News
nGun (24-10-2008) (Beta) (Symbian OS misc)

Accelerometers are becoming more and more ubiquitous, motion technology is everywhere, mobile phones, computers even washing machines now contain accelerometers and motion based technology is truly everywhere.

The nGun is the latest application for accelerometer equipped phones and it definitely isn’t the most useful one, it is not even aimed to be! This one is just for one, a little application that uses motion technology on a bit different way, another cool thing to show off and to impress your friends and colleagues with your mighty phone.

The idea behind application is quite simple, it detects two different movements and play the appropriate sound, something like the light sabre application. When you rotate your phone’s nose up it will play a gun shooting sound but when you rotate your phone to left it will play the clip charging sound.

http://mclightning.webrex.org/?p=53#more-53

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CouponManager v1.0.0 (PPC Application)

A smart shopping tool running on Pocket PC to manage your coupons. You will never be confused by your large quantity of coupons and never forget to using your coupons before they expire.

System requirement: Windows Mobile 5/6.x (QVGA), .NET Compact Framework 2.0 and SQL Mobile 2005.

Discussion: http://forum.xda-developers.com/showthread.php?t=439405

http://sites.google.com/site/salecalculator/couponmanager

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Pong2 v0.6 (Wii Game)

Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.

Changes:

– Fixed two bugs in result screen
– Improved game images
– Replaced two music tracks
– Made source code available

http://wiibrew.org/wiki/PONG2

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BlackjackDS v0.7 (NDS Game)

Scott McFly comes up with an updated “Blackjack DS”.

Changes:

– New, clearer card graphics with suits
– Sound effects for card dealing and shuffling
– In-game help pages on how to play blackjack
– New options to tweak:
* Can change number of decks between 4, 6, and 8
* Can alter splitting rules
– More stats including breakdown of initial player/dealer cards

http://forum.palib.info/index.php?topic=6012.0

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Tommy’s Boarding School RPG DX (NDS Game)

Trabitboy has updated his RPG game Tommy’s Boarding School.

Features:

– 4 tables with 4 mystify opponents!
– Graphs a little rough but original and fun!
– Short dialogues but to die of laughter!
– And an end to the height!

Thanks to www.nintendomax.com for the news!

http://trabitboy.dev-fr.org/p4073/2008-10-23-tommys-boarding-school-rpg-dx.html

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Element DS (24-10-2008) (NDS Game)

Element DS is inspired by the Flash game called “COLLISO DS” created by kurohako. The DS version has been redesigned and made from scratch and features about 160 levels. The objective in game is to remove all the blocks by dragging them toward the blocks of the equal symbol/color. Two blocks of different color will reverse/swap their colors once they collide. The Blocks won’t stop until they either hit another block or the walls, meaning that they travel either horizontally or vertically unless they meet the obstacle in their path.

Changes:

– Fixed level 79. (thank you The_Pimousse a)
– Case Ghost during playback, press the A button or touching the screen with the stylus. (Idea of The_Pimousse)
– The bug relentlessly when the stylus on a tab after selecting a block. (thank you The_Pimousse a)

http://kukulcan.dev-fr.org/

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New Caisse DS (24-10-2008) (NDS Game)

Kukulcan updated his Sokoban game “New Caisse DS”.

Changes:

– Correction of 2 levels.
– The 500 levels are checked every now and finishing (no doubt about it).

http://kukulcan.dev-fr.org/

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Caisse DS (24-10-2008) (NDS Game)

Kukulcan updated his Sokoban game “Caisse DS”.

Changes:

– Correction of 2 levels.
– The 500 levels are checked every now and finishing (no doubt about it).

http://kukulcan.dev-fr.org/

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DS Brut (NDS misc)

DS Brut is an open source hardware prototyping platform for the Nintendo DS, aimed at enthusiasts, artists and game developers alike. We manufactured Slot-1 cartridges that allow you to control a basic UART, up to six GPIO lines, up to three ports for PWM, up to two ADCs, and I2C bus – all from within your own DS homebrew application.

The cartridge features one Atmega168 microcontroller which – like the Arduino – can be very easily programmed via the TX/RX pins. By default, the microcontroller runs a programm (source code available) tailored for use with a LGPL-licensed library for devkitPro, that makes it possible to access the microcontroller’s peripherals from within your DS code. The library transparently handles all communication with the cartridge over SPI bus, which makes it extremely easy to use for developers. As its API closely resembles those of Arduino (analogRead(), digitalRead()), you can start prototyping right away if you have some experience on that platform!

Discussion: http://forum.gbadev.org/viewtopic.php?t=16160

http://dsbrut.sukzessiv.net/

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2Dart v0.7 (NDS Game)

ErrorA has updated his Dart game 2Dart for Nintendo DS.

Discussion: http://forum.gbadev.org/viewtopic.php?t=16138

http://www.uitdehoogte.nl/2dart

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