Sixies (2026) by dskilton for Apple II.
A dice-merging puzzle for the enhanced Apple IIe: place pairs, trigger chains , and chase the high-score table. Monochrome DHGR, screen shake, and speaker sounds make it feel properly retro.
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Sixies (2026) by dskilton for Apple II.
A dice-merging puzzle for the enhanced Apple IIe: place pairs, trigger chains , and chase the high-score table. Monochrome DHGR, screen shake, and speaker sounds make it feel properly retro.
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EyedBall (2026) by LC-Games for Commodore 64.
A magical orb named Eyedball must rescue friends turned into beating hearts by the wicked Horloth. No weapons, just the power to rotate the room to reach new paths. 45 rooms, portals, and a ticking clock. Works on PAL and NTSC.
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Koules (2026) by Neil Rackett for Atari ST.
Jan Hubiฤkaโs classic ball-knocking game finally lands on the ST. Can you clear the screen?
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Durak (2026) by Guyver_XBM for Nintendo Entertainment System.
This NES take on a classic Russian card game pits you against two CPU foes across three deck sizes. A training mode is included, with a cheeky option that reveals their hands.
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Alien Fire (2026) by BMO Studios for A2600.
Planet Volexionโs life-giving mineral is under alien siege. Youโre the pilot sent into the caverns to blast the invader, while dodging a deadly roaming fireball.
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Bug-Eyes (2026) by Lรกszlรณ Rajcsรกnyi for Game Boy Color.
Earth needs Agent Starman to slip aboard an alien warship, outwit ten guarded levels, and torch the generator aimed at us. Ready?
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Get Blue Spheres (2026) by GuyDeNaville & Team for Sega Master System.
This might look familiar… and you might be right too ๐
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Terminate (2026) by abadede919302 for Sega Genesis.
A clever fixed shooter where enemies steal letter blocks to spell out your doom. Think The End meets wordplay.
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Arrows (2026) by Kay Pirinha for Amiga OCS.
Feeling stuck? This cozy logic puzzler asks you to clear the board one arrow at a time, each leaving only in the direction it points.
With 50 levels, no time limit and a gentle difficulty curve, it’s all about finding the right order.
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Match-3 (2026) by Eugene Spacehead for Sega Genesis
A puzzle story worth your time. ๐ฅโฌ The demo packs 9 levels plus the opening of a simple tale, built with SGDK.
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