Image provided by: mrnmrn has released a”Virtual QWERTY Keyboard”demo for the PSP. Developers might use it for faster text input.http://forums.ps2dev.org/viewtopic.php?t=3973
Urchin is the guy behind the Frodo PSP port. Interested in his project c64sps? Check out the interview!http://www.emulation64.com/spotlights/24/
Image provided by: JSensebeJSensebe has released an improved version of his game Blockbusters. Thanks to JSensebe himself for the news.http://gba.bargaintuan.com/
fmsxDS is a MSX emulator for the Nintendo DS. As the page is in japanese, we can’t provide you with further information.
curly has updated his email reader for the PSP. DHCP connection works now.http://forums.ps2dev.org/viewtopic.php?t=3947
Image provided by: VirtueThis game is basically like Crimson Room, or MOTAS. You are stuck in this room, and must find hidden items, and clues to try and escape. The levels get hard, with more rooms, more advanced clues, harder to find items, etc. This game is currently being made by Virtue, Lancer and Campbell_FF.http://forums.qj.net/showthread.php?t=23436
Francois has updated his ReboNDS game for the Nintendo DS. ReboNDS is a puzzle/action game in which you have to fill a playgound area isolating balls. To reach the goal, you have to draw horizontal or vertical lines. Highscores are now being saved and the microphone is finally available.http://francois.pessaux.neuf.fr/creations.html
A600 who recently ported”Dogin Diamonds II”to the GP32, has now putted his fingers on the 3D Ego-Shooter Hexen by Raven Soft. Grab the download from:http://www.gp32spain.com/foros/showthread.php?t=23809
Quiest has updated his Fenix game”Ufo Duel”. Changes:
new game mode: points mode (you play a timed matched, the most points win) Energy bar changed to digits UFOs should now never reach any position in which they cannot be hit ->UFOs now 25% bigger, should bounce when they touch each other)
Changes for this release:
heres the latest ive modified some stuff it now has m3 support and cleaner code ive also done a bit of optimizeation like fixed point precalced sin and cos and a few other bits i dont belive its quite as good as the first ver because ive changed quite a lot and some parts im still working on hope this one works. im going to get my head down now to finish this .
http://forum.gbadev.org/viewtopic.php?t=7331http://dc6.4shared.com/…/BREAK_OUT_MANIAR2.htmlhttp://dc6.4shared.com/…/BREAK_OUT_MANIA_SOURCER2.html