“File Assistant”is a file management tool for the PSP. It let you copy/move/… files on your SD. Thanks to PSP-Updates for the news.
HuE is a PCE/TG-16 emulator for the PSP. You can download the release from:
Jim updated his MikMod port to the PSP today. Thanks toEmuholicfor the news. Changes:
Instant loading File selector Can be installed in any folder Source + Binary release
A VNC for the PSP. Changes in this release:
New encodings! Raw, Ultra, Solid, RRE, CoRRE now supported New graphics! Including Pochi Icon (remixed) WiFi connection list AutoScroll Extended GameMode Faster graphics More server compatibility (TightVNC 1.2.9 fastest tested)
“Chinese Flashcards”is a chinese learning software for the PSP.Version 2 has been released with those changes:
settings file to save settings sound effects – ability to speak the entry more entries added (all of volume I of the textbook I’m using) a few bug fixes
Thor let me know a few days ago that he recompiled”Another Day In Hell”without the sponsor logo which was required for PDRC #3. You can get the updated binary from his page.http://www.geocities.com/rtb7/
snesDS is a SNES emulator for the Nintendo DS. Change: (10/7/2005) Sound improvements, minor Mode7 fix.
Amiga Boing shows a classic bouncing Amiga-Ball on your Atari 2600.
This one does ‘realtime’ calculations as well. Here’s the updated version BTW!In this version (AmigaBoing2_0.bin) you can:- steer a little bit left/right.- influence and even reverse gravity (up/down)The spin and horizontal speeds are randomly changed on wall bounce.I have also included an experimental flicker version.The final version (not this version) will have an easter egg.enjoy… – David
Image provided by: UnknownA new mingame for the Atari 2600 called”Jetman”. This game is already a bit older (released in early May, but i somehow did not recognized it). Author notes:
I have attached the ROM (and source code) for my second Atari 2600 1K minigame to this message. The idea for this game came about while I was working on a new missile routine for Hunchy. The actual game was inspired by JetPac on the VIC 20 (and other platforms). The aim is simply to collect fuel for the rocket ship, and avoid the missiles. The controls are left/right and thrust (fire button).
I didn’t have space for a score or energy indicator, so the sky is used instead. The height of the sky indicates your energy level (you die when the sun sets), and the colour of the sky indicates the game level. There are 16 levels in total, and the sky colour changes every second level. The number of missiles, and the quantity of fuel that you need to collect increases on every level.
Anyway, let me know what you think. I’m not sure that the gameplay is quite there yet, so if you have any suggestions then I will be happy to hear them.
Chris
The recently held GBAX 2005 is over for a while now and finally the results are out too. For more information check the link below.http://www.gbax.com/gbax2005/GBAX2005rr.html