Playstation Portable News
Kingdom Of War PSP v2 (pre2) (PSP Game)

“Kingdom Of War PSP” is a MMO type game developed for PSP by UnlimitedX. A WiFi connection is required to play the game!


– New spells available (heal, execution etc).
– Some bugs fixed.
– A reinforcement system has been implemented.
– New features (graphics and sounds).
– Fixed a major bug that crashed the PSP.
– The healing spell is now functional and can easily select a close friend (using triangle).
– Adding a woodstaff to the monk (it will no longer a sword)
– The sword is no longer displayed for the battle position of the punch.
– Reducing the number of initial reinforcement 100->20 (considering the number of players at the moment).
– New interface etc …

By with 0 comments
BatteryChecker (17-07-2011) (PSP Application)

“BatteryChecker” plugin makes your power LED starts blinking fast when the battery reaches a specified life percent. Tested on 6.20 PRO-B8.

By with 0 comments
PSPStates Menu v3 (PSP Application)

“PSPStates Menu” by plum_429 allows you to generate “save states”. This is a function commonly known from emulators, where you can save a snapshot of the game and start exactly like the gameplay status was at the time of saving. This plugin is supposed to work on 6.xx firmwares.

By with 0 comments
NoUMD for 6.xx CFW (19-07-2011) (PSP Application)

This “NoUMD” plugin completely disables the UMD drive. Tested on 6.20 PRO-B8.


Fixed a bug that caused ISOs/CSOs not start. Please re-download!

By with 0 comments
MagicSave v3.62 (PSP Application)

PSP MagicSave will be able to save data en- and decryption during a game. The application itself is in Japanese language.

By with 0 comments
DaedalusX64 (Revision 721) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.


[~] Fixed compiling error from last commit
[-] Small clean ups here and there

By with 0 comments
CustomHOME (Beta) v0.6.4 (PSP Application)

“CustomHOME” is a plugin that makes HOME MENU more convenient.


[fix] fix game reset function.
[change] Changed to work only with the game that is shown the original HOME menu.
*There is no need to update cmlib

By with 0 comments
PRO-B9 Custom Firmware (Beta) (PSP OS)

The “PRO” CFW for PSP claims to be “most compatible Aftermarket Custom Firmware”. Please be aware that modifying your Firmware might brick your PSP and will break you warranty! Currently the PRO-B9 CFW is in BETA stage, use at own risk!


* Homebrew Compatible – Run your own unsigned applications, both user and kernel mode.
* Plugin Compatible – Add new features to your PSP via kernel mode background plugins.
* ISO / CSO Game Dump Playback – Backup your own UMD discs via USB and play them from Flash Storage.
* 2g+ Memory Range Unlock – Use the previously locked RAM range within your own homebrews.
* NODRM Engine – Use your bought DLCs, no matter on which PSN account you are currently logged in.
* PSX Emulator Unlock – Play your PSX classics, yes – all of them. Not just PSN titles.
* And a lot more…

By with 0 comments
Adventure Game Studio (AGS) Runtime v3.21 (R2) (PSP misc)

JJJ’s “Adventure Game Studio Runtime for PSP” allows you to run AGS games. This port can run games made with AGS 3.2x only at the moment.


By with 0 comments
Wagic v0.16 (PSP Game)

Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck. Wagic runs also on Windows and Linux.


* More than 500 new cards, including cards from New Phyrexia, Commander, and Magic 2012. Wagic now supports more than 8150 unique cards (14700 total), and a total of 100 sets.
* People who want to manage their MTG collection can now go to their options and set the “grade” level to “unsupported”. This will basically unlock all the cards that Wagic doesn’t fully support, bringing the total unique cards to roughly 12’000. Coupled with the cheat mode, this will allow you to use the trophy room and the Deck Editor as a database of all Magic cards.
* Improvements to thread support for images, and overall cache/performance improvements. The experience on the PSP should overall be smoother than in Wagic 0.15.
* Files in the rules folder are now loaded dynamically, allowing people to create their own mods without hijacking existing files such as mtg.txt. As an example, added two new game modes : Hermit Druid and Stone Hewer. Also added a file modrules.xml, which in the long run will contain most of the needed information to define a Wagic mod.
* Decks and rules can be “unlocked” (useful for mod creators).
* Added a “hint” system for AI decks, giving some “guidance” on how to use a deck (experimental)
* Many improvements in the mouse handling on non PSP Platforms
* Some new abilities/keywords in the engine, including a “tutorial” message system, allowing mod creators to introduce the rules of their mods to players.
* Switched the windows version to SDL, merged the “keyboard” and “mouse” versions together, there is now only one Windows version.
* Countless bug fixes in cards and the engine

By with 0 comments
Page 10 of 292« First...89101112...203040...Last »