Playstation Portable News
CMI is a massive tool collection for PSP.
Changes:
– New Menu Control ( Tab Menus )
– New Menu “Hen Menu”
– CFW Enabler Install and Start able
– 5.03 GEN-C Install and start able
– Game Support ( Play Games that requires higher FW Version. It also works on 5.00 M33)
– 5.50 GEN-D2 Moduls are Install able
– Better Security
– Backup and Restore bug fixes
– 5.50 GEN Updater writeable
– 5.50 GEN-D3 updater write able
– VSH Menü revised added
– Dayviewer added
– Led Controll added
– Hold aded
– Audioboost added
– Spoofer added + Editor
– Game Categroe v12 added
– Mod Page 2 added
– Bam Chicka Wow Wow boot Sound added
– Baterie color changer added
– E-liminator Wave added
– Simpsons Boot Sound added
– Magic Gameboot added
– Vista Volumen Bar added
– Waffen Info Bar added
– Burning Wave added
– Blue/Green Wave added
– Angel Blood Wave added
– Blue White Wave added
– PSPGO Gameboot added
– South Park Gameboot added
– Gelbes Gameboot added
– Delete Function added :Remove Internet Data + Remove not used Flash0 datas
– PSPPasswords read out + Screenshot Function
– Versions TXT fakes 6.20
– Facebook on 5.00 M33
– VLF Recovery Beta v.0.91 added ( Beta , its possible that it could work )
– PSNabler v.6.0 added
– Recovery Flasher Install and Startable
– Store Mneü Point added
– CMI Store ( Doesnt work at this time, an Update will come )
– Addons List ( For Sztarting the Store Products. You dont need the Store for this )
– 1 new CMI Design added
– Font color changeable ( 4 Colors )
– CMI Security added
– Quickbar Color changeable ( 5 Colors )
– Installation Bar color changeable ( 4 Colors )
– Credits revised
– Quickbar Menu added ( Opens by Pressing Triangle )
– UMD IsO Options Menu added
– Dump UMD
– Start UMD
– Start ISO, CSO + Browser
– Visit Us added
– Pandora DDC Options Mneu added
– DDC 8 Install and Startable
– GEN-D Patch for DDC8
– PSP Tool Install and Startable
– Help / Tutorail added
– Recovery Editor Menu added
– Recovery Menu Pink changer
– Recovery Menu yellow changer
– Recovery Menu red blue changer
– Recovery Menu blue changer
– Recovery Menü green changer
– CMI Recovery Menu added
– CMI Master Reset added
– CMI ReInstallation added
– No Boot Screen any more
– Faster Installations
– Many Bug fixes
– Language and Infos now better
– With O you can return
– Better Stabilization
– Hen Usern were shown messages for their security
– CMI is now faster
Thanks to http://pspnews.co.uk/?p=5188 for the news.
http://forums.qj.net/psp-development-forum/164976-release-cmi-5-0-a.html
Akop Karapetyan has updated his port of fMSX for Playstation Portable.
New features:
* PSPLIB updated to latest version
* Images are now saved under PSP/PHOTOS/fMSX PSP
* Virtual keyboard updated, option for “toggle display†mode
* Screenshot previews in file browser
http://0xff.akop.org/2010/03/01/fmsx-psp-version-3-5-40-released/
Jum has updated his Atari 5200 emulator Jum52. Available for Windows, Ubuntu and PSP.
Changes:
– Implemented key remapping to make it easier to use with arcade controller panels (Win32/Ubuntu only).
– Implemented 3x and 4x scaling (Win32 / Ubuntu only).
– Fix to 2nd fire button handling (“top” side buttons).
– PSP version uses frameskip to get full speed.
Thanks to Jum himself for the news via e-mail!
http://jum.pdroms.de/
Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault (formally known as Apollonia).
Changes:
It’s been more that 6 months since we released 0.04a and a lot of improvements have been made. The most notable changes are:
– New title
– iPhone build
– More missions
– Textured units
– Upgrades
– More airstrikes
– Online leaderboard (so you can see iPhone v PSP users)
http://forums.qj.net/psp-development-forum/164945-release-mobile-assault-3d-helicopter-shooter-formally-called-apollonia.html
Conway’s Game of Life simulator made by jojojoris.
Changes:
+Added seperate menu/game/help/credits screen.
