Game Gear News
XPMCK (27-12-2008) (GG misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Added support for default parameters for macros.
Added support for patterns.
Added support for detuning to the C64 playback library.
Added support for EP and MP to the C64 playback library.
Updated the GUI.

Thanks to the author, mic, himself for the news via ICQ.

http://jiggawatt.org/muzak/xpmck/

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XPMCK (18-11-2008) (GG misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.

http://jiggawatt.org/muzak/xpmck/

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XPMCK (25-08-2008) (Game Gear misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Added playback code for the Commodore 64.
Added CPS-1 as a supported target (YM2151. VGM output only).
The compiler now outputs header information to be used when creating .gbs/.sid files (C64, GBC).
Volume is now applied individually per operator (Genesis).
Added support for SSG envelope generation (Genesis).

http://jiggawatt.org/muzak/xpmck/

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XPMCK (05-08-2008) (Game Gear misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Added support for PCM playback on SEGA Genesis channel J (only when outputting to VGM).
Added support for non-standard note lengths (3, 6, 12 and 24).
A .vgm file is now created for each song in a multisong MML when outputting to VGM.
Fixed a bug that sometimes could occur when using &.

http://badc0de.jiggawatt.org/

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XPMCK (20-07-2008) (Game Gear misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Changes:

Added support for the @te and @ve command to the Gameboy playback library.
Fixed some bugs in the Gameboy playback library.
Fixed a bug in the Genesis playback library.
Fixed the include path handling so that it is relative to the path of the includer (unless an absolute path is specified).
Unused effects are now automatically removed by the compiler.
Updated the manual.

http://badc0de.jiggawatt.org/

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Chris Covells HiColor Demo (Bugfix) (Game Gear Techdemo)

Chris Covell released an bugfix for his Game Gear “HiColor” demo.

His notes:

Hi, folks. I’ve discovered (to my embarrassment) that this demo will not work properly on older GGs (without the BIOS) because I forgot to clear an important variable on startup. (The BIOS clears RAM beforehand, I’ll bet.) So, I’ve updated my demo and it should work fine on all Game Gear models.

Feel free to leave feedback on the linked webboard, no registration is required for that.

http://www.smspower.org/forums/viewtopic.php?t=6719

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GGT (Game Gear Game)

I got a note on the PDRoms webboards from a guest that there is a new Game Gear game. It’s a very impressive Turrican clone by Martin Konrad which plays like Turrican II.

The game has 13 levels, divided into 5 worlds. Check it out!

http://www.smspower.org/ggt

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Game Gear Section is up! (Game Gear misc)

Dear visitor 🙂

I’m proud to announce that the “Game Gear” Section is up now! Thanks to Zoop for a bunch of demos! A Master System II and a SG-1000 Section will follow soon!

Have a nice day…
Kojote

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