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Video: NES Programming #16 – Exporting Asset Data To The NES (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

NES Programming #16 – Exporting asset data to the NES!

Watch this video on YouTube.

Quote:

In this episode, we finally get data exporting to the NES. For now, the tool is generating code to draw the sprites and exporting the CHR data with an offset because of the pre-loaded title screen but it is working now as expected. Lots to clean up and fix but I’m very excited we have the tool “talking” to the game finally. Have a great weekend!

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Retro Asylum #181 (misc)

Retro Asylum #181 is here!

Content:

Chris and Paul catch up with Paul Rose to talk gaming TV, Digitiser The Show and Biffo’s return to Revival 2018.

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Lil’ King (PICO-8 Game)

Once there was a Lil’ King. He was small in stature, but also small-minded. He believed that everyone in his kingdom was making fun of him behind his back. While this was definitely true, Lil’ King had no way of knowing that. But one day, he was fed up. So he banished every last nobleman and peasant from his kingdom. Finally he could live in peace. But, a neighboring kingdom caught wind of his utter aloneness. That very night, a siege began… A PICO-8 game by Tom Brinton!

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Topple Squares v1.0.1 (Android Game)

Topple Squares is an Android game by Jonathan Macioszczyk. Find the 3 right squares randomly activated among the 9 squares of the grid and earn points to become the number one!

You have to select 3 different squares per attempt. The number of right squares found among the 3 squares you selected is displayed at the end of each attempt, but you will not know which of the 3 squares selected are right and which ones are wrong.

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Nim & Nom v1.1 (NES Game)

Krill considers his latest NES game Nim & Nom finished! Time for us, to spread out the word about this cute platformer as it’s a really beautiful game. Don’t waste time and download the ROM as soon as possible, you won’t regret. There are plenty of levels to enjoy and the challenge get’s harder, which makes it not a game for just a few minutes, but makes you play it again and again!

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Colossal Cave Adventure v1.1 (3DS Game)

Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) is a text adventure game, developed originally in 1976, by Will Crowther for the PDP-10 mainframe. The game was expanded upon in 1977, with help from Don Woods, and other programmers created variations on the game and ports to other systems in the following years. [Text from Wikipedia]

Changes:

– Added coll pause after a page of text (press A to continua)
– Changed text color to green
– Added possibility to swap color to white with R+UP
– Added possibility to swap again color to green with R+DOWN
– Started formatting textes to the narrow 3ds screen
– Starting the game with R pressed, forces an update of the game data on SD (needed to load the new formatted textes)

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Puzzle3DS​ v2.0 (3DS Game)

Puzzle3DS​ is a simple memory game for the 3DS by trainboy2019. All you have to do is memorize the pattern shown on the bottom, then when the indicator in the top left is green, repeat the pattern.

Release notes:

Made the patterns more random. Thanks, @MaiconErick

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pFBA v1.54 (Arcade emu for Nintendo Switch)

cpasjuste updated his port of pFBA (portable Final Burn Alpha) for the Nintendo Switch. FB Alpha is an Arcade and Console emulator.

Changes:

* switch: fix audio 🙂
* switch: add 4 player support. When joycons are not docked (multiplayer), use “L STICK” button press for start or coin instead (+) or (-)). All players share the same button configuration for now.
* switch: fix a random crash on exit (hopefully)
* switch: lower font size
* switch: use linear filtering as default option (faster)
* pfba: fix button textures not deleted when changing menu
* pfba: fix version not correctly handled on some platforms
* pfba: fix missing rom path slash on new config

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REminiscence v1.0 (Nintendo Switch Engine Port)

REminiscence is a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992. REminiscence was created by Gregory Montoir, ported to Nintendo Switch by cpasjuste.

Installation (Switch):

* copy “REminiscence.nro” from “REminiscence-1.0_switch.zip” to “/switch/REminiscence/” folder
* copy “DATA” folder from “flashback_data.zip” to “/switch/REminiscence/” folder

Thanks to Nintendomax for the news.

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The Slime Pit v2016.06.04 (PICO-8 Game)

The Slime Pit for PICO-8 is by guerragames‘ first release for this fantasy console. Kill as many slimes as you can before they get you.

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