB Dual
GBA: Meteor, VBA
Genesis / Sega CD: Genesis Plus
Saturn: Yabause (Very slow!)
Playstation: PCSX-ReARMed
Atari 2600: Stella
Chip8/16: Maxe
Arcade: iMAME4all, MAME078, Final Burn Alpha
Mednafen cores: PCE-Fast, WSwan, PSX
Natives: NXEngine (Cave Story), PrBoom (Doom)

Changes:

– Latest Retroarch stable release.
– Updated SDL 2.0.8 (thx to ptitSeb for updating his github repo so quickly) and SDL2 Image 2.0.3.
– Updated source code in src folder.
– More info: https://www.libretro.com/index.php/retroarch-1-7-1-released/

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PandaVision v1.1.20180205.1 (Intellivision Emu for Pandora)

PandaVision is an Intellivision Emulator written by Joe Zbiciak and ported to the Pandora by EvilDragon.

Changes:

* Updated to 20180205 with tons of bugfixes and PAL-support
* Unfortunately, it doesn’t work with notaz’ SDL anymore (black screen), so it’s disabled for the moment.

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Daruma Crasher v0.0.1 (PICO-8 Game)

Daruma Crasher is a PICO-8 game by aulejey. Crash all bad darumas! Daruma is a asian traditional doll but also an mysterious monster too.

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NEST v2018.04.08 (PICO-8 Game)

One Circ. One job. Nullify the Rects. This is NEST by Dóczi Dominik.

Changes:

* 4-way control scheme
* Shielded enemies – Can only be defeated from one side
* Overheat – Cannot spam dash now
* Difficulty adjustments to timer and hitboxes

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New Genesis/SegaCD/32X Tool possibly coming up (misc)

genesisfan64 is working on a game engine for Genesis/SegaCD/32X! It’s currently missing stuff, like object-to-object collision and slopes are buggy. Support for GameGear and MasterSystem also planned. Possibly his shout out is to see any kind of reaction or response, so give him a hand. Losing motivation due to lack of feedback has abandoned many great projects already.

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Bite The Chilli Multicart v2018.04.09 (WIP) (NES misc)

Nathan Tolbert is currently working on his Bite The Chilli NES multicart! It collects different projects in on spot! Follow Nathan to find out more.

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Video: NES Programming #20 – In The Background (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

NES Programming #20 – In the background

Watch this video on YouTube.

Quote:

Before having our asset tool generate maps, I had learn how to manipulate the nametable properly on the NES. So, that’s what we did. I figured out how to get it to load two screens worth of 32×32 metatiles. The next step is to start making maps that we can load. As I mentioned on stream and in the recording, there will be no episodes next week but I’ll be back on 4/16 with our regularly scheduled streams. Thanks for watching!

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Newo Fox v2018.04.08 (WIP) (Wii Game)

Owen still works on Newo Fox for Nintendo’s Wii.

Quote:

working on clouds for some of the land stages this weekend. Land stages only appear in Hard and Normal difficulty settings. game is basically done just need to finish these details and cleaning up bugs. #wii

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Super Methane Brothers vR1 (Switch Game Port)

carstene1ns ported Super Methane Brothers, a former commercial Amiga platformer by Apache Software Ltd.

httpv://www.youtube.com/watch?v=embed/kOczR030LNs

Puff and Blow must suck the floating gas clouds into their guns and blast them out against a vertical surface. Bad guys then turn into bonuses which can be collected. Be warned! – the gas cloud dissolves with time after which baddies become active again and extremely annoyed.

Puff and Blow each have a Methane Gas Gun which fires a cloud of immobilizing gas. If this comes into contact with a bad guy he will be absorbed into the gas and then float around the screen for a limited time. Bad guys are harmless in this state.

Thanks to Nintendomax for the news.

http://www.dreamcast.es/news.php?readmore=480

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Trophy v2018.04.07 (WIP) (NES Game)

Trophy is a brandnew Nintendo Entertainment System / Famicom game in development by Gradual Games.

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