relminator released his techdemo “Bullet Rel DS” for the Nintendo DS.


Bullet Hell Engine Done!
I was a little busy with life for the past month since my dad “went under the knife”.
But I coded like crazy for the past 3 days (ave. of 4 hours a day) and I recoded my bullet hell engine from scratch.
Bullet Rel Download (with source)…

1. All Fixed-point engine
2. Data driven interface
3. Less memory usage
4. Easier to use than the PC version
5. Patterns are easy to make

BTW, you might want to lessen the “num_turrets” var to 1 just to see all the patterns so far. Those are the only ones I made this morning. LOL

Thanks to for the news.