Playstation Portable News
Mobile Assault v1.2 (PSP Game)

Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault.

Changes:

Features
* Better in game message system.
* Achievements, with uploading to the leaderboard.

Improvements
* Add more text radio chatter to every mission.

Bug Fixes
* Fix a crash on startup on iPhone.

Under The Hood
* Game action performance improvements.
* Preparation for mission scripting.
* Fix small memory leaks.

http://forums.qj.net/psp-development-forum/167567-release-mobile-assault-1-2-3d-helicopter-shooter.html

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DSonPSP Unofficial v0.1 (NDS emu for PSP)

DSonPSP Unofficial is a continuation/enhancement of the old DSonPSP emulator

This first public release, comes with a new user interface.

http://forums.qj.net/psp-development-forum/167420-release-dsonpsp-unnoficial-v0-1-a.html

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PSPMud v0.1.1 (PSP Application)

PSPMud is a mud client for the PSP, based on Peldet v0.8 by Danzel.

http://forums.qj.net/psp-development-forum/134094-release-pspmud0-1-1-a.html

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DaedalusX64 (Revision 498) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[~] Started cleaning Readme file
[!] Updated Roms.ini with 99% of [!] Roms (Wetrix and down aren’t included as I didn’t have these)
[+] Added Blendmodes to navigate Extreme GX2 menus.

http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261

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MultiApp v0.084 (PSP Lua Application)

MultiApp v0.084 installs different CFW updates such as: 3.95 GEN, 5.00 M33-6, 5.02 OME, 5.03 TDP-4, DaX’s Time Machine, PRXDecrypter, Edecrypt, Hellcat’s Recovery Flasher.

http://forums.qj.net/psp-development-forum/167280-multiapp-v0-084-lua-homebrew-app.html

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Swarm Rampage v0.4 (PSP Game)

Swarm Rampage by James Cutter is a game based on “Swarm Rampage” for PC, where you need to command insects in a battle.

http://forums.qj.net/psp-development-forum/167180-swarm-rampage-v0-4-james-cutter.html

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Learn Japanese v0.4 (PSP Game)

Learn Japanese is a trivia game designed to help people memorize Japanese words.

Release notes:

Konnichiwa! This is my most comprehensive version yet, pretty much all the core features I wanted are fully functional. There’s now a total of 6 stages, but in order to access the 6th stage you must complete stages 1 – 5. As usual I added more audio and images. I also included a nifty video intro featuring Kirsten Dunst in the PSP XMB menu, check it out.

http://forums.qj.net/psp-development-forum/166327-release-learn-japanese-v0-4-updated.html

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DaedalusX64 (Revision 492) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Added blendmode for Kokiri Sword Blade – Zelda OOT, and improved blendmode for Mario 64’s 3D head (DarthSidious666)
[!] Refactor MemoryUpdateMI
[!] Tidy MemoryUpdateDP (removed unnecessary interrupts)
[!] Delegate VIScales
[~] A couple of minor changes

http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261

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Mobile Assault v1.1 (PSP Game)

Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault.

Changes:

Features
* Four new missions.
* New guard tower, sam site and pillbox structures.
* New tanks and truck vehicles.
* Added a mission clock to the HUD.
* New leaderboard views (Best Times and Per Platform).
* Added an extra, ‘closer’ camera view.

Improvements
* The helicopter now rolls while turning (using iPhone virtual joystick or PSP triggers).
* Completed missions are now indicated in the missions menu.
* New virtual joystick look (iPhone).
* Option to delete a player profile.
* Increased the maximum number of player profiles on PSP.
* All vehicles, road and structures are closer to scale.
* The helicopter is textured.
* Added an exit button to the main menu (PSP).
* Better looking bullets.
* Particles have distance attenuation (they get smaller when further away) (iPhone).

Bug Fixes
* Stopped a crash on exit when using the Home button during a mission (PSP).
* If the active weapon is toggled while it is firing, then it will stop firing before being toggled.
* Stopped objects from getting incorrect textures.

Under The Hood
* New shadow algorithm.
* Performance improvements.
* GUI rewrite.

http://forums.qj.net/psp-development-forum/166876-release-mobile-assault-1-1-3d-helicopter-shooter.html

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PataPong v0.31 (PSP Game)

PataPong v0.31 by Team FlyingDevCreW…

http://forums.qj.net/psp-development-forum/166926-patapong-v0-31-team-flyingdevcrew.html

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