An new unnoficial build of Famicom Advanced. Thanks to DCEmu for the news.http://gbaemu.dcemu.co.uk/unnfamicom.shtml
Image provided by: delfaredelfare has released a new path finding thechdemo for the DS.http://delfare.pizz.biz/homebrew.htm
Image provided by: gbadev.orgA new Minesweeper Clone by Todd Jeffreys. Enjoy!http://voidpointer.org/
Another e-mail client for the PSP…http://www.geocities.jp/cafehobbit/pspdevelop.htm
PSPRadio is a radio internet client for the Playstation Portable. Changes:
(raf) If AUTOSTART set to 1 in config file, App starts in Options screen, starts the network, then goes back to main screen. (raf) Lots of cleanup / refactoring (raf) Now downloads a compressed version of SHOUTcast.com’s database instead. Thanks to echto again for providing the routines to do the zlib uncompression, and SHOUTcast.com db download URL service setup, etc!! (sandberg) Added a particle system as a new background effect for the 3D UI. (raf) Simplified wifi selection. One option to select profile or turn off. (raf) Screens are classes now. If going back and forth between screens, they will retain their state. (sandberg) Added support for taking screenshots. Use the Hold button to take a screenshot. When the LED stops flashing the screenshot is stored in the Screenshots folder (you need to create that folder, if you don’t have it already). (raf) Modified the pspsdk’s text rendering system to allow for png backgrounds and transparent text. (raf) Gave the TextUI a facelift by using backgrounds for the different screens.. This is configurable via the cfg file. (raf) Fixed bug where if the playlist was empty, garbage was being used when the user pressed X or O. (sandberg) Added support repeated and long key presses. The repeated key presses are usefull when navigating the playlists. (sandberg) Moved the screenshot function to be activated on a long key press on Select (appr. 1 second). The screenshot will be taken when releasing the button. (raf) Backup the db in case the download fails. (raf) Disabled the HOME menu button for now. To exit PSPRadio, go to Options and select Exit. (raf) Enabled the CPU speed change option. (raf) Added 111MHz; which is not useful for MP3, but works for OGGs in the text ui, and can save battery. (raf) Refactored PSPApp/PSPRadio so that it runs in USERMODE. The drivers for the network and USB are now started from a kernel thread during app construction. This allows for DHCP to work! (thanks to PspPet and ‘benji’ for figuring this out.) (raf) L and R now navigate like Page UP/Down. (raf) Started adding SHOUTcast.com support (sandberg) Implemented a VRAM memory manager, so all textures are now loaded from files into VRAM. (sandberg) Added full playlist and playlist entries support for the 3D UI. (sandberg) made 2 minor error correction to the option menu. (sandberg) Added rendering of the background effect to the option menu. (jpfouch48) Re-vamped Grapics UI Theme class (jpfouch48) Cleaned up theme implementation and theme file (jpfouch48) Created icons for buffer display, network status, and stream status (sandberg) Implemented support for using the Select(raf: changed to Start) button for entering the option menu. The triangle button is only used for swapping between the playlist and Shoutcast list. (raf) Now user needs to press X or O to go from playlist selection over to entries box. (raf) Fixed crash on exit when logging is 80 or higher. (raf) Added logging level selection and UI selection in Options menu. (raf) Added option to download latest database from SHOUTcast.com (this is usable, but still work in progress. — the app only lets you do this once a minute, not more often. (Shouldn’t have to anyway)) (sandberg) Added support for the option menu in the 3D UI. (jpfouch48) GraphicsUI playlist browser and playlist item browser is now functional (jpfouch48) Made the text display funtions more modulare to make future enhancments easier (jpfouch48) Added a unique ItemIndex to the MetaData structure and directorydata structure to make the browsable playlist integration a little bit easier (raf) Some more work on the OGG decoder. (raf) Now TextUI will display selectable lists for playlist and playlist entries (raf) Made the current selections more dynamic so they follow the list. (raf) Changed user interface for playlist access: User now uses UP/DOWN to select a playlist, then press X or O to go and select an entry. Navigation in entries box is also with UP/DOWN. User can also use<- or ->to go back and forth between List and Entries. (need to iron out) (jpfouch48) Added options screen (jpfouch48) Updated how playlist scrolls (jpfouch48) Fixed problem with theme clipping song filename in upper pannel (sandberg) Added support for displaying the MetaData in the 3D UI.
Image provided by: WraggsterHere comes a Scrabble game by fullerlee. It requires the latest Lua-Player for PSP.http://forums.ps2dev.org/viewtopic.php?t=3990
GPF has ported the SDL libs over to the Nintendo DS. This might mean a lot of new games 🙂http://gpf.dcemu.co.uk/
Image provided by: GPFSuperMarioWar has been ported from the xbox v1.01 sources using SDL. It supports either 0,1 or 2 players against up to 4 CPU players. One person uses the dpad, the other the buttons to play against each other.http://gpf.dcemu.co.uk/
Image provided by: EvilDragonA new diskmag for the GP32/GP2x has been released. It’s using Fenix.http://www.gp32x.com/board/index.php?act=ST&f=4&t=21672
Image provided by: GuyfawkesBingo is based on the UK version of the game and features two mode of play; Single Player and Bingo Announcer. The first is a one person and two CPU mode game where you must win as many lines as possible and aim fora completed card. there are two variants, a 1 round and 3 round game where its the best of the 3 rounds who wins. The second game is a kind of multiplayer game where the GP32 acts as a Bingo Announcer, you will need real Bingo cards for this but you should be able to get hold of them fairly easily. Thanks to Guyfawkes for the news.http://emuholic.emuboards.com/…