Playstation 3 News
PXDrum Drum Machine v1.2 (PS3 Linux Application)

PXDrum Drum Machine is simple sample-based drum sequencer, which can be used for composing drum tracks, playing drum backing track for learing/training, or as a drum-machine emulator.

Changes:

– Updated disco and reggae examples.
– Grid cursor mouse and arrow movement now locked together.
– Made UI more customisable (textures.bmp now holds gui colours).
– Icons for PSP XMB.
– Fix to timing/sync (BPM is now far more accurate).
– Added “Record to WAV” function.
– Added simple “VU meter” (in place of Pitch bar).
– Increased song sequence length to 100 patterns.
– Add “Jump to” option in sequence menu.
– Increased number of patterns to 50.
– Pattern list now “follows” current pattern (like sequence list follows
current song position).
– Implemented minor “joystick mouse” acceleration.
– Implemented control using PSP headphone remote (PSP only).
– Shuffle value and VolRand value now displayed in “Info Panel”.
– Added BIG_ENDIAN file i/o for PS3 version.

Thanks to Jum for the news via webboard ( //phpbb/viewtopic.php?f=6&t=4255 ) and email!

http://pdroms.de/phpbb/viewtopic.php?f=6&t=4255

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Super Mario War v1.7afe-1 (PS3 Linux Game Port)

Super Mario War is a Super Mario multiplayer game

Release notes:

– First release for YDL 6.1 / PS3 based on spec from PLD Linux
– Includes patch to allow use of 32bpp mode for improved speed on YDL / PS3
– This breaks level previews, but the game runs much faster this way

Thanks to http://www.dcemu.co.uk for the news.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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SDLMAME (08-04-2009) (Arcade emu for PS3 Linux)

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game’s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. The ROM images that MAME utilizes are “dumped” from arcade games’ original circuit-board ROM chips. MAME becomes the “hardware” for the games, taking the place of their original CPUs and support chips. Therefore, these games are NOT simulations, but the actual, original games that appeared in arcades. MAME’s purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important “vintage” games from being lost and forgotten. This is achieved by documenting the hardware and how it functions, thanks to the talent of programmers from the MAME team and from other contributors. Being able to play the games is just a nice side-effect, which doesn’t happen all the time. MAME strives for emulating the games faithfully.

Thanks to http://www.dcemu.co.uk for the news.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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PXDrum Drum Machine v1.1 (PS3 Linux Application)

PXDrum Drum Machine is simple sample-based drum sequencer, which can be used for composing drum tracks, playing drum backing track for learing/training, or as a drum-machine emulator.

The updated version has a few bugfixes and tweaks, and also includes binaries (executables) for PSP, PS3 Linux, Ubuntu and Windows.

Thanks to Jum for the news ( //phpbb/viewtopic.php?f=6&t=4255 ).

http://jum.pdroms.de/

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SDL Sound v1.0.3-2 (PS3 Linux misc)

SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer’s sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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SDL V1.2.13-2 (PS3 Linux misc)

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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No Gravity v2.00-1.12 (PS3 Linux Game Port)

No Gravity is a fantastic and futuristic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more!

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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OpenTyrian v2.1.896-3.6 (PS3 Linux Game Port)

OpenTyrian is a port of the DOS shoot-em-up Tyrian. Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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SNES9x-GTK v1.51-70 (SNES emu for PS3 Linux)

Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your computer.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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SDLMAME (23-03-2009) (Arcade emu for PS3 Linux)

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game’s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. The ROM images that MAME utilizes are “dumped” from arcade games’ original circuit-board ROM chips. MAME becomes the “hardware” for the games, taking the place of their original CPUs and support chips. Therefore, these games are NOT simulations, but the actual, original games that appeared in arcades. MAME’s purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important “vintage” games from being lost and forgotten. This is achieved by documenting the hardware and how it functions, thanks to the talent of programmers from the MAME team and from other contributors. Being able to play the games is just a nice side-effect, which doesn’t happen all the time. MAME strives for emulating the games faithfully. NOTE: This version includes an unsupported patch that adds the ability to display games at their original (-nativeres) resolution in fullscreen mode. Users of this version are not eligible for support on the official forum.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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