+Added option to change the raster size.
+Added option to change the CPU Speed.
+Added analog stick support.
+Added XMB icon (created by cmbeke)
+Added feature to save and load a savestate (temporary)
+Some GU optimalisation
-Dpad now only moves one pixel at the time so it should be easier to create complex structures.
-Fixed bug #001: You can activate a pixel while running the simulation.
WARNING: The Load and Save feature does not work. The app will crash if you try. The save/load state with the L and R-trigger works fine.
http://forums.qj.net/psp-development-forum/164813-psplife-v0-2-a.html
SMB can turn off your backlight after x seconds if no key is pressed, or turns off the screen after x seconds and throttles down the CPU when no key is pressed.
Changes:
– Adding a menu
– The time before the screen turns off is definable
– The configuration is saved
– A battery indicator is incorporated
http://forums.qj.net/psp-development-forum/164812-release-smb-0-40-save-your-battery.html
Here is a new version of silmarilion’s music player GameMusicGear MX.
Changes:
+ add: New Capcom’s QSound (QSF) plugin based on the Audio Overload SDK by R. Belmont and Richard Bannister. NOTE: The plugin has no compressed support yet and takes around 10 seconds to load a song :(.
+ add: Testing new HOLD Mode: when you press the hold switch the screen automatically will turn off, and all the GU operations will be stoped. This will help some CPU heavy plugins, like in_psf and in_uade. But I still need to make it compatible with the remote.
+ add: Option to remove items from playlist browser. Must open the browser and press R to switch to playlist.
+ add: Save playlist feature with a simple text input dialog :).
+ add: Added 22 Khz downsample option to in_psf so most soundtracks can be played without lag (but i recommend using the HOLD Mode for that purpose). You can enable it in the input plugins setup screen.
+ add: Updated blargg’s File_Extractor library to version 1.0.0. Wich allows faster browsing of compressed files. And now some large rar files can be decompressed (tested some psf soundtracks around 20 MB). NOTE: Big compressed files can take several seconds to decompress.
+ add: Updated adplug core to version 2.2.
+ add: Updated vgmstream core to revision 734. And renamed in_stream plugin to in_vgmstream to be more specific. NOTE: I have not written all vgmstream supported formats in the in_vgmstream.plugin file since there are a LOT of formats now, I just put some for testing purposes, so you have to add them manually.
+ add: Release source code of plugins based on GPL and other licenses that require release of source code. The archive is called gmgear_plugins_src.7z
* fix: Increased priority of audio thread and reduced cpu rate of most plugins. The gui became a little slower but i guess it’s worth it since most plugins works around 122 Mhz now :).
* fix: Fixed several bugs in in_psf with some soundtracks: Final Fantasy VI, Chrono Trigger, Popolocrois, Brave Fencer Musashi, and some others. Most soundtracks should play fine now :). If you find a track that doesn´t work please let me know.
* fix: Fixed a bug in in_vgm (in_gme.prx) when loading a compressed vgz file from a subfolder.
* fix: in_psf not properly stopping when changing song.
* fix: Bug in terebi.skin when reaching the bottom of the playlist.
* fix: rockmax.zip skin file was missing in previous release, sorry.
http://forums.qj.net/psp-development-forum/164835-release-gamemusicgear-v1-4-a.html
OSLib MOD is a modified version of the OldSchool Library for PSP.
OldSchool Library for PSP is the a PSP library. It can help you for making PSP an easier console of access for the beginners, and also for those which want just to benefit from its power.
OSLib brings the power of the GPU to you it it PSP without having to learn the concepts 3D or to touch with the hardware.
Changes:
-Added sfont (see the sfont sample in the samples directory)
-Added net functions (from PGE LUA). See net.h
-Added oslDrawStringLimited (limit a string blit to a fixed width)
-Fixed loading an intraFont using Virtual fileSystem
-Fixed bugs by STAS (many thanks)
http://forums.qj.net/psp-development-forum/164886-release-oslib-mod-1-1-1-a.html
GNU Robbo is a free open source reimplementation of QXLand’s Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications.
Changes:
Added a writeable MyLevels level pack for use with the designer
Added mouse wheel support for scrolling within the designer
Added Indonesian translation by Auriza Akbar
Fixed several bugs
http://gnurobbo.sourceforge.net/