Image provided by: SarumanSaruman has ported his own GP32 Chopper Challenge game to the GP2x.http://www.saruman-games.tk/http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,1,1257
The topic says it all…http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,23,1255
3DNP (3D-No Plugins) is a 3D viewer that doesn’t need plugins. 3DNP is licensed under GNU Public License (GPL) and is therefore completely free.http://www.thoro.de/portfolio/verschiedenes/3DNP.html
Mudi has updated his interpreter engine port for the game Commander Keen: Invasion of the Vorticons.http://mudiweb.com/
critical hasreleased an improved version of his uae4all port (which itself is a port of uae for the dreamcast by chui). Now with keystroke hack and status line hiding.
Better late than never… Synkro did a”quick and dirty”port of the 3D engine Yeti 3D to the GP2x. Release notes:
1st quick and dirty port of the Yeti 3D engine by Derek Evans for the GP2X. I just used for this the MacOS-SDL, Dreamcast and GP32 ports. It compiles and already runs on an actual GP2X. Have fun but mind the GPL.
http://operondepot.blogspot.com/2005/11/gp2x-yeti-3d-engine-sdl.html
The”Beats of Rage”port for the GP2x has been updated once more.Release notes:
After someone put the test version (0.07, which was not a release version) on the archive, I have prepared version 0.08 RC2, with the new SDL release which solved the problem I was having in the test version.As I have received only one bug from version 0.06, and it is solved, I consider now this version 0.08 as stable and probably final (but I’ll wait for some months before giving it the number 1.0)
Using this driver you can use the USB-Host-Exit on the EXT-Port. More details in the readme.txthttp://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,1246
Image provided by: MadelmanThis is a game very similar to Pang, where you have to rescue your cow from aliens.http://elligre.tk/madelman/index.php/gp2x/games/
Image provided by: MadelmanIt`s a platform game like Super Mario, but it is not a clone. It has a new, fast and unique gameplay with some puzzle passages, where you have to think, how to proceed. In Netrok you jump on small buttons on the ground and upgrade your player and depending of this upgrade you have to destroy the enemies different, and you have to react fast. Also Netrok has a very complex score system and you get score for everything well done and you loose score for actions, which makes gameplay easier. E.g. you can throw a level jump`in flag and if you die, you can replay level from the position of this flag, but it costs 1000 score to place the flag, and you have only once the possibility to throw it and you have to deliberate about where to place it, if you place it to early, you have to replay much more than if you place it later in the level, which is also risky, because you could die before.http://elligre.tk/madelman/index.php/gp2x/games/